Author Topic: Sovie/Saber Crossover  (Read 35377 times)

Offline 007bashir

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Re: 007bashir WIP - Cooper Class New Try
« Reply #160 on: February 04, 2013, 04:06:17 AM »
That is exactly what i did

Will try out your way (maybe not today, since my father went to hospital yesterday for a back operation so will visit him today).

Offline 007bashir

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Re: 007bashir WIP - Cooper Class New Try
« Reply #161 on: February 04, 2013, 03:51:13 PM »
Hobbs, did you mean something like that?


Offline Phoenix Bondi

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Re: 007bashir WIP - Cooper Class New Try
« Reply #162 on: February 04, 2013, 04:44:31 PM »
Dont make them out a new object, Find the part u want to make them on and chamfer them from part of the mesh, then extrude

Offline 007bashir

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Re: 007bashir WIP - Cooper Class New Try
« Reply #163 on: February 04, 2013, 05:44:43 PM »
You mean it can safe me from a higher poly count or less problems with unifing the mesh?

Offline Phoenix Bondi

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Re: 007bashir WIP - Cooper Class New Try
« Reply #164 on: February 04, 2013, 06:42:05 PM »
You mean it can safe me from a higher poly count or less problems with unifing the mesh?

BOTH! :D :dance

Offline hobbs

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Re: 007bashir WIP - Cooper Class New Try
« Reply #165 on: February 04, 2013, 06:45:50 PM »
yes similar to that i'll try to upload what i used to do and the version phoenix said.





in the second one look at the top left window view... im chamfering the edge then i would pick the end vertices and chamfer them then delete the inner lines and extrude the polygon then extrude-bevel again to get the desired look... then apply smoothing groups to the polygons except for the end 3 and the top one.


ps: yes you can do what you do ie extrude down on the top poly to make the "trough" effect

its how i do mine... hope its clearer to you than i fear this post is lol
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline 007bashir

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Re: 007bashir WIP - Cooper Class New Try
« Reply #166 on: February 05, 2013, 01:37:06 AM »
Okay, how is that?


Offline hobbs

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Re: 007bashir WIP - Cooper Class New Try
« Reply #167 on: February 05, 2013, 12:36:56 PM »
looking good....

but what do you think? it is your ship so you have the phasers YOU want lol
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline 007bashir

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Re: 007bashir WIP - Cooper Class New Try
« Reply #168 on: February 05, 2013, 01:52:25 PM »
To be honest, i linke it more and more as i look to it.

Offline hobbs

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Re: 007bashir WIP - Cooper Class New Try
« Reply #169 on: February 05, 2013, 02:10:07 PM »
which version is it?

the part of the model version or the separate model?

"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline 007bashir

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Re: 007bashir WIP - Cooper Class New Try
« Reply #170 on: February 05, 2013, 02:16:35 PM »
part of the model

EDIT:

Is there a way in 3ds max to align evering to the center?

Offline 007bashir

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Re: 007bashir WIP - Cooper Class New Try
« Reply #171 on: February 05, 2013, 05:07:22 PM »
Soooh, put work in her the last 3 or 4 hours. Please say what you think?
Did i missed something that every ship should have?

Poly is 12'359 at the moment. Will reduce it when mesh is done. Its not yet unified!


Offline Locke

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Re: 007bashir WIP - Cooper Class New Try
« Reply #172 on: February 05, 2013, 05:12:52 PM »
Do you mean individual objects in the scene?

Select an object.  Click on the Hierarchy tab.  Click "Affect Pivot Only" and then "Center to Object".  Then go to the XYZ coordinate entry area and enter 0 for the longitudinal axis (usually the X coordinate).

Offline hobbs

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Re: 007bashir WIP - Cooper Class New Try
« Reply #173 on: February 05, 2013, 05:48:48 PM »
looking good love the saucer :)

great work :yay:
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline Lionus

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Re: 007bashir WIP - Cooper Class New Try
« Reply #174 on: February 06, 2013, 06:48:28 AM »
Quad nacelle..

Star Trek Quad-nacelle fanboy Extraordinaire

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My love
Is wand'ring in star-flight
I know
He'll find in star-clustered reaches
Love,
Strange love a star woman teaches.
I know
His journey ends never
His star trek
Will go on forever.
But tell him
While he wanders his starry sea
Remember, remember me."

Offline tiqhud

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Re: 007bashir WIP - Cooper Class New Try
« Reply #175 on: February 06, 2013, 09:06:21 AM »
not bad
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
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Offline moed

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Re: 007bashir WIP - Cooper Class New Try
« Reply #176 on: February 06, 2013, 02:10:47 PM »
Not bad at all 007!

Two things right off the bat though is that the nacelles appear a bit "clunky" for lack of a better word.  The tips of the bussards IMO need to be more ovalish shaped for a more smooth/sleek look and the aft sections of the nacelles perhaps might look better if they were more angled.

Coming along nicely though. Keep up the good work!

Offline 007bashir

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Re: 007bashir WIP - Cooper Class New Try
« Reply #177 on: February 06, 2013, 05:12:02 PM »
Yeah, thanks for the input. Im not satisfied with nacelles too. Will look into it. Maybe a mix of galaxy/sovereign class...

Offline hobbs

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Re: 007bashir WIP - Cooper Class New Try
« Reply #178 on: February 07, 2013, 12:39:07 PM »
hmmm that sounds like a win [galaxy/sov nacelle]
"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"


Offline 007bashir

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Re: 007bashir WIP - Cooper Class New Try
« Reply #179 on: February 07, 2013, 05:46:31 PM »
Tryed something new with the nacelle. I only dont like is the front sight: