Author Topic: MPE problem - Pulse Disruptors Not Firing From Designated Location  (Read 3097 times)

Offline FlowrellikX

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ok I made my very first ship conversion, a simple Klingon fighter from an SFC mod.
I got all bugs worked out, except for one. I placed the locations on the pulse disruptors on where they need to be, BUT when the disruptors are fired, they are dead center and not firing from the guns!
 :banghead:     :help:

Offline tiqhud

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #1 on: November 07, 2011, 09:18:58 AM »
Go to the XYZ coordinates, and manually adjust the numbers until the Tip of the Triangle [fire point] is Within the Model.
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline FlowrellikX

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #2 on: November 07, 2011, 11:07:56 AM »
that's in Orientation right?

Offline tiqhud

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #3 on: November 07, 2011, 11:13:48 AM »
Subsystem Properties >>> 3D position
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline FlowrellikX

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #4 on: November 07, 2011, 11:33:29 AM »
I did do that.
I made 4 disruptor cannons since the fighter has that as weapons.
For Cannon 1 the X is -.272, Y is .03, and Z is -.039.
Cannon2 is  .276 X, .03 Y, -.039 Z
Cannon3 is  .276 X, .03 Y, -.052 Z
Cannon4 is  -.272 X, .03 Y, -.052 Z
However that's just for cannon placement. the bolts still aim dead center and not from the cannons.

Offline tiqhud

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #5 on: November 07, 2011, 05:01:37 PM »
In your menu [uptop of your MPE] in Edit   >>>   options , Your model scale Should read 0.01 , {Does it?}

suggestion,  delete the pyc, in hardpoints toooooo

Also can you get a shot from MPE?
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline FlowrellikX

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #6 on: November 07, 2011, 07:05:24 PM »
it is in .01.
also how do I make a screenshot in MPE?

Offline ACES_HIGH

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #7 on: November 07, 2011, 10:54:58 PM »
printscreen

Offline tiqhud

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #8 on: November 08, 2011, 09:33:16 AM »
Also does your Pulse look like this [see pic]

Like Aces said Print Scrn, open up MPE, load your model and HP , get what you want to take picture of [in this case your Pulse\disruptor/ cannon] then Push Print Scrn. paste into graphics program, save as JPG , and you got it.
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline FlowrellikX

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #9 on: November 08, 2011, 12:31:08 PM »

This is what the pulses look like and the location of where they are supposed to fire.

Offline tiqhud

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #10 on: November 08, 2011, 01:32:06 PM »
OK , from looks of it, your going to need to go to your Y coordinate, and adjust the ###s to where thaat point is actually a-bit in model.

Look at MY pic , then yours, then mine see the difference
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline FlowrellikX

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #11 on: November 08, 2011, 03:28:19 PM »
ok I tried the Y coordinates, but it still gives me the same location deal.

Offline tiqhud

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #12 on: November 08, 2011, 03:41:49 PM »
ok I tried the Y coordinates, but it still gives me the same location deal.
Did you click on the numbers , where the Y coordinates are, and type in a New number?

because if you changed the number it is not at the same location as you were
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline FlowrellikX

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #13 on: November 08, 2011, 03:44:32 PM »
SO manual numbers won't work at all?
What do I do then?

Offline tiqhud

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #14 on: November 08, 2011, 03:55:21 PM »
if you cant enter a manual Number, something, Else is drastically wrong. or are you entering a new manual number then [clicking on] 'Get Position" because you dont Have to. [do you have MSN]?

What new number did you type?
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline FlowrellikX

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #15 on: November 08, 2011, 04:40:06 PM »
I typed in 0 for Y with the X being .27 and Y being -.03, and it made the pulse moved slightly to the right. still centered out, but on the right.
then I did 0 for XYZ which made the cannon location dead center, which the pulse fired dead center.
ALso the fighter is TINY, as in compared to a Bird of prey, it's the size of it's core.

Offline tiqhud

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #16 on: November 08, 2011, 04:52:10 PM »
HMM, load up everything , like normal.
 place Pulse like you want it?

 {I still cant understand, why you cant enter manual numbers ,I am think out loud}

Look at Serie1, click on your Y numers, untill , they are highlighted.
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline FlowrellikX

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #17 on: November 08, 2011, 07:02:53 PM »
I do want to place the pulse where I want it to be placed. However, it looks like everytime I make a coordinate, like X being 2, etc., the bolt STILL fires dead center.

Offline Jb06

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #18 on: November 09, 2011, 04:00:33 AM »
From what I remember there was sometimes a bug with placement of pulse disruptors... where-ever you placed them, they still fire from the middle. I don't there was a solution to resolve it

Offline tiqhud

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Re: MPE problem - Pulse Disruptors Not Firing From Designated Location
« Reply #19 on: November 09, 2011, 08:57:33 AM »
I do want to place the pulse where I want it to be placed. However, it looks like everytime I make a coordinate, like X being 2, etc., the bolt STILL fires dead center.

Does the OTHER ships you have installed [in game] with pulse, fire correctly.
Example: sfrd_Ktinga or klingon BOP or romulan warbird, etc etc ETC?

ALSO: thiis ship  http://bridgecommander.filefront.com/file/JJverse_Ktinga;113683  showes good Example : zoom in very tight to where pulses are, look at them and adjust your XYZ coordinates one at time and observe,  if it what you like [after adjust]  click OK, and save it, then the program will ask if you wish to overwrite [its OK] click Yes\ok.
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?