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BC Forums => BC Scripting => Topic started by: ryoukoboy on November 25, 2009, 03:29:53 AM

Title: overlapping objects on maps?
Post by: ryoukoboy on November 25, 2009, 03:29:53 AM
(http://www.eqchronicles.com/images/ScreenShot06.jpg)(http://www.eqchronicles.com/images/ScreenShot010.jpg)

part of the Astrometrics set I was working on until I figure out static objects can't be overlapped so no flying through rings  :( ,  now the question is can it be done with script of some sort? 
Title: Re: overlapping objects on maps?
Post by: Dalek on November 25, 2009, 12:33:07 PM
Wouldn't it be a bit dangerous flying through the rings anyhow? All those little chunks of rock and ice would prove hazardous to a ship hull.
Title: Re: overlapping objects on maps?
Post by: captain_obvious on November 27, 2009, 04:59:09 PM
Wouldn't it be a bit dangerous flying through the rings anyhow? All those little chunks of rock and ice would prove hazardous to a ship hull.

We got shields y'alll!
Title: Re: overlapping objects on maps?
Post by: Dalek on November 27, 2009, 05:02:44 PM
Wouldn't it be a bit dangerous flying through the rings anyhow? All those little chunks of rock and ice would prove hazardous to a ship hull.

We got shields y'alll!

BC does not work like that. If you hit anything with your shields up, you still take hull damage.
Title: Re: overlapping objects on maps?
Post by: Lionus on November 28, 2009, 10:58:32 AM
Yeah, as I found out the hard way just few moments ago.. so, [Mr. Worf]"Ramming Speed!"[/Mr.Worf] is out of order.. :( *idea* hmm, what if I try that with the nemesis enterprise beta.. :evil
Title: Re: overlapping objects on maps?
Post by: captain_obvious on November 28, 2009, 11:23:57 AM
Wouldn't it be a bit dangerous flying through the rings anyhow? All those little chunks of rock and ice would prove hazardous to a ship hull.

We got shields y'alll!

BC does not work like that. If you hit anything with your shields up, you still take hull damage.

Damn X3:Reunion!!!
Title: Re: overlapping objects on maps?
Post by: ryoukoboy on November 28, 2009, 03:05:22 PM
yeah I figured as much .I tried to make the rings and the planet as separate objects but that didn't work out to well ,  in any case the planet is so large  close ups aren't that important as the geometry and textures  ruin the illusion of  scale. I'll plant some warning buoys or something. It's that or fly into invisible walls.