Author Topic: Need help with Kobayashi maru 1.0 and SNS Galaxy X mod  (Read 817 times)

Offline Cpt. Brahms

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Need help with Kobayashi maru 1.0 and SNS Galaxy X mod
« on: December 20, 2011, 02:10:31 PM »
I'm trying to install the SNS Galaxy X in KM 1.0 and I need help. I've modified the original hardpoint to include all the weapons and functions of Kobayashi Maru, but the ship doesn't load. Any help would be great.

Offline B5

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Re: Need help with Kobayashi maru 1.0 and SNS Galaxy X mod
« Reply #1 on: December 20, 2011, 02:39:55 PM »
I'm trying to install the SNS Galaxy X in KM 1.0 and I need help. I've modified the original hardpoint to include all the weapons and functions of Kobayashi Maru, but the ship doesn't load. Any help would be great.
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Offline Nebula

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Re: Need help with Kobayashi maru 1.0 and SNS Galaxy X mod
« Reply #2 on: December 20, 2011, 02:50:30 PM »
question is what doesn't load?? does it not show up in the menu or does the model/ship not show up when you start a quick battle game?
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Offline Cpt. Brahms

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Re: Need help with Kobayashi maru 1.0 and SNS Galaxy X mod
« Reply #3 on: December 20, 2011, 10:56:57 PM »
the model doesn't load in qb. Here's the files, so anyone can help...


Offline Nebula

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Re: Need help with Kobayashi maru 1.0 and SNS Galaxy X mod
« Reply #4 on: December 20, 2011, 11:32:12 PM »
Does BC crash? you could try and get a console report... (would help for searching through the files)
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Offline Cpt. Brahms

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Re: Need help with Kobayashi maru 1.0 and SNS Galaxy X mod
« Reply #5 on: December 21, 2011, 12:06:18 AM »
no, it doesn't crash. It just sits there. I can still access the crew menus, but they don't move or talk, and the ships don't load...

Offline eclipse74569

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Re: Need help with Kobayashi maru 1.0 and SNS Galaxy X mod
« Reply #6 on: December 21, 2011, 12:10:44 AM »
Either one of two things:

You didn't change the model directory in the ship.py file or:

There's a texture missing or misnamed
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Offline Nebula

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Re: Need help with Kobayashi maru 1.0 and SNS Galaxy X mod
« Reply #7 on: December 21, 2011, 12:29:32 AM »
Either one of two things:

You didn't change the model directory in the ship.py file or:

There's a texture missing or misnamed

a missing texture wouldn't cause the model not to load... you'd get a blank white space on that part of the model.
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Offline eclipse74569

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Re: Need help with Kobayashi maru 1.0 and SNS Galaxy X mod
« Reply #8 on: December 21, 2011, 01:35:29 AM »
a missing texture wouldn't cause the model not to load... you'd get a blank white space on that part of the model.

hmmm...always done that on my end....
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Offline King Class Scout

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Re: Need help with Kobayashi maru 1.0 and SNS Galaxy X mod
« Reply #9 on: December 21, 2011, 11:14:38 AM »
if the characters just sit there, and the screen leaves just aftereffects if you move the cam, that means it couldn't load the model, and a script is missing.
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Offline 086gf

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Re: Need help with Kobayashi maru 1.0 and SNS Galaxy X mod
« Reply #10 on: December 21, 2011, 01:36:32 PM »
The Galaxy X is already in the latest version of KM(which you should already have) fyi.
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Offline Cpt. Brahms

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Re: Need help with Kobayashi maru 1.0 and SNS Galaxy X mod
« Reply #11 on: December 22, 2011, 12:52:57 AM »
K i'll re-install and see if it shows up.

Offline Defiant

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Re: Need help with Kobayashi maru 1.0 and SNS Galaxy X mod
« Reply #12 on: December 22, 2011, 09:52:41 AM »
console...

Offline Cpt. Brahms

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Re: Need help with Kobayashi maru 1.0 and SNS Galaxy X mod
« Reply #13 on: December 23, 2011, 11:44:25 AM »
The Galaxy X is already in the latest version of KM(which you should already have) fyi.

I got the latest KM pack and it fixed it. Thanks!