Hey sorry I've just replied to you all, been away on business
Well to start off, the quantums are still on pulse, however the photon torpedo tubes at the aft are also pulses. The front torpedo tubes are normal torpedoes, simple reason is when I tested out everything being pulses, but the sfx clashed when both quantums and photons fired.
But i have put the immediate delay when firing the photons at the front to 0, so they fire as quick as possible like the film.
Yup I did noticed the shooting times on the phasers

I put Nemesis on tele while i hped her ;) each phaser does 1500 max damage and probably lasts around 1.5/2 seconds firing burst. Thanks anyway Erk

Yeah I made such phasers for my Post-Nem Enterprise-E althou mine are too strong but they fire in bursts ;) also JB let me know if you need Nem burst-phaser SFX it's the most accurate I could find ;)
I'll let you know on the SFX Bones, just need to compare it to the film

Right on the different note the beta team for the DQP are mainly testing her out, however I'm opening up 3 beta tester opportunities on BC-Central

Drop me a PM, why you think you should and i'll get back to you. This opening is for 24 hours so hurry ;)
~Jb