Author Topic: AA, AF, & lights  (Read 4029 times)

Offline NXSovereign

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AA, AF, & lights
« on: August 31, 2010, 10:55:09 AM »
Hi, I'm new here and I was wondering if someone could tell me what the often-mentioned AA & AF are and where/how I can get them for my BC which has KM1.0, DS9FX-Xtended and a host of individual ships & ship packs. 

Also, the one thing I don't like about DS9FX-Xtended is that the DS9/Bajor system now has a yellow colored light source (or whatever you call the thing that illuminates arenas in this game, I don't think it's the star itself because DS9FX 3.0's Bajor had a white light source.)  Anyway, is there an easy way to change the color of Xtended's Bajor system light source from yellow to white?

Offline Bones

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Re: AA, AF, & lights
« Reply #1 on: August 31, 2010, 11:04:04 AM »
dunno about lightsource, it can be changed tho ;)

AA, AF can be turned on through your graphics card software (Catalyst Control Center - ATI, NVIDIA Control Panel - Nvidia), you just need to set them to at least 4x or higher (that depends on your PCs specs) and set them to override application's settings. AA smoothes out jagged edges while AF filters textures so they appear sharp under any angle and from any distance tho these are very basic definitions ;)

Offline JimmyB76

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Re: AA, AF, & lights
« Reply #2 on: August 31, 2010, 11:58:15 AM »
here is a link to DS9E forum where it might be best to ask DS9E-related questions...
http://bcs-tng.com/forums/index.php?board=14.0

Offline 086gf

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Re: AA, AF, & lights
« Reply #3 on: August 31, 2010, 02:44:09 PM »
Also, you should uninstall km1.0 and upgrade to the 2k9 and 2k10 betas. There is waaay more to see and do than with the old(2007) 1.0.
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Offline NXSovereign

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Re: AA, AF, & lights
« Reply #4 on: September 01, 2010, 08:54:23 AM »
I actually did try the new KM versions at one point but I didn't like that warp & "enhanced" warp travel took forever.

Offline JimmyB76

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Re: AA, AF, & lights
« Reply #5 on: September 01, 2010, 09:38:34 AM »
"enhanced" warp travel took forever.
you know you can configure Galaxy Charts warp time...
you can have it so warping to a destination takes less than a second no matter it's distance...  ;)

Offline deadthunder2_0

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Re: AA, AF, & lights
« Reply #6 on: September 01, 2010, 05:15:03 PM »
i still prefer 1.0, because the 2k10 somehow runs slower on my pc, but that is my two bits
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Offline NXSovereign

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Re: AA, AF, & lights
« Reply #7 on: September 02, 2010, 11:35:41 PM »
Thanks for the graphical advice Bones, I found the menu you were talking about except the anti-aliasing option was grayed out!  (D'oh!)  Oh well... thanks anyway, and I'll go ahead and try posting my question about changing Bajor's arena lighting color on the bcs-tng forums.  Still if anyone here can tell me an easy way to do it that would be great too.

Offline flarespire

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Re: AA, AF, & lights
« Reply #8 on: September 03, 2010, 01:07:25 AM »
you know you can configure Galaxy Charts warp time...
you can have it so warping to a destination takes less than a second no matter it's distance...  ;)

jimmy would you mind explaining how to do that for me please?

Offline Bones

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Re: AA, AF, & lights
« Reply #9 on: September 03, 2010, 04:42:54 AM »
Thanks for the graphical advice Bones, I found the menu you were talking about except the anti-aliasing option was grayed out!  (D'oh!)  Oh well... thanks anyway, and I'll go ahead and try posting my question about changing Bajor's arena lighting color on the bcs-tng forums.  Still if anyone here can tell me an easy way to do it that would be great too.
you're welcome mate ;) grayed out you say hm ? what GFX card do you have ?

Offline JimmyB76

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Re: AA, AF, & lights
« Reply #10 on: September 03, 2010, 08:33:18 AM »
jimmy would you mind explaining how to do that for me please?
it is in the readme - look under the section where it describes how to configure Galaxy Charts...

Offline flarespire

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Re: AA, AF, & lights
« Reply #11 on: September 03, 2010, 02:36:56 PM »
ahh......i got mine with KM and i think it didnt include a readme :idk: .....ill look anyways though.

Offline JimmyB76

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Re: AA, AF, & lights
« Reply #12 on: September 03, 2010, 03:35:52 PM »
within the KM folders is a "doc" folder, which contains readmes to everything that is in KM...
here is GC's readme...

Offline flarespire

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Re: AA, AF, & lights
« Reply #13 on: September 03, 2010, 03:58:07 PM »
ahh thanks, i thought there was something missing from my KM directory(either that or i didnt extract it....)

Offline teleguy

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Re: AA, AF, & lights
« Reply #14 on: September 03, 2010, 05:32:34 PM »
Thanks for the graphical advice Bones, I found the menu you were talking about except the anti-aliasing option was grayed out!  (D'oh!) 

For Nvidia select something other than "application controlled" and for Ati untick "use application settings".

Quote
Oh well... thanks anyway, and I'll go ahead and try posting my question about changing Bajor's arena lighting color on the bcs-tng forums.  Still if anyone here can tell me an easy way to do it that would be great too.

I'd say it's determined by  ConfigAmbientLight in scripts\Systems\DeepSpace9\DeepSpace91.py but it looks like it is white already.

Offline Mario

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Re: AA, AF, & lights
« Reply #15 on: September 03, 2010, 07:32:10 PM »
DS9FX Xtended is by far superior to v3.0 in all aspects including this one.

But here: Systems\DeepSpace9\DeepSpace91.py

Directional Light and Ambient Light have been adjusted for the new sunstreaks effects. Toy around with settings, you can use this tool which is the color converter from and to BC format (I wrote the program for Xtended production purposes).
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Offline NXSovereign

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Re: AA, AF, & lights
« Reply #16 on: September 04, 2010, 08:13:14 AM »

My current computer has a NVIDIA Geforce 8600 GT, but I'm considering a Gateway FX6840-03E "extreme gamer" computer which has an ATI Radeon 5770 card.



DS9FX Xtended is by far superior to v3.0 in all aspects including this one.

But here: Systems\DeepSpace9\DeepSpace91.py

Directional Light and Ambient Light have been adjusted for the new sunstreaks effects. Toy around with settings, you can use this tool which is the color converter from and to BC format (I wrote the program for Xtended production purposes).
 

Wow thanks!  And I agree Xtended IS far superior to 3.0.  The main reason I want to make the light white is because it seems more life-like to me.  I look at pics of our planet & solar system from space and all the planets appear to be illuminated by a neutral (white) colored light source.  And since the Bajoran sun is a yellow star like ours it makes sense that planets and other stuff in that system would be illuminated the same way.

Offline Bones

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Re: AA, AF, & lights
« Reply #17 on: September 04, 2010, 12:14:16 PM »
My current computer has a NVIDIA Geforce 8600 GT, but I'm considering a Gateway FX6840-03E "extreme gamer" computer which has an ATI Radeon 5770 card.


 

Wow thanks!  And I agree Xtended IS far superior to 3.0.  The main reason I want to make the light white is because it seems more life-like to me.  I look at pics of our planet & solar system from space and all the planets appear to be illuminated by a neutral (white) colored light source.  And since the Bajoran sun is a yellow star like ours it makes sense that planets and other stuff in that system would be illuminated the same way.
You're gonna love that ATI if you buy it ;) I'm using it ATM ( XFX ATI HD 5770 1GB DX11) and wow, Call of Pripyat + Redux full 1.0 mod ... everything on ultra playing on my LG 32' fullHD like a dream :) it's very powerful, very quiet and doesn't really heat up much so no overheating problem like in GTX 275 :P

Offline JimmyB76

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Re: AA, AF, & lights
« Reply #18 on: September 04, 2010, 12:17:19 PM »
you can use this tool which is the color converter from and to BC format
thats a nifty device! :D

Offline NXSovereign

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Re: AA, AF, & lights
« Reply #19 on: September 04, 2010, 03:38:28 PM »
You're gonna love that ATI if you buy it ;) I'm using it ATM ( XFX ATI HD 5770 1GB DX11) and wow, Call of Pripyat + Redux full 1.0 mod ... everything on ultra playing on my LG 32' fullHD like a dream :) it's very powerful, very quiet and doesn't really heat up much so no overheating problem like in GTX 275 :P
I'm sure it's a great card, but someone told me the card actually needs a HD monitor to work properly and I don't think BC can tell the difference between widescreen & regular monitors which means it would appear overstretched on a HD screen.