fix suggestions???
Overall textures look ok, speculars look too checkerboard-like
Suggested fix-lighten up the checkered look on the specmaps
- The under saucer sensor is way too lit up. Only the undermost dome should be lit.
Suggested fix-the alpha channel may not be "completely black" where it should be. Believe it or not, sometimes black aint really black.
Bussards look great when the
system's light is shining directly on them, but everywhere else, the "little lights" in the bussard texture appear darkened (almost black).
Suggested fix- Increase alpha whiteness in these areas, or tone down the system lights. Could be video card specific issue too
Phasers and torpedoes not aligned properly.
Suggested fix-learn how to hardpoint properly
