Well infact SDT won't change anything here as I already made ID map with all regs placed on one 2048x2048 map which decreases size of the pack dramitically, enterprise A had all details blue, now every map on this model has some of these details : FCA 1 - top saucer (no differences), FCA 2 - bot saucer (different neck connection color), FCA 3 - saucer rim, impulse drive, top & bottom saucer domes (different impulse vents, dome, green->blue details colors), FCA 4 - nacelles (different warp vents colors + some green->blue details) FCA - 5 secondary hull (lots of panelling differences + lots of details) FCA 6 - deflector area (different deflector color, deflector rim color, UFP logo), FCA 7 - neck (green->blue details) FCA 8 - nacelle pylons (green->blue details) .... so it mean it would be whole new textures set, I'll only use SDT on ID maps to swap between registries ;)