Bridge Commander Central
BC Forums => BC Modding => Topic started by: ChronowerX_GT on August 17, 2008, 05:00:49 PM
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Well here's what i've done so far. Refit Century designed for combat. Pretty much the entire hull is covered in ablative armour (similar to the type from Endgame) but always fixed to the hull, not deployable. Much more sinister looking than the normal Century. Also has 5 impulse engines but I may swap the 2 on the nacelles for phaser arrays or torpedo tubes. This ship is from around the same time as Endgame took place. I may also release this as a S31 combat vessel with cloaking device, different weapons etc.
I've contacted DJ for permission to release her when she's done and i'm waiting for a reply.
She still needs quite a bit of work though.
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Luke, is this just a retexture? If it is, then I don't think you are going to be able to convey the "Endgame" style armor very well.
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Luke, is this just a retexture? If it is, then I don't think you are going to be able to convey the "Endgame" style armor very well.
Sorry, I meant like the hull plating was a similar type of armour as in the same material. Not where it covered the whole ship. The endgame armour replicated it's self across the hull when needed but I figure that it would use a lot of power and it was most probibly the only way to fit Voyager with it in time. It would most probibly be much more efficiant to have it just stuck to the hull. But the armour on this ship still has all the windows etc visible.
So in short, same material as Endgame but fitted to the hull as conventional armour.
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Just a couple of more shots.
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Everybody starts modding the Century :lol:
I'm affraid mine will not see the light lawl.
Anways, I love the colour!
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It's like the Connie. For a while there, there was almost nothing BUT connies. xD
Nice work, dude.
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haha XD
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very nice.
the plating look is pretty cool.
ever thought of modelling the armor?
you already made experiences with modelling with your YOH bridges, so why dont give it a try ?;)
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very nice.
the plating look is pretty cool.
ever thought of modelling the armor?
you already made experiences with modelling with your YOH bridges, so why dont give it a try ?;)
I concur.
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very nice.
the plating look is pretty cool.
ever thought of modelling the armor?
you already made experiences with modelling with your YOH bridges, so why dont give it a try ?;)
I concur.
I'll give it a shot. But i'm not too sure how it would look. I could make it like Endgame Voy where it had the replicators on the hull. I want this ship to be what the Ent B was to the Excelsior. That kinda level of difference.
Btw, I havn't given up on the YOH bridge. Just taking a break from it.
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very nice.
the plating look is pretty cool.
ever thought of modelling the armor?
you already made experiences with modelling with your YOH bridges, so why dont give it a try ?;)
I concur.
I'll give it a shot. But i'm not too sure how it would look. I could make it like Endgame Voy where it had the replicators on the hull. I want this ship to be what the Ent B was to the Excelsior. That kinda level of difference.
Btw, I havn't given up on the YOH bridge. Just taking a break from it.
All you have to add is subtle armor plating on the hull. Not much... your textures can take care of the rest.
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I've added some of the armour generators (my own design :D) to the saucer section. I was thinking of altering the nacelles. The first thing I wanted to do was to move them slightly foreword. But what do you think of more of an Intrepid style nacelles but when she was in warp (see screenshot) so more square and on an angle?
I'm not too sure if I have the skill to do this though. Anyway here's a screenshot showing what i've done. Sorry that the colours are off, Max didn't render them properly.
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I like the generators, it just seems that right now the armor is off. As for Intrepid style nacelles, no.
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I like the generators, it just seems that right now the armor is off. As for Intrepid style nacelles, no.
What Kirk said is 100% right.
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Oh, very cool.
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Ok then, glad you like them :D What i'll do then is still move them slightly foreword and just do some minor modifications to them and a slightly different deflector for the time being.
Btw Kirk, I'm going to cover the ship in Endgame armour using Mvam. The bare hull is just got slight armour on her.
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Ah, now I see, good.
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I'm going to cover the ship in Endgame armour using Mvam. The bare hull is just got slight armour on her.
Permission to drool? The image of that is pretty intense. I can totally see this ship with full ablative armor, just kicking the crap out of some poor borg butts.
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Right, i've been messing with the nacelles. I've made them longer and moved them foreword. It doesn't look that much different but I think it makes the ship look more balanced. The nacelles always seemed too far back to me. I need help getting the end of the pylons to blend neatly into the nacelles so could someone please help me with that (Aeries ? :D)? I was thinking of making them animated aswell. I want to make the blue part on the sides a lot bigger and make an animation that's like Voyager's warp core (The swirling effect).
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I think the swirl would be better suited to the bussards. What would look good (maybe?) for the blue parts is an effect like these devices.
(http://voy.trekcore.com/gallery/albums/6x10/PDVD_032.jpg)
Where each little line lights up at a different time.
(Image from Trek core)
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I think the swirl would be better suited to the bussards. What would look good (maybe?) for the blue parts is an effect like these devices.
(http://voy.trekcore.com/gallery/albums/6x10/PDVD_032.jpg)
Where each little line lights up at a different time.
(Image from Trek core)
Your image didn't show :D
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I see it in your quote. :S
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I don't see it too.
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Just says, "image from trek core". Could you post the link please?
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Sure, or better yet, I'll just upload it.
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Lukerobin, I'll help you if you wish. You know how to get a hold of me. :)
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Thanks Kirk & Aeries. Kirk, what movie was that off?
I've done a new delfector, more like a Galaxy. The underside of the hull hasn't been textured to be darker yet so it looks a bit out of place. It'll look much better when dark since it'll look more sinister.
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DUDE! I flippin' love it!
Edit: either a modelled deflector or a sharper set of textures would be better, I think...
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Thats from Voyager, season 6, I believe.
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Thats from Voyager, season 6, I believe.
Pathfinder, I believe.
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DUDE! I flippin' love it!
Edit: either a modelled deflector or a sharper set of textures would be better, I think...
Yup, i'll sharpen the textures when i've finished moddeling the rest of the ship. I won't bother moddeling it in since it's pretty flat anyway.
Thats from Voyager, season 6, I believe.
Thanks.
Pathfinder, I believe.
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I won't bother moddeling it in since it's pretty flat anyway.
Eeeehhh, I kinda sorta disagree, actually. It's very similar to a Galaxy Class, which had some real depth... I won't nitpick, I mean, the textures look great. I dunno... I think it would look better modeled AND had your textures. But we'll see, I suppose. :]
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I won't bother moddeling it in since it's pretty flat anyway.
Eeeehhh, I kinda sorta disagree, actually. It's very similar to a Galaxy Class, which had some real depth... I won't nitpick, I mean, the textures look great. I dunno... I think it would look better modeled AND had your textures. But we'll see, I suppose. :]
I'd moddel it if I had the skill :D I'll get some closer shots of the Galaxy deflector and i'll have a go.
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I won't bother moddeling it in since it's pretty flat anyway.
Eeeehhh, I kinda sorta disagree, actually. It's very similar to a Galaxy Class, which had some real depth... I won't nitpick, I mean, the textures look great. I dunno... I think it would look better modeled AND had your textures. But we'll see, I suppose. :]
I'd moddel it if I had the skill :D I'll get some closer shots of the Galaxy deflector and i'll have a go.
Need help or want me to model it, I'd be more than happy to. Not like I have anything better to do with my time. xD
Unless you count The Elder Scrolls... >_>; 'tis my weakness...
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I'll have a go at moddeling the deflector first and see if I can do it. Anyway I added a phaser array to the nacelles just do give it a bit more fire power.
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Did you stretch the bussards too? I like it.
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Did you stretch the bussards too? I like it.
Whole nacelle's been stretched so it's about 25% longer but shifted foreword so it's closer to the big impulse engines but still finishes in the same pos as the normal nacelles. The ship lookes more even and balanced that way.
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Added some more armour generators to the rear and the underside. I've decided that i'm gonna release this in a pack. There'll be the USS Avenger (NCC or NX), USS Gallifrey (NCC) and S31-C-004 with a different hp to the other 2.
