Author Topic: Constitution Refit pack V.2  (Read 18886 times)

Offline Bones

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Constitution Refit pack V.2
« on: April 13, 2008, 12:47:40 PM »
Hi there !
As I had some free time I've been finishing some projects and started new one - V.2 of my connie refit pack and as promissed I tried to make  the textures as good as possible so it means :
-whole new color for the hull with new platings pattern (hull is now more beige than white, just as seen in ST1 and 2)
-all blue details changed to pale green
-changed phaser banks and thrusters orange to light brown/sand yellow
-changed impulse engines color to bright orange
-changed warp lit to brighter blue/violet
-new deflector
-all textures size have been doubled (most of them are now 2048)
-added ID map, so there will be every constitution refit ship in this pack + some fan regs and blank ID map

and now 'to do' list :
-FTech nacelles (warp engines goes blue when you engage warp speed, tho dunno if this is possible...)
-MVAM deflector power-up
-MVAM Impulse engines power-up
-Specular maps
-TWOK drydock retexture (similiar to dirty stargazer added as a bonus ship to my constellation pack)
-finally if it will be possible I'll extract some new phaser sounds from DVD, I hpoe it'll work :D

take a look on the pics, there are some photos of studio model for comparision, C&C is very welcome ;)

Offline Kirk

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Re: Constitution Refit pack V.2
« Reply #1 on: April 13, 2008, 12:53:34 PM »
I believe the deflector, nacelles, and impulse engines can all be done with FTech, and the retexture looks amazing!

Offline Dawg81

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Re: Constitution Refit pack V.2
« Reply #2 on: April 13, 2008, 01:01:41 PM »
Bones is there any way to simulate her warp streaks like we saw in the movies when she travels at warp?

Offline Kirk

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Re: Constitution Refit pack V.2
« Reply #3 on: April 13, 2008, 01:03:44 PM »
If you use "In-System Warp" with Galaxy Charts installed you get a result that is similar.

admiral homer

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Re: Constitution Refit pack V.2
« Reply #4 on: April 13, 2008, 01:17:35 PM »
Looking nice so far. Is it too early for names?  :lol:

Oh and have a well deserved cookie

Offline Jb06

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Re: Constitution Refit pack V.2
« Reply #5 on: April 13, 2008, 01:42:23 PM »
Bones is there any way to simulate her warp streaks like we saw in the movies when she travels at warp?

Oh i think i no something which can replicate that, which is coming out relatively soon, but i'll have to double check on that, and thats if bones wants to take it on.

Bones the ftech features... grab me on msn and ill send over the necessary files.

Looking great!

~Jb06


Offline Aeries

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Re: Constitution Refit pack V.2
« Reply #6 on: April 13, 2008, 03:11:16 PM »
Noticing a little smoothing issue around the arboretum (sp) windows. :/ Otherwise, it looks cool.

Offline Bones

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Re: Constitution Refit pack V.2
« Reply #7 on: April 13, 2008, 03:30:04 PM »
Yeah that smoothing is a real pain in a$$ cuz anytime this model is fixed and converted into NIF the error shows up :( so I can't do anything here unfortunatelly.

If warp streaks would be possible to use I would be happy to use them on this ship :D

Thx for comments and cookies !

Offline Nx-809

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Re: Constitution Refit pack V.2
« Reply #8 on: April 13, 2008, 05:35:49 PM »
WOW!! Nice job on texture but i don't like the khaliban model...there are imperfections and it is not a lot detailed!

Offline Aeries

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Re: Constitution Refit pack V.2
« Reply #9 on: April 13, 2008, 07:09:27 PM »
Hmm... *has more ideas for ships I wanna do*

Offline Shadowknight1

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Re: Constitution Refit pack V.2
« Reply #10 on: April 13, 2008, 10:50:19 PM »
Hmm...Isn't there a docking port on the portside saucer rim?

Also, get rid of the "chroming" on the prongs surrounding the deflector, those should be the same color as the hull...

And to the naysayers of the Khaliban model...it's the best one out there.  There hasn't been a new refit Connie model since then that's been of any kind of detail, all we've had is the Moonraker & WZ Connies and well...they're not well detailed.

To Boldly Go...Again.

Offline Bones

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Re: Constitution Refit pack V.2
« Reply #11 on: April 14, 2008, 02:06:55 AM »
Hmm...Isn't there a docking port on the portside saucer rim?

Also, get rid of the "chroming" on the prongs surrounding the deflector, those should be the same color as the hull...

And to the naysayers of the Khaliban model...it's the best one out there.  There hasn't been a new refit Connie model since then that's been of any kind of detail, all we've had is the Moonraker & WZ Connies and well...they're not well detailed.

Yeah ms3d mirrors models so port is now starboard, but thats only in ms3d :D I just got rid of that chroming it's a lot lighter and fits overall texturing very well :D

And I'm totally agreed with you about the model, khalibans model is the best out there - moonrakers has all wrong nacelles shape and WZ has some smoothing errors all over the saucer section.

Offline eclipse74569

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Re: Constitution Refit pack V.2
« Reply #12 on: April 14, 2008, 05:37:02 AM »
This looks good.  There's only one thing that's bugging me, but that's something I'll fix on my own install once this baby is released :).  COOOKIE TIME!

Rog
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Offline Bones

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Re: Constitution Refit pack V.2
« Reply #13 on: April 14, 2008, 07:22:41 AM »
This looks good.  There's only one thing that's bugging me, but that's something I'll fix on my own install once this baby is released :).  COOOKIE TIME!

Rog
hmm and what is that ??? I'd rather know cuz I wan't to completely revamp this ship :D
thx for cookie :D

Offline eclipse74569

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Re: Constitution Refit pack V.2
« Reply #14 on: April 14, 2008, 09:00:04 AM »
This looks good.  There's only one thing that's bugging me, but that's something I'll fix on my own install once this baby is released :).  COOOKIE TIME!

Rog
hmm and what is that ??? I'd rather know cuz I wan't to completely revamp this ship :D
thx for cookie :D

Well I don't want to put TOO much on you, but the azteching on both sides of the saucer is reversed......
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline Nx-809

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Re: Constitution Refit pack V.2
« Reply #15 on: April 14, 2008, 09:14:46 AM »
ok! We try to understand which are several the defects for possible new model!

Post models image!

Offline Shadowknight1

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Re: Constitution Refit pack V.2
« Reply #16 on: April 14, 2008, 10:10:06 AM »
Also, that grey || on the neck...it kinda goes wonky at the bottom. >.>

To Boldly Go...Again.

Offline Bones

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Re: Constitution Refit pack V.2
« Reply #17 on: April 14, 2008, 11:37:08 AM »
Also, that grey || on the neck...it kinda goes wonky at the bottom. >.>
which means ??? If you mean it's very faint, then that's the way it should be ;) but if you mean it's distorted in the middle then it also is as it should be :D cuz the neck is wider from middle up to the saucer and narrower at the torpedo bay.

From these comparision shots I can say the best detailed model is khalibans, it has the most canon nacelles and thicker saucer just as the studio model although I have to say WZ and moonrakers model has a lot better shuttle bay section - especially those red nav lights - they're all wrong on khalibans model unfortunatelly.

Offline Shadowknight1

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Re: Constitution Refit pack V.2
« Reply #18 on: April 14, 2008, 11:57:25 AM »
I mean that it goes / right at the bottom on one side. :P

If only someone would step up and make a new refit Connie...until then, I think that Khaliban's is the best, especially since it's the only one to have the actual interior aboretum.  Despite what people think, those windows aren't blue.  The only time they are is when you're looking at the ceiling, more or less.



GAH!  Those vertical lines I said needed to go need to stay, they just need to be so faint you can barely see them.  I don't believe they were there on the A, but they ARE there in the pic of the refit's studio model.

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Offline Bones

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Re: Constitution Refit pack V.2
« Reply #19 on: April 14, 2008, 01:06:35 PM »
GAH!  Those vertical lines I said needed to go need to stay, they just need to be so faint you can barely see them.  I don't believe they were there on the A, but they ARE there in the pic of the refit's studio model.
:lol: something told me not to remove them  :lol: