Author Topic: Sovie/Saber Crossover  (Read 49903 times)

Offline 007bashir

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Re: My first WIP
« Reply #60 on: February 04, 2011, 07:20:03 AM »
A shuttle Class maybe...

Offline 007bashir

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Re: My first WIP
« Reply #61 on: February 04, 2011, 10:01:39 AM »
Update-time.

new and smaller windows and new lifeboats. The top of the Saucer is not yet finished.

Offline DJ Curtis

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Re: My first WIP
« Reply #62 on: February 04, 2011, 10:44:58 AM »
What program are you using to texture the model?

Offline 007bashir

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Re: My first WIP
« Reply #63 on: February 04, 2011, 12:45:51 PM »
I'm using GIMP. Why?

Offline 007bashir

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Re: My first WIP
« Reply #64 on: February 05, 2011, 01:26:12 PM »
Some Updates:


Offline DJ Curtis

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Re: My first WIP
« Reply #65 on: February 05, 2011, 01:57:30 PM »
I think you're off to a good start with this, particularly for a first WIP.  You've done a good job with the mapping so far.  I'd think you should study the textures of other ships as well, because right now the windows and life pods don't really look like what they're supposed to be.  Thoughts?

Offline 007bashir

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Re: My first WIP
« Reply #66 on: February 05, 2011, 07:52:38 PM »
Hy DJ thanks for your input. Much apprechiated. Made the windows now smaller more of them. is it that what you meaned? Also changed the life boats... Some windows will be darkend also

Offline deadthunder2_0

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Re: My first WIP
« Reply #67 on: February 05, 2011, 07:55:42 PM »
I recommend an aztec pattern, if you need one, i have on i can give you
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Offline 007bashir

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Re: My first WIP
« Reply #68 on: February 05, 2011, 08:01:12 PM »
OK why not. See if i can use it and if it suits my ship.

Offline deadthunder2_0

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Re: My first WIP
« Reply #69 on: February 05, 2011, 08:39:51 PM »
Here you go!
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Offline 007bashir

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Re: My first WIP
« Reply #70 on: February 06, 2011, 08:58:24 AM »
thanks for that. Ill try something out.

Offline 007bashir

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Re: My first WIP
« Reply #71 on: February 06, 2011, 11:18:57 AM »
sooo... tryed some azteking, not really easy. Made the very light

Offline DJ Curtis

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Re: My first WIP
« Reply #72 on: February 06, 2011, 01:19:26 PM »
The hull pattern and reshaped windows are a step in the right direction.  What you need to do with the windows and escape pods now is rotate them so that their bottom and top edges are parallel to the edges of the saucer.

Offline Captain_D

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Re: My first WIP
« Reply #73 on: February 06, 2011, 05:57:37 PM »
The hull pattern and reshaped windows are a step in the right direction.  What you need to do with the windows and escape pods now is rotate them so that their bottom and top edges are parallel to the edges of the saucer.

Agreed, and well said.

Windows and hatches still look chaotic but much better.

Also was wondering the scale of the ship. Judging by the windows now, it would be around intrepid size or larger, that would factor in the textures as well.

She's coming along nicely.  :thumbsup:

Offline Psyco Diver

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Re: My first WIP
« Reply #74 on: February 06, 2011, 09:19:27 PM »
I like the design, although the ship looks very "stretched" in the saucer section, although I'm sure with some phaser strips, windows and other details will help eliminate that stretch lookingness. Looks like a long range research vessel, It feels very TLE to me, like it should be flying along side the Ambassador to me. Maybe some post TMP hints and Pre TNG hints to give it that inbetween look the Ambassador had, just my thoughts though

Offline King Class Scout

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Re: My first WIP
« Reply #75 on: February 07, 2011, 07:41:54 AM »
I need advice like that for mine.  I've got everything else the way I pictured it, but I'm not sure what to do with the windows.
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Offline 007bashir

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Re: My first WIP
« Reply #76 on: February 07, 2011, 10:58:10 AM »
tryed a new window pattern. Guys, is that better? Really dont know if that is the right track...

Offline Darkthunder

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Re: My first WIP
« Reply #77 on: February 07, 2011, 01:24:50 PM »
Window positioning is much better, thou not perfect. Seems as the further forward you get on the ship, the more inaccurate the windows become in relation to the curvature of the saucer. Might wanna look into that.

As for a modelling/texturing suggestion, you should perhaps look into redoing the phasers to follow the hull lines in the textures. Looks a little weird with the phaser criss-crossing the texture of the saucer like that. Just a suggestion.
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Offline 007bashir

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Re: My first WIP
« Reply #78 on: February 07, 2011, 02:21:23 PM »
 I will redo the phasers. They look very odd. As for windows, have to look the others ships in BC. Just learning by doing :idk:

Offline 007bashir

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Re: My first WIP
« Reply #79 on: February 07, 2011, 03:05:52 PM »
after watching some pictures of voyager, i had some other idea for the windows. Is this a better direction (just made one hullplating with windows)