I retract my previous statement in regard to using a singular 2048 sheet, I will now use 2 as It seemed too pixelated on just the one but looks nice and sharp when spread over two. I am using DJ's Juno textures as a colour base for this model, and will also use the studio model for certain shades. I have decided to use alot of artistic licence on the textures too. Keep it looking the same and familiar but with more detail.

edit*
I have realised that I have missed some mesh detail, in regard to phaser strips on the front of the pylon and some rigged areas to the front of that mounted torp area, I will model them in before I get to mapping those areas rest assured.
