* Star Trek: Bridge Commander aka BCFiles is back! Now on Gamefront! https://www.gamefront.com/games/bridge-commander
Here is something sneaker has learned about the "species ship" crap knowbody seems to know what to do with.This is regarding the species tag on each ships hardpoint file. It goes something like this:###############################################Akira = App.ShipProperty_Create("Akira")Akira.SetGenus(1)Akira.SetSpecies(103)Akira.SetMass(800.000000)Akira.SetRotationalInertia(28000.000000)Akira.SetShipName("Centaur")Akira.SetModelFilename("data/Models/Ships/Akira/Akira.nif")Akira.SetDamageResolution(7.000000)Akira.SetAffiliation(0)Akira.SetStationary(0)Akira.SetAIString("FedAttack")Akira.SetDeathExplosionSound("g_lsDeathExplosions")App.g_kModelPropertyManager.RegisterLocalTemplate(Akira)###############################################that is the ships property script. look specifically at this line:Akira.SetSpecies(103)That number ((103)) indicates that the ship is federation. Anything from 100 to 199 is Federation, 200 to 299 is cardassian, 300 to 399 is romulan, 400 to 499 is klingon, 500 to 599 is kessok, 600 to 699 is ferengi. and 700 to 799 looks to be miscellaneous. PLEASE when you make a hardpoint file, make the ship number proper. Dont just copy it in from some other ship and change the names around, make sure u get the species correct or some mods MAY NOT WORK!
if you have anything else hiding in your comp from old masters, i suggest you get it posted, quick. something like this should be pinned.and, cookie torpedoes AWAY