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Ambassador Bridge(s) 2.0: Released
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Topic: Ambassador Bridge(s) 2.0: Released (Read 11609 times)
Mark
Retired Administrator
Posts: 1930
Cookies: 1797
Site Co-Founder
Ambassador Bridge(s) 2.0: Released
«
Reply #20 on:
August 08, 2006, 12:44:24 PM »
isolinear chips fit beter there i think, especially since no-one even looks at those displays on the ENT C, they dont have a use.
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Sean
Retired Administrator
Retired Administrator
Posts: 1549
Cookies: 1165
Site Co-Founder
Ambassador Bridge(s) 2.0: Released
«
Reply #21 on:
August 08, 2006, 01:04:58 PM »
i think he meant the rear wall lcars, but that style if deffinately tng style... so it suits the intended era
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Mark
Retired Administrator
Posts: 1930
Cookies: 1797
Site Co-Founder
Ambassador Bridge(s) 2.0: Released
«
Reply #22 on:
August 08, 2006, 01:07:54 PM »
right you are, well now you have a choice of covered walls or little windows, just go back a little further in time onto the enterprise C
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Darran
Posts: 138
Cookies: 19
Ambassador Bridge(s) 2.0: Released
«
Reply #23 on:
August 08, 2006, 01:57:38 PM »
lol alright, alright no need to get sarcy, point taken. but like i said excelltent work as usual
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Glenn
Starfleet Command
Posts: 371
Cookies: 190
Captain - USS Explorer
Ambassador Bridge(s) 2.0: Released
«
Reply #24 on:
August 08, 2006, 04:27:34 PM »
Excellent LCARS you guys, especially like the rear walls it definitely brings the Ambassador bridge up to date. Those Lcars screens are also pin sharp what size are the textures 512 or 1024!? :?
my only criticism is that the Lcars graphics are to similar in colour to the bridge walls, perhaps altering the hue a little!? (Just some constructive criticism).
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Bigkap
Posts: 112
Cookies: 5
Ambassador Bridge(s) 2.0: Released
«
Reply #25 on:
August 09, 2006, 12:45:32 AM »
Textures and animations are beautiful Mark. Nicely done!
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Mark
Retired Administrator
Posts: 1930
Cookies: 1797
Site Co-Founder
Ambassador Bridge(s) 2.0: Released
«
Reply #26 on:
August 09, 2006, 02:55:54 PM »
OK textures are done, thing is scripted up to use BP.
All ive got left is i need to redo saffis animation, I need to make a viewscreenloading for the bridge, and i also need to set up BPSounds for both bridges
oh and i need to do a new plaque for it
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MickJo
Posts: 198
Cookies: 7
Ambassador Bridge(s) 2.0: Released
«
Reply #27 on:
August 09, 2006, 03:00:50 PM »
You've outdone yourself this time 3E...
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Glenn
Starfleet Command
Posts: 371
Cookies: 190
Captain - USS Explorer
Ambassador Bridge(s) 2.0: Released
«
Reply #28 on:
August 09, 2006, 04:02:31 PM »
Superb job 3E, the viewscreen blinkies are excellent... Me likes!!
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MLeo
Retired Staff
Posts: 3636
Cookies: 833
Software Simian
Ambassador Bridge(s) 2.0: Released
«
Reply #29 on:
August 09, 2006, 06:14:19 PM »
Don't forget the Uniforms and the new thing.;)
I'm still hoping to get permission from BlackRook, I already converted his 1701-C uniform pack.
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I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...
"It was filed under 'B' for blackmail."
- Morse, Inspector Morse - The dead of Jericho.
Mark
Retired Administrator
Posts: 1930
Cookies: 1797
Site Co-Founder
Ambassador Bridge(s) 2.0: Released
«
Reply #30 on:
August 10, 2006, 04:29:50 PM »
d-word
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Sean
Retired Administrator
Retired Administrator
Posts: 1549
Cookies: 1165
Site Co-Founder
Ambassador Bridge(s) 2.0: Released
«
Reply #31 on:
August 10, 2006, 04:32:20 PM »
you have really outdone your self on this one mate... the textures are fantastic... and i must say who ever did the model fixes and changes is a god
(i wonder who he is)
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JimmyB76
Posts: 6423
Cookies: 421
Ambassador Bridge(s) 2.0: Released
«
Reply #32 on:
August 10, 2006, 04:36:07 PM »
sweet jesus, *that* is some damn beautiful work!!!
*bows*
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MLeo
Retired Staff
Posts: 3636
Cookies: 833
Software Simian
Ambassador Bridge(s) 2.0: Released
«
Reply #33 on:
August 10, 2006, 06:24:29 PM »
Don't any of you dare to ask me if I can add some interactivity to the sensor display! :argh:
No really, it would require a rewrite of the executable.
But it is
so
tempting to attempt that....
Logged
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...
"It was filed under 'B' for blackmail."
- Morse, Inspector Morse - The dead of Jericho.
blaXXer
Your Leader
Posts: 479
Cookies: 96
The proud result of slave labor
Ambassador Bridge(s) 2.0: Released
«
Reply #34 on:
August 10, 2006, 06:59:35 PM »
shweeeet!
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YOU
suck, get a life, moran.
COME TO MY PLACE
clicketh me!
Sean
Retired Administrator
Retired Administrator
Posts: 1549
Cookies: 1165
Site Co-Founder
Ambassador Bridge(s) 2.0: Released
«
Reply #35 on:
August 11, 2006, 06:20:03 AM »
Please View the following thread to download this file.
http://www.teamlynxifer.co.uk/bcn/viewtopic.php?t=164
Mod Completed, Topic Locked
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Ambassador Bridge(s) 2.0: Released