Which is a pity in a way, but to be honest, I'm rather attached to the original bots! Although that might be all the hours I've now spent scripting in their uniform changes!
The extras are proceeding a-pace, but I took time out of that to correct something that's always irritated me, the empty chairs on the Stock Bridges:

Although because this chair is animated and isn't "in" automatically, every time you switch bridges it looks ridiculous (right now the effect you see is caused by a script I wrote in QBAutostart!) So I'm solving that one!
EDIT: Solved! Followed a hunch and it's a line in LoadBridge which for whatever reason puts the chair in the "out" position...so I put in an override and changed it to the "in" position!

Finally after a decade or so, the stock Galaxy has an extra! The reason his arms are the only blue bit so far is because I still have to modify his head and this computer doesn't have the right software!
That was done because those empty chairs annoy me! (Although the empty console on the Sovereign Bridge is irritating as well...especially since in the films it's tactical and it's technically accessible through some creative scripting - suffice to say the finished product as far as character placement on the Stock Sovereign Bridge is concerned may be somewhat...radical! Not strictly a Uniform Modification per se...but ah well!)