what the.... thank's the maker you'r still with us
that last pic makes Legacy suns look like kids in sandbox playing with crap :eek
Most BC screenshots make everything in Legacy and STO looks like that, but it's multicoloured crap, and the kids have ADHD.
As for the screen overbright, I was thinking we could place a rectangle in front of the camera at all times, one end 100% transparent and the other 20% opaque white. Most of the time the clear end is over the camera, but when it points at a sun, the whiter end slides in. The off-camera end rotates about the camera's z-axis and always points to the star nearest the camera's 0,0 on x and y, if you follow. As a star comes closer to the 0,0 point on xy, the rectangle slides along accordingly.
It occurs to me that placing a transparent polygon over the camera might frak up glows and lead to certain Z-order and geometry culling issues. Just a thought, anyway.
I may not be explaining it very clearly, it is very late, and I should be in bed.