Btw, i'll make the generators neater when i've done the rest of the ship.
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Hm...
I think it looks strange with the generators placed on the plasma grilles....
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I agree, maybe on top of the nacelle would be better.
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Yeah they need to go on top of the nacelles, just they way Voyager did, since the grilles do not get covered up by armor.
~Jb06
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Ok, i'll move them there. I might have to make a thinner version for it.
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4 words: Me want to test! :shock: :lol:
Besides that: I love the naccle, and I agree with JB.
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4 words: Me want to test! :shock: :lol:
Sure you can test. I'm looking for 4 testers, I now have 2. So anyone else who is interested PM me or post here. But I only ask that people that have been following and commenting on the WIP or have tested in the past for me to ask.
Thanks,
Luke
EDIT: I've now got 3 testers. Need one more.
Edit: Now have 4 tester.
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Aeries is helping me out by ironing out a few flaws and moddeling in a deflector, etc. I'm sure he'll do a great job on her though.
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As said in PM Luke, this is amazing work, can't wait to test her :) I'll be watching the development of this beauty VERY closely.
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Thanks, I'm really excited to see what Aeries comes up with. I might even retexture this ship as a S31 with all the model enhancements.
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Thanks, I'm really excited to see what Aeries comes up with. I might even retexture this ship as a S31 with all the model enhancements.
Would be great, perhaps just throwing an idea out, how about the first decent Borg assimilated ship on STBC? I'm yet to see a excellent high end one.
*hint*
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Now with Aeries' moddeled deflector. I'm going to redo the ship since I created quite a few flaws in her but then Aeries will add his deflector to her.
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a 25th century Galaxy Class deflector.
hooray, great work aeries.
hope you'll have no problems with rebuilding, she's shaping up nicely
btw, already got DJ's permission?!
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still waiting, i just really hope he says yes cos i'm very happy atm on how this is coming along.
I think the Galaxy deflector looks better with this ship since it's a similar shape hull at the front of the stardrive.
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quesation: do you stay with the blue deflector we saw a page back? (just question really^^)
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Yeah, but they'll be better textures and modelled in as seen above.
Well, i've done the nacelles again but this time much neater and longer!!! First 2 pics are of the new long nacelles and the last is of the old ones on the normal century. What do you think? I wanted to give it that fast sleek look of the sovvie.
I may have to redesign the pylons though so they look stronger.
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you got the effect
looks much sleaker and faster than the original.
maybe thicken the pylons till where the shuttle hangar starts/the hangar door is positioned.
just as an advice
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you got the effect
looks much sleaker and faster than the original.
maybe thicken the pylons till where the shuttle hangar starts/the hangar door is positioned.
just as an advice
I was actually considering making them go into the saucer section so they curve around smoothly. I'll play around with them and see how they turn out.
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Very Very nice robin! :D :)
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hm adding it to the saucer.
that could be a very interesting design...
curious about the pics ;)
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New improved generators. Also lower poly aswell.
EDIT: I had a go with the pylons but i'm still not skilled enough to do that. Aeries if you're willing could you help me please?
Another EDIT: Some beauty shots aswell.
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:) I'm happy to see you got rid of those nacelle mounted phasers. Also, I really liked those stretched nacelles. They have a faster look, like the nacelles on the sovereign.
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EDIT: I had a go with the pylons but i'm still not skilled enough to do that. Aeries if you're willing could you help me please?
Won't be hard, I don't think.
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Permission has been given for this mod to be released.
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Some renders of what Aeries has done. He's done a fantastic job with her. Big nacelles, big pylons and a moddeled deflector.
Anyone know how to get the pylons and nacelles to not be so bright?
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I think thats the speculars. I always get that when I import a model.
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If you're using MAX, in the Materials Editor, select the texture in question and reduce the self illumination to a lower number.
For example, if it's at like 59, set it to 45 or lower. Whatever is your liking. This will reduce the amount of brightness the texture has.
