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TOS Excelsior
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Topic: TOS Excelsior (Read 4745 times)
King Class Scout
Posts: 1775
Cookies: 893
the other half of SFRD
Re: TOS Excelsior
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Reply #20 on:
March 05, 2012, 06:26:37 PM »
when you finish, I'm downloading. i collect TOSes.
everything else looks ideal. the neck, however...I agree, needs something else. and, frankly, scooted foreward a bit.
I just had an idea for an alternate. maybey a DOUBLE TOS style neck?
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OS novel fan
Coming Soon: King's Mod Tuning Shop
best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use. the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet
uk_resistant
Posts: 45
Cookies: 4
Re: TOS Excelsior
«
Reply #21 on:
March 05, 2012, 06:29:57 PM »
Do you mean dual necks? COuld be cool.
Figured it would be a good idea to post this.
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Centurus
If you're reading this, you're missing out on something better.
Posts: 444
Cookies: 70
BOW BEFORE THE POWER OF MY RUBBER CHICKENS!!!
Re: TOS Excelsior
«
Reply #22 on:
March 05, 2012, 08:48:56 PM »
I love where you put the shuttlebay. :-D
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Captain_D
Captain of the Seafood Universe
Posts: 403
Cookies: 5
Re: TOS Excelsior
«
Reply #23 on:
March 05, 2012, 11:45:18 PM »
Love the detail on those engines.
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baz1701
Posts: 3392
Cookies: 1434
Re: TOS Excelsior
«
Reply #24 on:
March 06, 2012, 05:29:29 AM »
Here are some minor changes I think might work.
I have shortend the underside of the engineering hull, curved the step and added the rear step.
Re profiled the fantail to be more TOS and enlarged the neck.
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Whatever knocks us back, can only make us stronger.
uk_resistant
Posts: 45
Cookies: 4
Re: TOS Excelsior
«
Reply #25 on:
March 06, 2012, 05:43:27 AM »
Cheers Baz, they are some great changes - I'll look into implementing them later!
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Killallewoks
RNR
Posts: 1179
Cookies: 175
Innuendo implier extordanaire.
Re: TOS Excelsior
«
Reply #26 on:
March 06, 2012, 09:28:22 AM »
You know this keeps getting better and better! +1
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Phoenix Bondi
REMEMBER YOUR ORIGIN
Posts: 1294
Cookies: 575
Never Forget Your Origins
Re: TOS Excelsior
«
Reply #27 on:
March 06, 2012, 03:33:33 PM »
I'd offer to show you my one at the point where i stopped but its too much TMP excell except the deflector and impulse lol
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uk_resistant
Posts: 45
Cookies: 4
Re: TOS Excelsior
«
Reply #28 on:
March 07, 2012, 06:41:03 AM »
@ phoenix - if that is the case, you should totally do it as a Phase II excelsior!
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Phoenix Bondi
REMEMBER YOUR ORIGIN
Posts: 1294
Cookies: 575
Never Forget Your Origins
Re: TOS Excelsior
«
Reply #29 on:
March 15, 2012, 10:58:59 AM »
any update on this mate??
this is where i got too before i decided to restart her - all this new info i learned about excellsior i kinda thought meh, start again, plus i've had some *hopefully* Epic idea's for the Nacelle's IF it goes well lol
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GMunoz
Posts: 466
Cookies: 139
Re: TOS Excelsior
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Reply #30 on:
March 16, 2012, 10:55:11 AM »
This is fantastic. Although the warp engines indeed look good I think a more traditional TOS approach here would be more fitting. Either way this is good stuff.
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MSB3000
Posts: 7
Cookies: 0
Re: TOS Excelsior
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Reply #31 on:
April 04, 2012, 07:45:39 PM »
Really looking forward to seeing this finished!
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calamity_si
Posts: 8
Cookies: 1
Re: TOS Excelsior
«
Reply #32 on:
April 09, 2012, 12:26:56 PM »
That's great! Back in the day, I did a similar version in google Sketchup. I actually prefer your version, but have a look, it may provide you with some more inspiration!
http://sketchup.google.com/3dwarehouse/details?mid=e37134bb933a1ffd190e54bbd5dcb372
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uk_resistant
Posts: 45
Cookies: 4
Re: TOS Excelsior
«
Reply #33 on:
July 29, 2012, 03:41:58 PM »
Just a quick bump to say this ship isnt dead, just been busy with work.
Coming soon though!
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