Author Topic: Question to gain Knowledge  (Read 1654 times)

Offline FourChan

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Question to gain Knowledge
« on: February 22, 2009, 10:09:58 PM »
AND yes this is modding related :P

I was wondering if there's any way cause I was reading over on the AFC forums that there was some unused codes in Armada that let the ships engines flicker due to damage taken on the ship, I was wondering if there was a way for that to happen anywhere inside of BC. Where if an engine is damaged or something the engine flickers and surges with power? Thanks.

Offline ACES_HIGH

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Re: Question to gain Knowledge
« Reply #1 on: February 23, 2009, 02:55:02 AM »
nanofx already makes all the lights flicker

Offline NeoKaede

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Re: Question to gain Knowledge
« Reply #2 on: February 23, 2009, 04:10:51 AM »
And light flickering includes engine glows :P

Offline Billz

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Re: Question to gain Knowledge
« Reply #3 on: February 23, 2009, 05:22:11 AM »
I think he just means he wants only the engine lights to flicker.

It might be possible. I don't know enough about NanoFX2 scipts to make it happen myself.
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Offline MLeo

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Re: Question to gain Knowledge
« Reply #4 on: February 23, 2009, 06:21:24 AM »
We can only disable glow maps on a ship at a time, to turn them back on, we have first turn off all lights on all ships to then turn them back on.

Aside from that, we can't switch lightmaps through something like SDT.
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Offline Shadowknight1

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Re: Question to gain Knowledge
« Reply #5 on: February 23, 2009, 01:36:52 PM »
I think he's meaning is there a way to make the engines flicker and dim if they've taken damage, not just flicker a moment when the hull gets hit.  I think.

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Offline FourChan

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Re: Question to gain Knowledge
« Reply #6 on: February 23, 2009, 02:19:16 PM »
yeah Shadow, that's what I meant. On Future Tense ( A mod coming out for Armada who knows when) When the ship takes a certain amount of damage, the engines flicker, power surges in them etc like there's a huge problem there. I was wondering if there was a way to recreate that idea but with like NanoFX, so if the warp drive or engines take a certain amount of damage they flicker or go offline completely.

Offline MLeo

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Re: Question to gain Knowledge
« Reply #7 on: February 23, 2009, 05:31:32 PM »
That's what I tought you meant.

And the answer is as I gave above. Either you disable all glows on a ship, or you don't do anything.
We can't swap lightmaps like we can with registry textures. We tried that.
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Offline FourChan

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Re: Question to gain Knowledge
« Reply #8 on: February 24, 2009, 12:35:30 AM »
Crap, oh well a good thought goes down the drain, you can lock/delete this thread etc.

Offline ChronowerX_GT

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Re: Question to gain Knowledge
« Reply #9 on: February 24, 2009, 09:51:30 AM »
Hmm, you can have plasma leaks in BC. So what if the plasma just stayed on the engine and not trailed out. Change the textures and it could look like a fault?


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Offline MLeo

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Re: Question to gain Knowledge
« Reply #10 on: February 24, 2009, 10:31:29 AM »
Plasma leaks in BC (another mod) are so called "particles", square triangles that always face the camera. To cover an entire nacelle would make BC really slow.

I believe the plasmaFX mod limits trails to 6 or something like that.
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Offline Bren

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Re: Question to gain Knowledge
« Reply #11 on: February 24, 2009, 10:59:32 AM »
Could it not be done in a similar way to the TMP engine warm up in Ftech?

Or attach separate ships for the nacelles? That sounds very messy, though.
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Offline MLeo

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Re: Question to gain Knowledge
« Reply #12 on: February 24, 2009, 11:08:58 AM »
I don't believe the glow actually worked when they were on. The colour did, but not the glow effect.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

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Offline ChronowerX_GT

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Re: Question to gain Knowledge
« Reply #13 on: February 24, 2009, 01:34:45 PM »
Perhaps colours could suffice?


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Offline MLeo

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Re: Question to gain Knowledge
« Reply #14 on: February 24, 2009, 02:08:53 PM »
The glows would either be off all the time, or on all the time.

Perphaps someone can have another shot at adding lights to move with ships?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.