Author Topic: Mantis Bridge (Updated 24/10/2007)  (Read 28675 times)

Offline Bones

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #140 on: September 28, 2009, 11:16:15 AM »
Quote
I am suprised the topic is still on BC central and people are still interested in it
You're joking right :wtf
This is one of the best bridges set I have ever seen, not to mention awesome color scheme as well as unique stylistics and LCARS... it would be great if this bridge could be finished for BC ;)

btw. Cookie  :P

Offline flarespire

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #141 on: September 28, 2009, 11:53:05 AM »
ULTRA EPIC....hope its finished for BC soon because this is just too cool to not have!!!
BTW....
cookie

Offline Dalek

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #142 on: September 28, 2009, 12:03:22 PM »
By saying "cookie" they don't just magically appear. By the time you've posted 50 times, then you can give cookies via magic button.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline flarespire

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #143 on: September 28, 2009, 12:06:30 PM »
oh
:assimilate

Offline cpthooker

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #144 on: September 28, 2009, 12:16:08 PM »
Quote
I am suprised the topic is still on BC central and people are still interested in it
You're joking right :wtf
This is one of the best bridges set I have ever seen, not to mention awesome color scheme as well as unique stylistics and LCARS... it would be great if this bridge could be finished for BC ;)

btw. Cookie  :P

Thanks for the comments, when I came up with the idea for the mantis ship and bridge I never thought I would get this much attention.

'As a matter of cosmic history, it has always been easier to destroy, than to create.'
Capt Spock - The Wrath of Khan

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Offline flarespire

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #145 on: September 28, 2009, 12:45:42 PM »
what do you use to make these models BTW?
:assimilate

Offline hobbs

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #146 on: September 28, 2009, 01:48:24 PM »
flarespire: most people use 3dSudio Max i think. (v expensive lol) there is a free down rated one you can use for practising you skills its called Gmax.

cphooker: personaly i like the original version... it seems closer to the ent-D than ent-E and i dont realy like the ent-E bridge lol
Also i like the partition created by the railing behind the captains chair.

I do however like the two forward positions either side of the conn/ops positions.

and in conclusion i have to say bothe look great! wish i could do that lol.

(sub note: if the bc engine struggles with more rooms would it not be posible to create a small bridge with faulse walls. what i mean is have a large bridge and put in walls that would seperate the bridge to give the illusion of rooms?)
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline flarespire

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #147 on: October 02, 2009, 02:26:57 PM »
personally...i prefer the second...its sort of a mix between the d ,e and voyager bridge if you ask me(voyager in shape)
cant wait to see that one come out for release!!!

Offline JimmyB76

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #148 on: October 02, 2009, 04:22:48 PM »
it will be in Excalibur but i am pretty sure it wont be released for BC...

Offline flarespire

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #149 on: October 03, 2009, 07:51:33 AM »
great...just great...the one ST game i cant run, this mod will be in..........bummer. :assimilate

Offline Bones

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #150 on: October 03, 2009, 04:27:19 PM »
My god flarespire !!! :wtf can't u use plain white standard font without those damn glows, colors, caps etc. ?!?!?!?

this doesn't make reading easier, does it ?

no offence mate but white vs black is friendly red vs blue is evil ;)

Offline teleguy

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #151 on: October 03, 2009, 04:37:30 PM »
great...just great...the one ST game i cant run, this mod will be in..........bummer. :assimilate

How come? AFAIK they haven't posted any requirements yet.

Offline flarespire

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #152 on: October 03, 2009, 04:54:30 PM »
it just wont run game...it gets to the menu and crashes 5 secs after.

Offline Bones

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #153 on: October 03, 2009, 05:13:12 PM »
it just wont run game...it gets to the menu and crashes 5 secs after.
wait you mean NanoFX GE (the only available ST Excalibur part - it's game engine with basic options like flying around) crashes ? if yes then try reinstalling NET Framework and DirectX

Offline flarespire

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #154 on: October 03, 2009, 05:15:46 PM »
dont worry because my HDD just died so i lost it.

Offline Bones

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #155 on: October 03, 2009, 05:41:50 PM »
oh well...pity but crap happens, you can always download it again fom either NanoFX or ST Excalibur site ;)

Offline cpthooker

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #156 on: October 04, 2009, 10:17:22 AM »
Well I should be able to make the bridge by itself (no other rooms) for BC but for the others they will be in Excalibur

'As a matter of cosmic history, it has always been easier to destroy, than to create.'
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Offline flarespire

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #157 on: October 04, 2009, 01:34:25 PM »
whew thats a life saver hooker!!
read my post in the cooles thing to happen to me post by DJcurtis....its epic.
:assimilate

Offline cpthooker

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #158 on: December 31, 2009, 05:47:33 AM »
Well I have done more work on this, model wise. I think she is nearly there for that, I will try to use most of the textures from the original bridge apart from the LCARs which will be redone by someone I know

'As a matter of cosmic history, it has always been easier to destroy, than to create.'
Capt Spock - The Wrath of Khan

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Offline flarespire

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Re: Mantis Bridge (Updated 24/10/2007)
« Reply #159 on: February 13, 2010, 05:41:54 AM »
im reviving this to say well done and cant wait for this to be finished....well...im working on one on my laptop(when it gets back from being repaired...again) ill post about it. so dont shout at me for reviving im just saying well done.