Author Topic: Khaliban Connie retexture  (Read 21520 times)

Offline Phaser

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Re: Khaliban Connie retexture
« Reply #60 on: September 01, 2007, 06:07:38 PM »
This looks very nice!

startrekw_george

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Re: Khaliban Connie retexture
« Reply #61 on: September 01, 2007, 06:36:43 PM »
oo, so shinny! great work! :D

Offline Dawg81

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Re: Khaliban Connie retexture
« Reply #62 on: September 03, 2007, 01:07:54 PM »
a small update Dr_McCoy1701A has sent me his revised HP and it will be used as a basis for TMP and Dom War eras with slight modifications and i mean slight just minor number crunching to make her on par with KM. In the meantime I'm waiting on a certain porter who has tweaked the khaliban mesh seeing if i can get my hands on her if she looks right. One other thing is anyone able to rip a sound off of a recording i want to use the canon STVI  ent torpedo sound i already have the sound file about 30 seconds worth if someone would be able to finish her up please

Offline Dawg81

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Re: Khaliban Connie retexture
« Reply #63 on: September 08, 2007, 03:17:38 PM »
I have managed to get my hands on some basic sound editing software and extracted the torp sound from ST VI but i need help cleaning up the background music. I have enclosed the sound file in this post anyone that wants to take a shot at it is welcomed to do so

Offline Bones

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Re: Khaliban Connie retexture
« Reply #64 on: September 08, 2007, 04:12:04 PM »
You know I don't reacall giving speculars to My connie pack, maybe You should add this to Your to do list, just to make this ship more let's say... more perfect, We never had this model with specular maps, what do You think ?

sargon01

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Re: Khaliban Connie retexture
« Reply #65 on: September 12, 2007, 01:58:30 PM »
oh i almost forgot... do You remember colors on upper secondary hull, in ST1,2,3 it was blue/grey (enterprise refit) and in ST4,5,6 it was faint green (ent-a) and so was every detail which was blue before. If You could change these colors it would be perfect.

Excuse me a second here, the ST I, II, and III Enterprise was sage green (green that looked grey) after ST IV, it was all repainted blue.

http://forums.scalehobby.com/viewthread.php?tid=5619&page=1

http://www.starshipmodeler.org/gallery11/ac_tmp.htm

http://www.hobbytalk.com/bbs1/showpost.php?p=1417734&postcount=13

I have yet to see anyone make the STI-STIII enterprise the right color with the correct lighting effects. There was one retexture for Kaliban that made the Engineering green the right color, but the deflector lighting, impulse lighting was way too dim and blah. Also, a must, is the ability to turn on and off the warp engine lighting, it was NOT always on, only at warp.

I would do it myself if I had the ability. Can someone please do it right this time!

sargon01

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Re: Khaliban Connie retexture
« Reply #66 on: September 12, 2007, 02:11:05 PM »
Here are some more STI-STIII refit pictures:Notice the light engineering green that appears grey.

http://s16.photobucket.com/albums/b31/trekmodeler/Greenbacked%20Enterprise/

Here is THE MAN who painted the refit in 1979:

http://www.olsenart.com/strek.html

And this is THE highest quality pictures of the ship before she became NCC-1701-A and after she became the NCC-1701-A.

http://www.cloudster.com/Sets&Vehicles/STMPEnterprise/STMPEnterpriseTop.htm

sargon01

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Re: Khaliban Connie retexture
« Reply #67 on: September 12, 2007, 02:16:38 PM »
And being as you are making the STIV-STVI refit NCC-1701-A, you need to make some changes, this has been well documented here:

http://mw469.photosite.com/

http://mw469.photosite.com/Album7/

Notice the colors on the deflector housing where the Starfleet insingnia is, it is the color of the hull, NOT silver like many believe, compare it to the Cristie's Auction photos, see for yourself.

Offline JimmyB76

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Re: Khaliban Connie retexture
« Reply #68 on: September 12, 2007, 02:32:58 PM »
please avoid multiple-posting ;)

Offline Bones

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Re: Khaliban Connie retexture
« Reply #69 on: September 12, 2007, 03:13:02 PM »
I think You misunderstood something cuz as some sources even the ones You provided us says
Quote
There are some areas that have different colors, most trim colors were light blue and medium blue with red pin stripes and yellow boxes where phaser banks were mounted.  There was also a very very light blue dusting applied in some areas, almost like weathering.  This was particularly visible on the forward portions of the engine nacelles.
it was taken from www.cloudster.com and it is about ST1,2,3 Enterprise.

