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BC Forums => BC Scripting => Topic started by: Anew9 on March 04, 2010, 04:22:29 PM

Title: Cloak speed
Post by: Anew9 on March 04, 2010, 04:22:29 PM
Is there a script file that is modifyable to allow for quicker cloaking/decloaking? Whenever a ship cloaks its shields drop for a full 3 seconds before it drops off sensors, I want to eliminate that gap... any tips?
Title: Re: Cloak speed
Post by: JimmyB76 on March 04, 2010, 04:37:04 PM
actually, there is...  sort of lol
some years back, i think at BCU, i asked the same question; and someone (i forget who) wrote up a quick script that went into Autostart folder, where you could decresse the time it takes from when the cloak goes off to when the shields go up...  however, that was a long time ago and unfortunatly i cannot find that script (ive had a number of installs since and new computer, i guess i lost it somewhere; i cannot find it anywhere) :(

it would be awesome if someone could make it again tho lol

i would suggest asking this question at BCS forums as well...

edit:
i guess you can set it in the console, but a script would be nicer...
http://bc-central.net/forums/index.php/topic,3327.msg61573.html#msg61573
i just am thinking that script that was made up a long time ago specific to this is long gone :(
Title: Re: Cloak speed
Post by: Anew9 on March 04, 2010, 05:05:12 PM
actually, there is...  sort of lol
some years back, i think at BCU, i asked the same question; and someone (i forget who) wrote up a quick script that went into Autostart folder, where you could decresse the time it takes from when the cloak goes off to when the shields go up...  however, that was a long time ago and unfortunatly i cannot find that script (ive had a number of installs since and new computer, i guess i lost it somewhere; i cannot find it anywhere) :(

it would be awesome if someone could make it again tho lol

i would suggest asking this question at BCS forums as well...

edit:
i guess you can set it in the console, but a script would be nicer...
http://bc-central.net/forums/index.php/topic,3327.msg61573.html#msg61573
i just am thinking that script that was made up a long time ago specific to this is long gone :(

Hmmm... maybe I'll go digging in the script files for some clues, some script HAS to dictate cloaking speed and lapsed time for shields to raise. Thanks for your reply!
Title: Re: Cloak speed
Post by: JimmyB76 on March 04, 2010, 05:16:07 PM
i hear ya, i also want to find it for my own install lol

ill make a thread asking at BCS as i would also like to have this option again:
http://bcs-tng.com/forums/index.php?topic=4318.0
Title: Re: Cloak speed
Post by: Villain on March 05, 2010, 04:33:26 AM
This is a good question, actually, would come in awesomely handy for something I've always wanted to do. :P
Title: Re: Cloak speed
Post by: JimmyB76 on March 05, 2010, 08:04:12 AM
USS Sovereign has made up a script :)
http://bcs-tng.com/forums/index.php?topic=4318.0
Title: Re: Cloak speed
Post by: Anew9 on March 05, 2010, 02:24:08 PM
Wonderful! But all he posted was an import App, where in the Autoload folder do I put this? Do I copy the script and put it into an existing py file or do I create a py file with this on it? What do I name the file so it works?
Title: Re: Cloak speed
Post by: JimmyB76 on March 05, 2010, 04:23:29 PM
you have to be logged into BCS in order to download the script...
and it would go into the QBAutostart folder...
Title: Re: Cloak speed
Post by: Anew9 on March 06, 2010, 12:51:58 AM
you have to be logged into BCS in order to download the script...
and it would go into the QBAutostart folder...

Actually you don't have to... I duplicated the autoload ini_py file and renamed it cloak time. Inside the py file I deleted the text in notepad and pasted what Sovvie had to respond to your reply and it worked in game. Fantastic modification, I love it.

Now cloaking is an actual tactical advantage as opposed to a exploitation.
Title: Re: Cloak speed
Post by: JimmyB76 on March 06, 2010, 10:08:32 AM
lol to clarify - you have to be logged in to download thee script...  you dont have to be logged in to copy the info posted and make your own :P
Title: Re: Cloak speed
Post by: Anew9 on March 06, 2010, 05:21:11 PM
lol to clarify - you have to be logged in to download thee script...  you dont have to be logged in to copy the info posted and make your own :P

haha, ok! Well I attached the file in case anybody is interested: put it in the scripts/custom/autoload folder
Title: Re: Cloak speed
Post by: Mario on March 06, 2010, 08:57:56 PM
I do encourage that everyone change fCloakTime and fShieldDelay to their preferences. This feels like cheating now if you ask me.
Title: Re: Cloak speed
Post by: Anew9 on March 06, 2010, 10:37:41 PM
I do encourage that everyone change fCloakTime and fShieldDelay to their preferences. This feels like cheating now if you ask me.

No way, the way the cloaking was before was cheating. Whenever a ship would cloak I would full spread my torpedoes and take the ship down before it fell off of my sensors. NOW the cloaking ships actually have an ADVANTAGE over non-cloaking ships!

PS: Thanks for that script Sovvie, you rock man!
Title: Re: Cloak speed
Post by: JimmyB76 on March 07, 2010, 08:50:59 AM
ya i always did not like very much the long gap between decloaking and shields raising...
Title: Re: Cloak speed
Post by: Morgan on March 07, 2010, 02:04:25 PM
Handy little script here. I like it.
Title: Re: Cloak speed
Post by: Nebula on March 07, 2010, 03:57:54 PM
hehe if anything I'd slow the cloak down.... if this were to work in MP it would stop many of them evil cloak hoppers... playing a comp vs a player is totally different.
Title: Re: Cloak speed
Post by: JimmyB76 on March 07, 2010, 07:00:45 PM
if this were to work in MP it would stop many of them evil cloak hoppers... 
good point!
Title: Re: Cloak speed
Post by: NX-73811 on March 21, 2010, 04:04:24 PM
actually if you do it correctly somthing similar WORKS in MP best if you have a freind, hosting a server with the same "modifications" so cloak time is endless long. i remember multiple cloakhoppers who have had gone VEEERY Mad after i shot them again and again xD was quite fun^^ of course you could have done it reversely aswell, so while cloaked on client you were slowly cloaking on your screen. then you take a defiant and most fun was when just useing phasers and when a shield is weak full spread xD those hoppers never came back into our server xD