Author Topic: refit connie  (Read 18237 times)

Offline Shino Tenshi

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Re: refit connie
« Reply #100 on: May 06, 2009, 11:15:16 AM »
403 Forbidden

That's what I see  :lol:

Offline Nebula

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Re: refit connie
« Reply #101 on: May 06, 2009, 11:18:29 AM »
yeah they don't like hotlinking anymore either...
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Offline baz1701

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Re: refit connie
« Reply #102 on: May 06, 2009, 11:19:29 AM »
how about this pic of the actual model
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Offline baz1701

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Re: refit connie
« Reply #103 on: May 06, 2009, 03:04:22 PM »
re-profiled the impulse
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Offline CptBenSisko

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Re: refit connie
« Reply #104 on: May 06, 2009, 05:24:55 PM »
make the width of it a little less...and shorten the impulse deck on the edge of the saucer vertically

Offline Shadowknight1

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Re: refit connie
« Reply #105 on: May 06, 2009, 05:34:49 PM »
Yeah, what he said.  You're getting there though. :)

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Offline baz1701

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Re: refit connie
« Reply #106 on: May 06, 2009, 05:38:09 PM »
already sorted it
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Offline CptBenSisko

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Re: refit connie
« Reply #107 on: May 06, 2009, 06:29:48 PM »
i know you're gonna hate me..cuz im bein critical..but..you shortened it a little too much..bring it down a tiny bit..and bring the side angular pieces that are on the connecting dorsal up so they support the impulse deck cuz thats what they do LOL and don't hate me LOL

Offline baz1701

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Re: refit connie
« Reply #108 on: May 06, 2009, 06:56:38 PM »
Your right I hate you :P

But I listen, adjusted the impulse deck again. It is now as near as damit.

Also start the texture for the saucer. I know the grid lines don't line up yet, like I said it is a start.
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Offline FourChan

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Re: refit connie
« Reply #109 on: May 06, 2009, 08:15:46 PM »
Looking sweet, is this going to have the low power/high power deflector?

Offline Adonis

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Re: refit connie
« Reply #110 on: May 06, 2009, 09:11:05 PM »
Baz, before you even attempt any form of texturing on her, you might would want to boolean the whole thing together (cause I can see you didn't). That way the model will damage correctly ingame and stuff. BC's engine like seamless, clean meshes.
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Offline baz1701

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Re: refit connie
« Reply #111 on: May 07, 2009, 03:52:57 AM »
Baz, before you even attempt any form of texturing on her, you might would want to boolean the whole thing together (cause I can see you didn't). That way the model will damage correctly ingame and stuff. BC's engine like seamless, clean meshes.

That is the last thing I do prior to exporting.
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Offline baz1701

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Re: refit connie
« Reply #112 on: May 07, 2009, 04:06:17 PM »
some more texture updates
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Offline FarShot

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Re: refit connie
« Reply #113 on: May 07, 2009, 05:08:38 PM »
Oh wow!  These textures are much better in comparison with the ones on your JJPrise.  I'm impressed! :D

Offline baz1701

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Re: refit connie
« Reply #114 on: May 07, 2009, 06:37:47 PM »
Oh wow!  These textures are much better in comparison with the ones on your JJPrise.  I'm impressed! :D

Far more referance pics on this ship than the JJPrise
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Offline Shadowknight1

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Re: refit connie
« Reply #115 on: May 07, 2009, 07:20:04 PM »
Woah, the back of the bridge needs a little work...

Other than that, she's looking good

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Offline Adonis

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Re: refit connie
« Reply #116 on: May 07, 2009, 07:24:49 PM »
Recheck the shape of the plasma grid, it looks off. Also, that recreational deck pic should span the round windows too.
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Offline Erk

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Re: refit connie
« Reply #117 on: May 07, 2009, 07:44:01 PM »
here are a few more studio model shots if ya need:

http://startrekpropauthority.blogspot.com/2008/05/detailed-photostudy-of-enterprise-8.html   (scroll down a bit)

http://www.st-bilder.de/html/constitution2.html  (page 3 starts the Ent-A)

http://www.cloudster.com/Sets&Vehicles/STMPEnterprise/STMPEnterpriseTop.htm


hope this help. your model's looking great so far, keep it up!

Offline Billz

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Re: refit connie
« Reply #118 on: May 07, 2009, 08:03:09 PM »
You need to round off the edges slightly of the warp pylons and neck connecting the saucer to the engineering hull.

The way they are set up on your model right now makes it look like someone could cut their finger if they were to run them down the edges of the neck and warp pylons.

Other then that, its not bad.
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Offline baz1701

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Re: refit connie
« Reply #119 on: May 08, 2009, 05:52:40 AM »
Recheck the shape of the plasma grid, it looks off. Also, that recreational deck pic should span the round windows too.

The deflector grid was traced off the official TMP blueprints.

I will adjust the rec deck windows.
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