And here are some references about NCC-1701-A from ST6, You can clearly see sage green color insted of blue

Offline Voyager16

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Re: Khaliban Connie retexture
« Reply #70 on: September 12, 2007, 04:14:41 PM »
awesome! :D

sargon01

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Re: Khaliban Connie retexture
« Reply #71 on: September 18, 2007, 10:31:26 PM »
Nice to talk to you DrMcCoy. Nice to meet you Jimmy, and thank you for heads up. Will do it in one post. ;)

I can assure you, with absolute certainty, that Olsen and Andrew Probert have confirmed that the Star Trek TMP up to Search for Spock Enterprise was engineering green. It was after the ship came back for Voyage Home that the Enterprise's engineering green became blue.

And now, I will prove it to you.

http://www.hobbytalk.com/bbs1/attachment.php?attachmentid=25750

Do you know who Andrew Probert is? Well, here is his email and you can take it up with the man who built the ship. And if you email Paul Oleson, he will tell you also that the ship was painted engineering green until it became the A in STIV Voyage Home.

http://probertdesigns.com/Folder_ILLUSTRATION/E-INCIDENTS_Magazine.html

Here is his email: Andrew@ProbertDesigns.com

He is a very nice gentleman, and he will be more than happy to set the record straight. If you email him, he will tell you it is engineering green for the first three movies.

Remember, this is constructive critisism. If you guys are satisfied with a ship that is the wrong color, thats on you. Appreciate your effort in making the ships, but somebody needs to get the colors right on this one day, especially with all the effort put in to get it done right.

And Paul can be reached right here.
c367516@yahoo.com

And here is Thomas at Thomasmodels

info@thomasmodels.com

The colors you mistakenly thought were blue are green. Here is the correct paint guide:

http://www.hobbytalk.com/bbs1/showthread.php?t=188494&highlight=strongback

http://www.hobbytalk.com/bbs1/showthread.php?t=114719&highlight=strongback

And here is the deffinitive proof right here as well:

http://www.hobbytalk.com/bbs1/attachment.php?attachmentid=25746

Have a great night gal/guys,

Dave





Offline eclipse74569

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Re: Khaliban Connie retexture
« Reply #72 on: September 19, 2007, 09:18:44 AM »
I've talked with Mr. Probert before in reguards to the Galaxy Class, I told him that it was nice of him to put up the original paint scheme, and I guess it surprised him that someone actually read it LOL. (Verbatum, "Wow, I can't believe someone actually reads that stuff")

However, I think what the mean by Sage Green is the slight tent of green in the blue areas on the model.  Almost like the aztec panneling of the 6' Galaxy class, it was a subtle green barely noticable, it had more blue in it.

It's all in how you interpret the model itself :) and what's on screen.

This is my two cents worth :D
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline Bones

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Re: Khaliban Connie retexture
« Reply #73 on: September 19, 2007, 09:26:57 AM »
Quote
I can assure you, with absolute certainty, that Olsen and Andrew Probert have confirmed that the Star Trek TMP up to Search for Spock Enterprise was engineering green. It was after the ship came back for Voyage Home that the Enterprise's engineering green became blue.

Proved well enough, now I know I was wrong, thanks for info I'll try to keep it in mind while making connie pack v.2 :)

Offline eclipse74569

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Re: Khaliban Connie retexture
« Reply #74 on: September 19, 2007, 09:32:58 AM »
Glad this is resolved, I'd hate for Jimmy to have to break up a fight :P :arms: :hide
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline Bones

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Re: Khaliban Connie retexture
« Reply #75 on: September 19, 2007, 11:29:02 AM »
No break up would be needed I was wrong and I admit it cuz I just looked on to wrong/not best sources  :P

Offline blaXXer

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Re: Khaliban Connie retexture
« Reply #76 on: September 20, 2007, 06:26:39 AM »
me wants preciousss...

YOU suck, get a life, moran.

COME TO MY PLACE clicketh me!

Offline Bones

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Re: Khaliban Connie retexture
« Reply #77 on: September 20, 2007, 08:23:12 AM »
me wants preciousss...
:shock: :? :o :lol:

sargon01

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Re: Khaliban Connie retexture
« Reply #78 on: September 20, 2007, 11:44:15 PM »
Dr McCoy, its a true pleasure to have helped, if there's anything I can ever help with, I am vey pleased to help in any way. :) I love your models, very much, very big fan of the refit connie pack.

Gentleman, I have a question I would like to pose to you for thought, and appreciate your comments on this.

The Constitution refit is labeled as a Heavy Cruiser. In naval terms, a ship stronger than a light cruiser, heavier armament, and heavier armour for protection.

Now it is interesting to note, that the Miranda class is labeled as a light cruiser. Why is it the Mranda is stronger than the Connie?

Offline eclipse74569

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Re: Khaliban Connie retexture
« Reply #79 on: September 21, 2007, 12:09:03 AM »
Uhm, if you're referring to the reason that the Miranda Class nearly took out the Constitution in TWOK, it's because Khan knew certain things about Starfleet, and specifically, the Enterprise herself...(I'm guessing even with the refit, the Constitution is still vulnerable in the same spots).  That's why he was able to do heavy damage to her :)
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric