impressive.
although, I feel the barrel too thin for such a big mounting.
but the shape is nice.
will you equip this in a sort of battlecruiser?
I'm leaning towards SOASE [sins of a solar empire] style capital ship
Yeah, similar to this capital ship:I'm leaning towards SOASE [sins of a solar empire] style capital ship
Something vaguely TEC?
but... I don't have the first clue where to start. :/focus on one part, try to get the shape of it (say, the bridge, or the bow...) and draw a vague outline.
I would say stay away from Trek, it leaves you more creative license and places to expand.
Well, as you said, one of the SG ships is 210,000 polys, and that was running without any lag on a 128mb graphics card with 1gb of RAM and a single core processor. So, I would say go nuts and see if it works :D
There were a few problems to overcome because of the level of detail, but as long as everything's done right I think BC is capable of supporting models of any poly count.
It is right. I have no idea why people insist ships need to be kept below 25k or so. All I know is that they're talking crap :) It's the textures that do more to impair performance than the model.
Having said that, Dave said the following in his SG pack thread:QuoteThere were a few problems to overcome because of the level of detail, but as long as everything's done right I think BC is capable of supporting models of any poly count.
So it's not quite as "plug ang play" as lower poly ships, but I think it's worth it for the sheer level of detail you get!
It is right. I have no idea why people insist ships need to be kept below 25k or so. All I know is that they're talking crap :) It's the textures that do more to impair performance than the model.
Having said that, Dave said the following in his SG pack thread:QuoteThere were a few problems to overcome because of the level of detail, but as long as everything's done right I think BC is capable of supporting models of any poly count.
So it's not quite as "plug ang play" as lower poly ships, but I think it's worth it for the sheer level of detail you get!
Do you not have any backups at all then?
Holy....buckets! :shock:yet effective, no? :P
Such overuse of the boolean tool is scary :P
Nice! Is that anhologramawesome projector in the center?
I'd say it was a ginant robotic dragonfly. :P Anything going on the "tail" end?
Looks nice mate, not sure about the grey on the carpet though, that repeating pattern kinda looks off.. the HUD looks great 8)
The grey was supposed to look like brushed metal... kinda failed on that one though, lol. :P