Normally, I prefer 0, but then again, I screw around with SFC models most of the time.
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The textures don't show up in the material editor since they were imported with the ship. Anyway, what do you think of this? I've made the saucer longer at the front so she's sleeker like the rhode island. Now this doesn't have Aeries' improvements on it since he hasn't sent it me yet. But imagine adding the longer nacelles to this. The first shot is before, the second is after. Of course if you think it's good then more detail would be added to give the illusion of a refit and not just being stretched.
Btw, this is just a rough copy so of course some of the details look wrong. A 5 min job, that's all.
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hmm. I like the new deflector, but bear in mind that changing the shape of the saucer distorts the textures, so stuff like the escape pods and windows look a little off. overall, looking good.
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I don't think a "Rhode Island" front will fit very well on this at all. I do like the other changes you've made though.
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I think I gotta agree with Limey on this one... I'd say that unless you're up to a complete retexture on this ship, we should probably stick to minor tweaks... it's gonna be a bit of a job for you already to get the nacelle and pylon textures to look right. :)
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Rhode Island front FTW! SEX DROP DEAD GORGEOUS!.
I love it.
:shock:
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Rhode Island front FTW! SEX DROP DEAD GORGEOUS!.
I love it.
:shock:
Same here!
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I also prefer the original configuration of the saucer.
But after close inspection of the "Rhode Island" pic... the textures really don't look that altered, it still looks pretty darn good.
In any case, good job on this.
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Do both?
Seriously that Rhode Island Saucer is awesome.
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Sleek as it is, I'm not sure how well it would flow with the rest of the ship from a topographical perspective... Hell, I'd almost say that we may as well ditch the textures and try, using the existing maps, to texture her all over from scratch and solve all the problems that way. Of course, I can't texture worth the lives of a thousand puppies, and as such have no idea the woes Luke might have regarding that... but nevertheless... idk. Just sayin'...
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This is looking good. The bright texture thing "in-game" is a lack of alpha channels/colour thingymabob. Same prob I had unless you're talking about something completely different.
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Well this version isn't even saved to my HDD. As I said it was rough. I just wanted to get an idea of the shape. I'll make sure the textures are right if I do it on the final version. I'd also spend much more time making sure it looks right from all angles as well.
My goal is not to try and better the century but to create somthing different. In other words, take the best bits from other ships and put those ideas into this version but of course with different styling.
As for the alpha channels, i don't think it's to do with them on this occasion.
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Well then lets see, I am:
Texture Stupid
Script stupid
Getting there with POTD
But I can tell that she is going to look great. When I get the completed Arcadia, I'd very much like to have this and take pictures of them together. :D
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Well it's my 1000th post :D yay. I did want to show you her with all the moddeling finished for my 1000th (that's why i've not been on lol) buf unfortunatly all the work Aeries done won't show up when I render her. It all comes up blank (i.e. the deflector and armour generators). But i've paid more attention to the underneath of the saucer so it looks sleek. The top needs work still since it doesn't look right and I need to make the nacelles darker. Instead of taking inspiration from the Rhode Island, this time i've took some from the Intrepid since Voyager is like the perfect looking ship.
So not that huge of an update sorry, but it's still progress. Also it's strange that this was meant to be a simple retexture and it's turned into this and it's not even half done. Shows what a few suggestions in a wip can do.
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If you ask me I would leave the sleek saucer shape (rhode island) and remove all the black armor things or replace them with something like dark grey with similiar patterns to Captain Russel's War Sovereign, or it would be even cooler to put honey comb pattern on those black armors (remember that guy armor suit in cry$hit or crysis ;) ) and fill it with something like carbon fiber texture, it would look ice cool rly.
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If you ask me I would leave the sleek saucer shape (rhode island) and remove all the black armor things or replace them with something like dark grey with similiar patterns to Captain Russel's War Sovereign, or it would be even cooler to put honey comb pattern on those black armors (remember that guy armor suit in cry$hit or crysis ;) ) and fill it with something like carbon fiber texture, it would look ice cool rly.
