Author Topic: KM BCS:TB compatibility problems  (Read 708 times)

Offline B5

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KM BCS:TB compatibility problems
« on: November 15, 2011, 06:30:56 PM »
this is an ongoing error. the full reinstall of BC with Shuttle launching framework, BCS:TB and KM worked perfectly... for a while. Unfortunately the extra buttons and sub menus have once again disappeared. It came right after installing two Connie packs, one TOS the other TMP. Re-installations have no effect. Can someone please tell me what the hell is going on?  :help:

KM version is 1.0 (would update, but not enough hard drive space)
BCS:TB version is 1.0

EDIT: targetable plasma streams is still available aka it still works... sort of. the 'torpedoes'that provide the ignition appear, but do nothing. they did until things f***d up (sorry for swearing, hard to hold back when I'm angry :bitch:)

please watch the vulgarity...  -jb76
On a pirateship talking piracy with pirates. Arrrr me hearties. There be whirlpools here. And another pirate ships. Full of pirates... from pirateland... and piratebay... Pirates... piiiiiiratessssss.

http://www.fanfiction.net/s/8396544/1/Conundrum

Pirates.

Offline Defiant

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Re: KM BCS:TB compatibility problems
« Reply #1 on: November 16, 2011, 08:25:28 AM »
Get a console screenshot.

Offline B5

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Re: KM BCS:TB compatibility problems
« Reply #2 on: November 16, 2011, 03:59:09 PM »
that isn't going to help. the game works fine, but BCS:TB doesn't show up anymore
On a pirateship talking piracy with pirates. Arrrr me hearties. There be whirlpools here. And another pirate ships. Full of pirates... from pirateland... and piratebay... Pirates... piiiiiiratessssss.

http://www.fanfiction.net/s/8396544/1/Conundrum

Pirates.

Offline Defiant

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Re: KM BCS:TB compatibility problems
« Reply #3 on: November 17, 2011, 01:14:53 AM »
How do you know?

Offline Mario

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Re: KM BCS:TB compatibility problems
« Reply #4 on: November 18, 2011, 12:24:57 PM »
Did you mean you installed BCS:TB the pack we released or the one included with KM?
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Offline B5

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Re: KM BCS:TB compatibility problems
« Reply #5 on: November 22, 2011, 03:25:27 PM »
neither works
On a pirateship talking piracy with pirates. Arrrr me hearties. There be whirlpools here. And another pirate ships. Full of pirates... from pirateland... and piratebay... Pirates... piiiiiiratessssss.

http://www.fanfiction.net/s/8396544/1/Conundrum

Pirates.

Offline tiqhud

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Re: KM BCS:TB compatibility problems
« Reply #6 on: November 22, 2011, 05:36:39 PM »
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
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Offline JimmyB76

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Re: KM BCS:TB compatibility problems
« Reply #7 on: November 22, 2011, 06:02:08 PM »
It came right after installing two Connie packs, one TOS the other TMP.
which ones?  when a ship has a messed up carrier, it causes some games functions to no longer work...
a console report would tell you whats going wrong...

KM version is 1.0 (would update, but not enough hard drive space)
updating KM to the most recent version wouldnt take up much more room incidentally, and would generally provide more stability...

Offline B5

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Re: KM BCS:TB compatibility problems
« Reply #8 on: November 23, 2011, 11:13:49 AM »
baz1701's connies (i think) and i think drmccoy1701's tmp connies
On a pirateship talking piracy with pirates. Arrrr me hearties. There be whirlpools here. And another pirate ships. Full of pirates... from pirateland... and piratebay... Pirates... piiiiiiratessssss.

http://www.fanfiction.net/s/8396544/1/Conundrum

Pirates.

Offline JimmyB76

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Re: KM BCS:TB compatibility problems
« Reply #9 on: November 23, 2011, 01:58:38 PM »
ok - well you need a console report to fix the problem...  not much can be done until you get that...