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cassual modelling
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Topic: cassual modelling (Read 3449 times)
Nighthawk
|______[o]_|
Posts: 750
Cookies: 18
cassual modelling
«
on:
January 25, 2007, 02:17:59 PM »
how close to a jemhadar warrior face is it?
rendered with creature creator
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tiqhud
BCFiles File Poster
Posts: 1763
Cookies: 1067
San Francisco Shipyards (HPer) file manuiplater
Re: cassual modelling
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Reply #1 on:
January 25, 2007, 03:03:00 PM »
HMMMMM, not bad
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TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?
LJ
Retired Staff
Posts: 1661
Cookies: 1139
Re: cassual modelling
«
Reply #2 on:
January 25, 2007, 03:34:45 PM »
That's damnd good!
nice work!!
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Mark
Retired Administrator
Posts: 1930
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Site Co-Founder
Re: cassual modelling
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Reply #3 on:
January 25, 2007, 03:55:50 PM »
im not convinced... what happened to his nose?
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Legacy
Retired Staff
Posts: 1559
Cookies: 1566
Praetor of the empire.
Re: cassual modelling
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Reply #4 on:
January 25, 2007, 04:13:21 PM »
perhaps with some smoothing it'll look more familiar, but it's a start, keep tweaking it.
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Nighthawk
|______[o]_|
Posts: 750
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Re: cassual modelling
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Reply #5 on:
January 26, 2007, 01:25:06 PM »
motion for this to become a mod?
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