The black is actually carbon fibre, but it's a bit small. I'll make the texture larger so it shows better. Is there anyway to make a honeycombe effect easily?
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there are plenty of template textures on net just google them ;) and to fit them around the saucer use polar coordinates filter on it but do it on at least 4000x4000 texture then after you apply polar coordinates to it cut of about 1/2 of the texture from inside of it (you'll avoid hugely streched effect on the outer rim) then your new texture will be about the size of 2048x2048 and then you can apply it on those areas ;)
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I agree with DrMcCoy, even though the Voyager saucer does look interesting, I think the Rhode Island shape is more distinctive and better suits this ship.
The textures are looking very good but a honeycomb mesh would be cool.
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Hehe. Someone to talk to.
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As i said, the top needs tweaking still, but i like the bottom of the saucer a lot myself.
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I like it too, looks way better than any black armored ship I've seen or made :D tho I still think it would look even cooler if that armor would be dark shade of grey but not too dark instead of black. If I'd be up to make v.3 of my post-nem enterprise-e it would look all the way different than it looks in v.2 but that's just a matter of taste ;) no matter if it will be black or grey I'll download it anyway :P
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I really like that carbon effect looks kewl.
though it must be an optical thing cause carbon wont be 25th century :P
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I really like that carbon effect looks kewl.
though it must be an optical thing cause carbon wont be 25th century :P
LOL then it would be one helluva ship :lol: let's say it is the newest and the strongest armor ever build - duracarbophasedablatotritanium armor :D
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I really like that carbon effect looks kewl.
though it must be an optical thing cause carbon wont be 25th century :P
LOL then it would be one helluva ship :lol: let's say it is the newest and the strongest armor ever build - duracarbophasedablatotritanium armor :D
DCT armour perhaps??
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I really like that carbon effect looks kewl.
though it must be an optical thing cause carbon wont be 25th century :P
LOL then it would be one helluva ship :lol: let's say it is the newest and the strongest armor ever build - duracarbophasedablatotritanium armor :D
DCT armour perhaps??
I am so gonna use that in the readme :D
I am so gonna use that in the readme.
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Decrease the size of the armor generators by half, they're too big like this, and please, do a Rhode Island type of thing. I'd really like to see how it would look on her.
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Captain Thicko here, the Endgame armour, does it have a proper name? I've forgotten and I've nicknamed it "the Endgame armour" which is terrible of me.
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didn't Janeway ordered computer to deploy the armor while 2 neghvars attacked her and computer voice said : "ablative armor generators offline/damaged" or something like that
yeah I remember it said ablative armor generators so i think it's called that.
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Decrease the size of the armor generators by half, they're too big like this, and please, do a Rhode Island type of thing. I'd really like to see how it would look on her.
I think that i'll keep the bottom of the saucer the same but mix the Rhode Island and Intrepid into the saucer. Perhaps a little bit of the Legacy class aswell.
As for the Armour, I think it's just an evolved version of the Ablative armour on the Sovvie and Defiant.
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logically they wouldn't bother to equip shuttles even executive with ablative armor so Janeway used a generator to create ablative armor but a lot thicker and IMO stronger than those on sovereign and defiant.
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Here's the scene in question (9:30)
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As for the Armour, I think it's just an evolved version of the Ablative armour on the Sovvie and Defiant.
Here's an easy analogy for it: The Sovvie/Defiant ablative armor compares to the Engame one as the ST:Ent polarized hull plating compares to shields.
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As for the Armour, I think it's just an evolved version of the Ablative armour on the Sovvie and Defiant.
Here's an easy analogy for it: The Sovvie/Defiant ablative armor compares to the Engame one as the ST:Ent polarized hull plating compares to shields.
good thinking :D
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I've decided that I'd like to release this on Christmas day. :D So at least I have a release target now.
I've also decided that it's an Evo 3 now. Daleks and Metrofallens will be the Evo 2 :D I wanna keep it in canon with BC's other ships.
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Hey, thanks for calling mine and Meteor's Evo 2!
