Author Topic: Alliance Fleet WIP (Mass Effect 3)  (Read 3235 times)

Offline Bones

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #60 on: January 16, 2013, 06:31:26 PM »
Guys ... and girls ... although I duobt we have one around :P I think you already know what I'm going to say ....

YES, my wonderful HP laptop is down, YES, all but handful of parts could be salvaged for reselling as used parts ... and finally YES, hard drive was not among survivors ...

this leaves me with a TOTAL loss of ALL my WIPs...

I tried as hard as I could to recover at least partial data from the damaged drive, no go this time tho...

I think it is fair to say Jimmy or any other moderator can lock my threads down :( for I have no chance to recover any of the project at this point :(

I was so damn close to release bunch of these ... sorry lads

 

Offline Shadowknight1

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #61 on: January 16, 2013, 06:52:21 PM »
Well, weren't some of these direct from the games themselves?

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Offline Killallewoks

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #62 on: January 16, 2013, 07:19:33 PM »
Such a shame Bones, those re-worked ME ships looked awesome. However things do happen and I hope you find a way.

Offline moed

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #63 on: January 16, 2013, 11:39:56 PM »
Sorry to hear that Bones. 

Hopefully you can save up and get a new system to start fresh.

Best of luck!

Offline FarShot

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #64 on: January 16, 2013, 11:51:29 PM »
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Offline Bones

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #65 on: January 17, 2013, 11:31:01 AM »
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It's the first time I'm not laughing when hearing that  :)

Yes, ALL of them were direct ports from ME1,2,3  BUT,  some were completely retextured from scratch ... I think  no one will give a F-word if I say FUCK !!!! why didn't it happen AFTER I sent those ships that were beta ready to beta testers  :facepalm:

Offline Phoenix Bondi

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #66 on: January 17, 2013, 12:01:25 PM »
When u back up and running i'll set u up some server ftp on sfsy and then u can at least keep them backed up, anyhelp you need ill be there

Offline Bones

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #67 on: January 17, 2013, 12:09:22 PM »
Thx ;) I'll keep that in mind ;)

Offline Shadowknight1

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #68 on: January 17, 2013, 06:25:20 PM »
It's the first time I'm not laughing when hearing that  :)

Yes, ALL of them were direct ports from ME1,2,3  BUT,  some were completely retextured from scratch ... I think  no one will give a F-word if I say FUCK !!!! why didn't it happen AFTER I sent those ships that were beta ready to beta testers  :facepalm:

The answer is: The universe hates modders that take forever. :p j/k

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Offline Bones

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #69 on: January 17, 2013, 07:27:32 PM »
... so much for compassion :facepalm:

 :funny

Offline Shadowknight1

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #70 on: January 17, 2013, 07:35:35 PM »
Or maybe the Reapers got mad you weren't importing any of them yet and reaped your HD?

In all seriousness Bones, that really does suck a lot.  I love the Normandies and the Turian ships, and was really hoping to have some other ME stuff. :(

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Offline Bones

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #71 on: January 18, 2013, 04:39:45 AM »
Biggest pity goes to two ships that were completely redone - ME1 Normandy and Alliance Cruiser retextured to ME3 alliance colors ...


Update !!! :D

I found 'em !!!!!! I've revalledI been testing some of these ships on my brothers PC and I found few ships on his PC - alpha stage tho but it's better than nothing  :dance

Ships I managed to recover

Alliance Frigate - AKA Normandy class frigate (retexture recovered - no alpha channels, alpha stage hardpoints)
Alliance Cruiser - ME3 version (no alpha channels - no hardpoints)
Alliance Cruiser - AKA ME1 Dreadnought (also retextured - no alpha channels)
Asari Dreadnought - AKA Destiny Ascension (game worthy tho it also lacks hardpoints)

....and that's about all ... it's not much compared to the list I had, but it's a start

Offline Killallewoks

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #72 on: January 18, 2013, 03:42:15 PM »
Excellant news man!  :dance

Offline Bones

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #73 on: January 18, 2013, 04:27:24 PM »
thank God the most important ships were at brother's PC (tho to me the Collectors cruiser and base were more evenly important but they're gone for now)

I'll need to rip new sounds from ME3, then I have to redo hardpoints and projectiles ... aaaand alpha channels .... and speculars  :D

all in all it's better than nothing at all  ;)

Offline Shadowknight1

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #74 on: January 18, 2013, 06:05:15 PM »
Thank goodness!  Make constant back-ups from the point on.  ;)

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Offline Bones

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #75 on: January 18, 2013, 06:54:28 PM »
My bro alraeady done that :) tho even tho I did recover about 15 % of my WIPs I think it won;t be paranoidt to save remaining files on several memories ;)

Offline Shadowknight1

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Re: Alliance Fleet WIP (Mass Effect 3)
« Reply #76 on: January 18, 2013, 07:19:30 PM »
It may be paranoid, but I think in this case, paranoia is justified.  I'd hate for you to end up getting back to where you have everything again and then the worst happens.

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