Author Topic: beta testers wanted (new condor added..dec 20 pm)  (Read 1625 times)

Offline Starforce2

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beta testers wanted (new condor added..dec 20 pm)
« on: December 15, 2010, 12:35:19 AM »
need a few to test 2 tng feds, a tmp romulan and a pair of refit mirandas.

You need no special mods but atleast nanofx would probably be best and ships of mine, such as an excelcior (or other similar ships and some lighter vessels too)  to test the warbird. Other items may pop up including stations and advanced tng vessels.
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Offline shade_30

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Re: beta testers wanted
« Reply #1 on: December 15, 2010, 02:40:29 AM »
I'm always up for doing beta testing.

Offline 007bashir

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Re: beta testers wanted
« Reply #2 on: December 15, 2010, 02:48:33 AM »
i wouldn't mind to test them

Offline Nihilus

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Re: beta testers wanted
« Reply #3 on: December 15, 2010, 05:52:33 AM »
I wouldn't mind testing out something  :thumbsup:

Offline 007bashir

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Re: beta testers wanted
« Reply #4 on: December 15, 2010, 10:52:33 AM »
...and report of course.

Offline fox105

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Re: beta testers wanted
« Reply #5 on: December 15, 2010, 07:48:49 PM »
Sounds like fun  :D

Offline Starforce2

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Re: beta testers wanted
« Reply #6 on: December 15, 2010, 11:14:15 PM »
Ok the 4 testers have revieved links so that's that. I'll probably rotate items so not tester recieves all of them and spoils the christmas surprise for themselves.
I just realised something. I've released over 300 fully modded ships for bridge commander. Bow to your master :D
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Offline Starforce2

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Re: beta testers wanted
« Reply #7 on: December 17, 2010, 11:31:14 PM »
Getting some really good beta test information and a few bugs to work out. Expect some revisions to test very soon.

Also, will be putting out 2 additional feds very soon and would like a couple of different testers for those. These are voyager era/DW vessels. Possibly 3, as the streamrunner is next. I think the 2 i've worked on thus far need 2 hrs of work where as the stream probably can do in 3.
I just realised something. I've released over 300 fully modded ships for bridge commander. Bow to your master :D
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Offline eclipse74569

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Re: beta testers wanted
« Reply #8 on: December 18, 2010, 12:18:03 AM »
Getting some really good beta test information and a few bugs to work out. Expect some revisions to test very soon.

Also, will be putting out 2 additional feds very soon and would like a couple of different testers for those. These are voyager era/DW vessels. Possibly 3, as the streamrunner is next. I think the 2 i've worked on thus far need 2 hrs of work where as the stream probably can do in 3.

Hey if you're releasing my Steamy I need to give you a few files!!!
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline Starforce2

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Re: beta testers wanted
« Reply #9 on: December 18, 2010, 01:41:15 AM »
yup. BTW, anyone fast at making lightmaps, I got 2 starbases without glows giving eclipse some trouble it sounds like?
I just realised something. I've released over 300 fully modded ships for bridge commander. Bow to your master :D
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Offline eclipse74569

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Re: beta testers wanted
« Reply #10 on: December 18, 2010, 02:33:11 AM »
yup. BTW, anyone fast at making lightmaps, I got 2 starbases without glows giving eclipse some trouble it sounds like?

LOL Yeah speaking of which I think I need to send those to you.  Everything else is finished :)

Oh, and I've got a few more Steamrunner ID maps to make before you release them, so far I've got the Appalachia, Steamrunner, and a new name that i thought up which fits perfectly U.S.S. Ironclad
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline Starforce2

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Re: beta testers wanted
« Reply #11 on: December 18, 2010, 03:46:12 PM »
If nothing else I'll pack the ship as far as py's and projectiles and any fx and then you can add whatever you need, re-rar, and submit to bcfiles, then I'll post it on christmas.


update: All Phasers layed on the steam..
I just realised something. I've released over 300 fully modded ships for bridge commander. Bow to your master :D
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Offline Starforce2

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Re: beta testers wanted
« Reply #12 on: December 20, 2010, 08:27:05 AM »
Ok, here are the official condor and gagarin fixes. Going to assume the 2 mirandas are fine, everyone seems to be ok with them as well as the tolstoy.

Gagarin: Reduced shield recharge from 11 to 10 on all but fwd shield. Reduce fwd shield by 1000 points. Reduced torpedo/renamed now 1200 damage. Increased load time slightly and time between shots.


Condor: Decreased manuverability. Reset warpcore position. Removed 1 torpedo from each fwd tube.
I just realised something. I've released over 300 fully modded ships for bridge commander. Bow to your master :D
Read my mod blog!
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Offline eclipse74569

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Re: beta testers wanted
« Reply #13 on: December 20, 2010, 12:30:49 PM »
Ok, here are the official condor and gagarin fixes. Going to assume the 2 mirandas are fine, everyone seems to be ok with them as well as the tolstoy.

Gagarin: Reduced shield recharge from 11 to 10 on all but fwd shield. Reduce fwd shield by 1000 points. Reduced torpedo/renamed now 1200 damage. Increased load time slightly and time between shots.


Condor: Decreased manuverability. Reset warpcore position. Removed 1 torpedo from each fwd tube.

I'm gonna be zipping everything up for you today as far as the Klings and Rommies, and the last of the Steamrunner files!  I'll email you with a link!
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline Starforce2

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Re: beta testers wanted (fixes updated dec 20)
« Reply #14 on: December 20, 2010, 03:22:15 PM »
Yet another condor fix. I've now shoved the core into the tower between the wings, and edited and reset some of the stats incase something was wrong with the mpe. I am hoping this fixes it.

Do me a favor and manualy edit in a mass of 200. It was only set to 60 which is probably for the original firehawk.
I just realised something. I've released over 300 fully modded ships for bridge commander. Bow to your master :D
Read my mod blog!
http://bcs-tng.com/forums/index.php?action=viewblog;u=1129