Author Topic: Starfleet Generic Bridge Module (All Eras)  (Read 37050 times)

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #160 on: November 11, 2008, 09:12:11 AM »
I think they are already set up that way :P.

I just need to know what actual displays you guys want. I have the skeletons of the panels all set up and labelled, I just need to fill them up.

Offline Dawg81

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #161 on: November 13, 2008, 09:01:34 AM »
well would need tactical, mission ops, science I and II engineering, communications, damage control, enviromental not sure what else though

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #162 on: November 13, 2008, 09:09:46 AM »
Like I said, I have all that.

I just need 48 actual screens to work with. A lot of these will be generic okudagram text messages and sensor displays, but I want to give you guys a crack as to what to put ON them :D.

Offline JimmyB76

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #163 on: November 13, 2008, 09:57:31 AM »
anything pretty and flashy and cool looking, im guessing...  more specific, im kinda drawing a blank personally lol :P

Offline Hellsgate

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #164 on: November 16, 2008, 02:11:19 PM »
I'd love to see a TNG-Era (DS9 Relaunch Era) "generic" bridge, for RPG's & Fan Fic illustration.

Defiant-Class (Captain's Chair) with the usual Counselor / X.O. seats, with their own LCARS touch-surfaces/stations.

2 Side (Forward Facing Stations) a-la the Intrepid-Class.

Slightly Sunken Flight-Op's/Conn.

MSD blacked out for use with any freighter/transport, etc.


If At First You Don't Succeed, So Much For Skydiving.

Offline JimmyB76

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #165 on: November 16, 2008, 02:22:55 PM »
this isnt for new bridges built from scratch...  Barihawk is retexturing current bridges we have already...
and the one he is currently working on is a retexture for the FC Excelsior bridge (if you go back one page youll see where this thread is at this point)... 

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #166 on: November 16, 2008, 03:42:41 PM »
Like Jimmy said, I am simply a retexture artist. I already have two working projects right now. The latter of the two is about the era you are looking for but the models will not change.

I also dislike bridges where the XO just sits there :P. I make mine work for a living.

Torpedo423

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #167 on: November 19, 2008, 03:02:31 PM »
Just tryed out the early TNG bridge and i find it very useful for when im using a ship that doesnt have its own bridge, Nice work!  :D

Offline JimmyB76

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #168 on: November 19, 2008, 03:37:43 PM »
indeed - the more the merrier :)

firehawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #169 on: December 09, 2008, 06:28:31 PM »
well i done a generic one basedn the nebula bridge, replaced the MSD with various ICARS, (personally I always felt Nebulas would have bigger bridges..more like galaxy class ones)

Offline JimmyB76

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #170 on: December 09, 2008, 06:36:10 PM »
well i done a generic one basedn the nebula bridge, replaced the MSD with various ICARS, (personally I always felt Nebulas would have bigger bridges..more like galaxy class ones)
well thats good news - perhaps you should create a new thread about it, or submit it to BCFiles for everyone to enjoy...  :)

firehawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #171 on: December 09, 2008, 06:55:08 PM »
well i done a generic one basedn the nebula bridge, replaced the MSD with various ICARS, (personally I always felt Nebulas would have bigger bridges..more like galaxy class ones)
well thats good news - perhaps you should create a new thread about it, or submit it to BCFiles for everyone to enjoy...  :)

I would but no idea how to..long time since I modeed anything..plusi wajust messing about..i could sent a screenshot to show so you can decide if its even worth it

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #172 on: December 18, 2008, 10:36:12 AM »
Sorry for the long wait everyone. I've had a busy first semester at grad school so not much time to work on bridges.

Sorry for the low quality LCARS, I wanted an ingame screenshot and I caught it at a point where I hadn't replaced the LCARS in that particular animation sequence.

As you can see, I have finally given canon TMP RED ALERT screens! It seems a little dark, I am going to raise the brightness of the skeleton. The animation itself looks amazing ingame. Look forward to a bit more work on this bridge (ie finishing it). I will likely make some progress on a V2 of the Early TNG bridge with updated lightmaps and textures to go along with this.

(This is the Late TMP bridge, btw)

Offline Bones

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #173 on: December 19, 2008, 03:07:12 AM »
Great I like it :D are you still planning to mix LCARS with TMP displays ??? I loved that idea ;)

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #174 on: December 19, 2008, 07:53:35 AM »
Great I like it :D are you still planning to mix LCARS with TMP displays ??? I loved that idea ;)

We will see, although that's mostly the Early TNG bridge's view :D.

I am probably going to rebuild the control panels I have now. They look great up close but at the angle you see them they are extremely blurry. I am going to have to use some very fine lines to bring them back to focus. It won't be too bad :D.

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #175 on: January 16, 2009, 04:48:49 PM »
Update update update! Sorry for the long absences!

I am nearing completion on Early TNG Bridge V2!

What's new?

-All new lightmaps which transform the entire set into something gorgeous. Some of you claimed the first version was too dark. I agreed with you and here is the result. The set is still much darker than normal bridges but the light sources have been amplified. The bridge also looks good at red alert (no more hyper glowing rear wall!)
-Brand new original Red Alert textures that are much more...I hate to use the word...canon! Fully animated as well.


(edit: seems imageshack no longer works here, give me a few moments)

Offline JimmyB76

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #176 on: January 16, 2009, 05:20:14 PM »
looks great :D

quick thought - perhaps the area in the blue "trapezoid" could be filled in with something? it just seems like a blank space...
im not sure which tga that would be offhand...

Offline Barihawk

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #177 on: January 16, 2009, 05:22:29 PM »
It's the Sidewall tga, I just don't know what to put there, to be honest with you.

Offline JimmyB76

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #178 on: January 16, 2009, 05:25:08 PM »
maybe isolinear chips or something? 
just a space-filler, anyway...

Offline mckinneyc

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Re: Starfleet Generic Bridge Module (All Eras)
« Reply #179 on: January 17, 2009, 08:43:48 AM »
Great work, I love that engineering station, very impressive! 8)