Christmas, sounds good...
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Done some tweaking.
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Done some more. With old textures on.
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Right, if made the saucer and nacelles thinner. I just can't seem to get the effect I want though. Anyways, any suggestions or help?
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i dont know but that ship looks friggin' awesome
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Well, what effect do you want? Rhode Island style thing?
Put the new textures back on!
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Cool, she's looking like a whole new girl! :)
First order of business, put them nacelle armor generators back where they belong, boy! :P
Second, I HAVE NO OTHER SUGGESTIONS! o.o; Imagine that...
Oh, wait, yes I do. Gotta get them pylon and nacelle textures working right next. Otherwise she's looking really good to me, dude. Even with slight tweaks and minimal additions, she's got a whole new attitude now. :D I like. Very much.
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These images are for Aeries:
They do have somthing to do with this ship. But that's all i'm saying :P
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Lemme see:
You want it to land
have under the belly a shuttle bay thing
In built pulses
The Voyager black thing with funny forward facing deck
Defiant related engines
Black strips and shuttle bay like the Sovie
Get me some dried frog pills...
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What do you think of the new nacelle? I imported the ones from the legacy class and altered it a bit. Should I use this or stick with the old ones? I'm not too bothered myself. Actually I slightly preferre the Century ones. I like the sovvie ones but it wouldn't be logical to use nacelles on an old ship on a new one.
Just put you're vote at the top.
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I think they look better. They definitely look sleeker.
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You could make the warp engines more like the Tiburons. Maybe make it a tiny bit wider. But if you feel unhappy with them, don't let the people stop you.
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Personally, I prefer the Legacy nacelle. Looks better to me anyway.
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Some more tweaking to the nacelle to make it more sovvie like.
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Actually, they look great. Just add some red and blue and it'll be perfect!
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Some more tweaking to the nacelle to make it more sovvie like.
YUSSSSSSSSS! :D
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She looks perfect. Don't wreck her!
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lol thanks.
Now can people VOTE IN THE POLL lol :D
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wow she's shaping up so nicely and I think legacy nacelles fit the best here.
she is receiving major updates modelwise so why not change the nacelle design as well?
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Now with 2 nacelles :D
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NOW WE'RE TALKING! :D
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NOW WE'RE TALKING! :D
Agreed, now she's looking really good.
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Maybe move them back a smidge? I mean a really tiny bit. Then she really will be perfect.
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From the front. Can't wait to get the proper textures on her aswell
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Nice!
Is that saucer now a hybrid between the Intrepid & Rhode Island?
I can't tell very accurately from the angle of the pic.
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Nice!
Is that saucer now a hybrid between the Intrepid & Rhode Island?
I can't tell very accurately from the angle of the pic.
Just a nice balance between them all. I'm going to add a lot of extra things to the front.
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nice. Why's there a box on the bow? xD
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I had the same thought aeries.
but it will have a function I guess maybe a self-sealing stem bolt
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-Teases- That's the new design of starships, they eject the warp core from the front in hopes of crashing into at high speeds. Kidding, most likely it's a block to align things up correctly (Saucer, Engines, Textures)
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btw the front could use an armor generator IMO
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It's going to get a mini deflector in the front along with other things. So there may not be enough room for a generator. I'll try it when i've added all the details and see how it looks though. I'm gonna try a new bridge module aswell and see how it looks.
As for the box. It's there for a reason, i'll delete it when i've finished with the ship.
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I can't help but think that th Avenger has a slight Mithra feel to it. But thats probably just me and the fact that Aeries is working on this as well. :D
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Lol, well it's not a bad thing then :D
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From your Signature, the ship's going to look awesome. Can't wait to use it in game.
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Thanks :D
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great design. i think you could use some armor generators near the impulse engines. the section where the saucer and secondary meet is a little bare in coverage
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yeah I think he is right luke.
maybe you moddel away the secondary deflector make the area to the connection point one level of height and put a generator there?
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maybe you moddel away the secondary deflector make the area to the connection point one level of height and put a generator there?
What lol?
I think i'll stick some near the impulse engines though. However the generators arn't the main concern at the moment.
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If you want to add another armor generator, the only one i'd do is near the middle back section of the ship, other than that, voyager didn't have that many. So it works good.
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Nice ship! The new nacelles look similar to thoes of the Legacy class
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I like good job fellas :)
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Sorry I haven't had a chance to look at this since you sent it to me, Luke. I'm not working or anything tonight or this weekend so I should have plenty of time to look into her for you. :)
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It's np Aeries, can't wait to see what you do with it.
Nice ship! The new nacelles look similar to thoes of the Legacy class
Actually they are the nacelles from the Legacy class. They're a bit thinner and higher and longer with a slightly different shape.
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You know, with this refit, it almost jumps TOO much....
I think you should make a middle-of-the-way one; perhaps you should keep the armor generators off, then make a separate armor one. I think new nacelles, an elongated hull, active ablative armor, and new impulse engines are too much for just one refit. :?
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I think it's great.
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You know, with this refit, it almost jumps TOO much....
I think you should make a middle-of-the-way one; perhaps you should keep the armor generators off, then make a separate armor one. I think new nacelles, an elongated hull, active ablative armor, and new impulse engines are too much for just one refit. :?
Need I point you towards the contrast of the original TOS Constitution Class and the TMP Constitution Class?
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You know, with this refit, it almost jumps TOO much....
I think you should make a middle-of-the-way one; perhaps you should keep the armor generators off, then make a separate armor one. I think new nacelles, an elongated hull, active ablative armor, and new impulse engines are too much for just one refit. :?
Need I point you towards the contrast of the original TOS Constitution Class and the TMP Constitution Class?
or excelsior vs lakota
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When the Federation Refits a ship, it's with the newest technologies, like Aeries said, Refit Connies for example and there's several other ships in that database. The Galaxy Class is the biggest refittable ship being able to stay in service for years to come. So Armor and stuff on a starship is nothing.
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It's just fine...
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I agree on that
the generators are needed and the nacelles look fine
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I'll just say "seconded".
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Well this is the 3rd evo of the ship. I think Dalek is making another one with the extra impulse engines and ablative armour on top so it won't look as big of a leap as it does now. Also Dalek's will most probibly be released long before this. But as Aeries said, this is still a lot smaller difference than the TOS > TMP Connie.
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Oh, I meant seconded to what everybody else was saying. But I'm not having an extra 2 impulse engine one. At least not the Arc mkII. Were you referring to the Pendragon?
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Dunno lol, I was referreing to the textures that you wanted to use. That ship lol.
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No updates as of yet but I thought i'd get a few more renders from different angles. Aeries now has the ship so I can't wait to see what he does :P
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damn it looks awesome ! will you make it's armor deployable via MVAM or any other tech ???
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damn it looks awesome ! will you make it's armor deployable via MVAM or any other tech ???
I want to.... shouldn't be hard at all for me to make a new model. it's just the whole Ft-Tech thing. *noob*
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great and what about textures ? ;)
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great and what about textures ? ;)
I imagine that being really easy. not for me, mind you... but maybe for Chrono.
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well I'm asking cuz I've been working on similiar armor textures to those from Endgame ;)
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well I'm asking cuz I've been working on similiar armor textures to those from Endgame ;)
hint hint?
maybe you should give Chrono a shout.
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Are you offering?
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Textures look awsome
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Dunno lol, I was referreing to the textures that you wanted to use. That ship lol.
Oh right. I'll post a pic with the bit I was talking about.
Edit: Heres the pic
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This is looking better all the time!
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Ah rite, I see.
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well I'm asking cuz I've been working on similiar armor textures to those from Endgame ;)
hint hint?
maybe you should give Chrono a shout.
ok ok :D
Are you offering?
nah just passing by :P tho if you'll really need help... ok I aint say no more :D you know me :lol:
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well I'm asking cuz I've been working on similiar armor textures to those from Endgame ;)
hint hint?
maybe you should give Chrono a shout.
ok ok :D
Are you offering?
nah just passing by :P tho if you'll really need help... ok I aint say no more :D you know me :lol:
Ok lol, I was going to do the texturing myself. I can't see the armour being too difficult myself. But i'll give you a shout if I get really stuck. It's a long way off that stage yet though.
