Ahhhhh . . . the Regal. The One That Got Away. I've wanted to finish that baby for a long time. You're bringing up memories and disappointments, there!

You know how much effort has gone into being as good as I am? Over a decade. I started with Gmax in 2002, and I'm still learning with Max 9 after all these years. Learning how to model well is a science and art that takes learning the intricacies of your medium (in your case, Gmax) and learning all the little shortcuts that are available to you. You know that drop-down menu on the right of Gmax's UI that you can select all kinds of things from (like Mesh Edit, Twist and whatnot)? Learn how to use those. Just make a basic shape and start applying things to it, and see what happens. Then learn to apply that knowledge to what you're building. Learn to use chamfer. Learn what Boolean cuts do, and how to use them properly. Recognize when your mesh is getting muddled, and what to do when that happens. Don't let the program get on top of you, get right on top of it. Check out
TurboSquid and
SciFi Meshes and watch how the pros do it. Don't let yourself get discouraged. And above all, ASK QUESTIONS. If you have an issue that you don't know how to resolve, PM me or someone who has a load of experience, and we can give you pointers or show you what to do.
I see promise in your stuff, and I would love to see you release something that you create from scratch. Keep at it.