Can someone explain how we can manipulate the spread of torpedoes in BC? I've been searching the forums and looking at the MPE tutorial but I am not quite sure how it works.
For example: kFiringChainString.SetString("0;Single;123;Dual;53;Quad")
What do each of the numbers mean? How can I get my ships to fire 2, 3,4,5 or 10 torpedoes in one spread?