Author Topic: refit connie  (Read 18250 times)

Offline Dalek

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Re: refit connie
« Reply #80 on: May 02, 2009, 08:26:44 AM »
They need more "lip" e.g. bits of the hull covering the top and bottom of the torpedo launchers.
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Offline baz1701

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Re: refit connie
« Reply #81 on: May 02, 2009, 09:10:44 AM »
added a little more flare
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Offline Dalek

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Re: refit connie
« Reply #82 on: May 02, 2009, 09:35:11 AM »
Perfect.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

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Offline Villain

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Re: refit connie
« Reply #83 on: May 02, 2009, 10:24:36 AM »
Sorry to throw the thread back a while, but can I ask how you built the Nacelles? Each time I've tried I can't seem to get them down at all. The weird bulge at the end and the way the front curves off just never seems to sit right...

Meanwhile, she's looking a beaut mate.


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der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
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Quote from: Rick Sternbach, on the topic of the Galor Class' length
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Offline baz1701

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Re: refit connie
« Reply #84 on: May 02, 2009, 11:50:06 AM »
they are several parts to make up one nacelle
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Offline Villain

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Re: refit connie
« Reply #85 on: May 02, 2009, 12:40:35 PM »
Ahhh. I hope you don't mind if I use that for reference... :)

...Kind of amusing, my first attempt at the TOS connie set I made had less layers than that. :lol:


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline Shadowknight1

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Re: refit connie
« Reply #86 on: May 02, 2009, 12:44:39 PM »
Well, the TOS Connie's warp drive nacelles are far less complex than the TMP Connie's.

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Offline Villain

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Re: refit connie
« Reply #87 on: May 02, 2009, 12:49:17 PM »
No no, I meant the whole model. :P

But back on track, thanks for the diagram description, Baz. Can't wait to see this girl let loose!


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline baz1701

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Re: refit connie
« Reply #88 on: May 02, 2009, 12:53:59 PM »
be my guess I followed a tutorial I found called building the big E.

good tips but for a different program.
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Offline baz1701

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Re: refit connie
« Reply #89 on: May 05, 2009, 08:14:16 AM »
rebuild the warp pylons
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Offline Kirk

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Re: refit connie
« Reply #90 on: May 05, 2009, 08:33:01 AM »
Looking very nice! Are you going to be modeling or texturing in the docking ports?

Offline baz1701

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Re: refit connie
« Reply #91 on: May 05, 2009, 08:42:51 AM »
Are you going to be modeling or texturing in the docking ports?

I will try and model them in but if they cause mesh errors then I'll just texture them in
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Offline Adonis

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Re: refit connie
« Reply #92 on: May 05, 2009, 06:10:17 PM »
Dude, the fore of the neck is still wrong. It needs to be more forward. As I said, it needs to cut the upper outer two rings around the deflector in half. On the render of the CGI that Dalekanium posted it is done right (but the saucer port is wrong, the Connie has it only on the opposite side). Oh, and anyone from now on who makes the impulse crystal blue will be fed to fire dragons by me, it's light orange on both the 1701 and the 1701-A.

The nacelle is basicaly a combination of a chamferbox and a capsule BTW ;)
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Offline JamesTiberiusKirk

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Re: refit connie
« Reply #93 on: May 05, 2009, 06:37:02 PM »
Dude, the fore of the neck is still wrong. It needs to be more forward. As I said, it needs to cut the upper outer two rings around the deflector in half. On the render of the CGI that Dalekanium posted it is done right (but the saucer port is wrong, the Connie has it only on the opposite side). Oh, and anyone from now on who makes the impulse crystal blue will be fed to fire dragons by me, it's light orange on both the 1701 and the 1701-A.

The nacelle is basicaly a combination of a chamferbox and a capsule BTW ;)


maybe draw your thinkings on one of his images so he understands  better ?  :)

apart from that it is nice work, indeed!

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Offline baz1701

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Re: refit connie
« Reply #94 on: May 05, 2009, 06:45:57 PM »
here you go
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Offline Adonis

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Re: refit connie
« Reply #95 on: May 05, 2009, 07:00:34 PM »
Much, much better :)
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Offline baz1701

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Re: refit connie
« Reply #96 on: May 06, 2009, 08:24:57 AM »
started the new impulse engine
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Offline Shadowknight1

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Re: refit connie
« Reply #97 on: May 06, 2009, 09:02:16 AM »
Hmmmm, it's not quite right.  The top line of the engines needs to slope downwards almost like this: <>

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Offline baz1701

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Re: refit connie
« Reply #98 on: May 06, 2009, 09:06:41 AM »
the angle is not great by it does slop up at the top.
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Offline Shadowknight1

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Re: refit connie
« Reply #99 on: May 06, 2009, 09:32:00 AM »
Ehhh...it doesn't look quite right though.  :?

http://movies.trekcore.com/gallery/albums/tmp/themotionpicture0415.jpg

^See what I mean?

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