Well, Dasher42 - the father of BC modding, without whom we'd still be replacing stock models and MP3s, and making do with custom missions as the full extent of our script modding. By now, the community would have been dead for 8 years, given how frustrating all the different versions of MainMenu.py would have gotten for those brave enough to dabble in script mods.
P81 got the ball rolling on ship mods before there were even any scripts in place to load them. We had a Galaxy Class replacement within a few days of the Game's launch, and he seemed to churn out ships by the hour. It took us a while to realise he was converting his back catalogue from SFC, but that was no bad thing. The guy laid the groundwork for the ship modding community here, and set the first standard for quality modding, at once outstripping the stock ships. His output may look dated by today's standards, but the fact that some of his work is still visible in 2012 is testament to the dude's impact on this community.
Scotchy's impact on the community makes it hard to believe how few mods he actually released. But what he lacked in quantity, he more than made up for in quality. In particular, his SNS Galaxy was the standard-bearer for the new wave of ultra-high-fidelity ship mods. It opened the community's eyes to what was possible in the engine, and it took many years for the community to catch up.
Chronocidal Guy's CG Sov hit around the same time, and attained similar levels of quality, praise, and ubiquity. Again, it's telling that only in the last year has anyone seen the need to replace it, or have any attempts come close to dethroning it. In many ways, CG and Scotchy were two of a kind, and, indeed, this is not the first time their names have been mentioned in the same sentence. It helped that their ships were two of the most visible in BC, and Trek in general, but the quality, devotion, and attention to detail shown by both artists was worthy of every ounce of praise and attention.
There are so many others I can recall who had a major impact on this community. So many ships and scripts, big and small, that hold a lasting influence on what this game is today. If I tried to do them all justice, I'd be writing til the cows came home. Suffice to say that most of you know who you are, and that the most important thing we can say to you all, from the heart, is...
Thank you.