Only problem with them being strong is I'd have to give it few for balance. I want it to be fun while at the same time fair, as as we don't have quantified stats for star fox ships I'm thinking it'll need a little thought. I was thinking 6 bombs, 999 or whatever charge shots (Doing the same damage as a twin laser shot but utilizing nanofx/spread damage with a recharge similar/identical to the 64 game).
There was another thought I had, of an all range mode MVAM, which slows the ship a little in favour of control, with 9 or 10 bombs instead... Suggestions?