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Oooo I just remembered about the Gen Galaxy bridge that I retextured, how about using it on this with a few moddel enhancements? I'd have to get permission of 3rd era to alter the mesh though. I've already got permission for the retexture.
Anyway i'd wanna make it a blend between this:
(http://www.geocities.com/stg63541/Akira_bridge.jpg)
this:
(http://bc-central.net/forums/index.php?action=dlattach;topic=2574.0;attach=12308;image)
and a some other stuff. But i'll get the ship finished first.
My goal = release a ship that contains everything. (bridge, shuttles, etc)
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NEW POLL
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I don't want a fat ship. :arms:
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So three people like the fat ones. xD
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I like fat ships and I can not lie... ;)
Nah... it looks awesome. Take all the time you want or need to polish it. I'm sure it'll be well worth the wait, either way.
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Ah the S31 Century class bridge if I'm not mistaken ;) I liked color scheme on it :D
Aeries will kill me for that ..... I have some brand new animated NEM LCARS ya know :hint: :lol:
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I like fat ships and I can not lie... ;)
lol
id say a huge package (bridge, ship, etc) might not be a bad idea... i guess it would only depend on what the filesize would be and if you find that one project starts taking longer than you thought... but everyone will still be here anyway so time doesnt quite matter (unless people start begging for one thing or the other lol)...
the bridge retexture looks good so far - im a fan of bridge retextures :)
I have some brand new animated NEM LCARS ya know :hint: :lol:
excellent! altho the gen gal bridge doesnt have animated lcars (if i recall correctly), except the ones in the back but they cycle slowly... you could use map swapping tho im sure...
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I'll take a look at the LCARS. It'll be a while until I get to the bridge. I wanna get the ship 100% completed until i move onto a differnt part.
As for the file size, I'm not too bothered. It could be 200+ mb for all I care lol.
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As for the file size, I'm not too bothered. It could be 200+ mb for all I care lol.
true - but there are some people at BCFiles that prefer smaller filesizes... tho not many...
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I sowwy I so sloooowww! Ima try to hurry with da purdy shippy mmkai? Mmkai.
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I sowwy I so sloooowww! Ima try to hurry with da purdy shippy mmkai? Mmkai.
Have you took more things for your back again? :P
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Right, i've been messing with the nacelles. I've made them longer and moved them foreword. It doesn't look that much different but I think it makes the ship look more balanced. The nacelles always seemed too far back to me. I need help getting the end of the pylons to blend neatly into the nacelles so could someone please help me with that (Aeries ? :D)? I was thinking of making them animated aswell. I want to make the blue part on the sides a lot bigger and make an animation that's like Voyager's warp core (The swirling effect).
don't get to hasty just yet.... variable geometry warp nacelles were basically used to better control the warp field and to eliminate any damage to the subspace layer that may have been caused by the ship while in flight. Now considering the fact that in 2371, voyager was top of the line... by the time the Enterprise-E was launched in 2372....obviously not long after the disappearance of voyager only a year later, the problems were fixed. not to mention that adding geometry nacelles to the century is a bit overkill in my opinion. awesome work on the model though, almost creamed myself lol...
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first of all, you shouldn't bump a three month old thread, and secondly I think he meant animated texture maps not moving nacelles.
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sorry, didnt realize that it was 3 months old.....
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Guess you didn't read the whole thread lol. I settled for replacing them with naccelles from the Legacy class (see below). Anyways, thanks for your input :D
(Old pics btw:)
(http://bc-central.net/forums/index.php?action=dlattach;topic=4123.0;attach=20927;image)
Btw, the ship is kinda sitting on the hdd of my broken pc so there's not much i can do atm. She will be finished one day though ;)