Hello boys and girls, I need 4 people to test the Normandy

I guess everything is in place and working properly but I wanna be sure.
I haven't posted this earlier because this project involved only porting and making new glows and speculars... also I had to adjust diffuse map a little bit to achive at least tiny bit of that cool shinyness it had in Mass Effect 2.
I tried to put together a reasonable hardpoint because 100% canon HP would have only 2 Javelin torpedo tubes (not counting Thanix Cannon cuz it looked bizzare in game ... I prefer when they stay hidden under hull plating

) so the specs are as follows :
- Hull rating : 15000 (twice the size - twice tougher than SR-1)
- Kinetic barriers : 5000 per each side of the ship, recharge rte is 100 (EDI explained in certain point of game that Normandy's shields were designed for quick, strong attacks, then quick recharge, they cannot hold fire for too long)
- It's still fast as hell and really maneuverable but it's not a shuttle ;)
- 2x Javelin Torpedo tubes (actually it's 10 tubes to achieve proper effect when firing torpedoes) firing 5 torps per side
- 2x Disruptor cannon (fictional but still fun to use

)
- Cloaking device
check it out