Author Topic: Federation Damage FX - Update 12th May  (Read 5525 times)

Offline Jb06

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Federation Damage FX - Update 12th May
« on: December 31, 2007, 02:30:01 PM »
Ok this has only just been done in the last hour, and is certainly no were near completion. It was sort of a test to see if it would work I just wanted feedback before i proceed any further.

I've been sick to death in bc of the horrid damage fx ingame. we have stunning models, but the damage is just horrid to look at. So i've come up with an idea which as you see in this videos has been put into early action.

These damage fx will have decks with fully functioning red alert status, force fields going up and failing, sparks flying, fires burning, so this is the first time this has ever been attempted.

The one you see in the video only has 10 frames so thats why the force fields go up and down quick, but the final version will go upto 31 frames so  alot more detail can go into them an of course will be a lot slower. These will replace the nanofx original ones when releasedl

anyway check it out and tell me wot you all think.



~Jb06

JLS

Offline Shinzon

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Re: Federation Damage FX
« Reply #1 on: December 31, 2007, 02:33:13 PM »
wow that looks sweet, i like the force fields, although ya they are kinda fast right now :P

EDIT: just saw the red alert. This is definitely promising

Offline DL Forsaken

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Re: Federation Damage FX
« Reply #2 on: December 31, 2007, 02:34:25 PM »
Absolutely Stunning :D

Offline JimmyB76

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Re: Federation Damage FX
« Reply #3 on: December 31, 2007, 02:37:56 PM »
indeed - this is off to a great start!!  keep it goin! :)

intrepid90

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Re: Federation Damage FX
« Reply #4 on: December 31, 2007, 02:54:28 PM »
wow
great work here!
nice forcefields

Offline Nebula

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Re: Federation Damage FX
« Reply #5 on: December 31, 2007, 03:04:36 PM »
Nice!
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Offline Vortex

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Re: Federation Damage FX
« Reply #6 on: December 31, 2007, 06:47:49 PM »
SWEEEEEEEEEEEeeeeeeeeeeeeeeeeeeeeeeTTTTTTTTTT :D

Quetion:

If the bridge got breached, would the bridge of the ship actually be seen? Maybe with crew in there............. maybe with Saffi getting sucked out into space? :P

intrepid90

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Re: Federation Damage FX
« Reply #7 on: December 31, 2007, 06:58:55 PM »
there is a Nanofx mod on BCFiles I think where crewmen get sucked into space...

AndrewJ

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Re: Federation Damage FX
« Reply #8 on: January 01, 2008, 02:10:52 PM »
That is amazing work JB06.  8)

yanlou

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Re: Federation Damage FX
« Reply #9 on: January 01, 2008, 02:13:06 PM »
im looking foward to this mod  :)

Offline rengers

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Re: Federation Damage FX
« Reply #10 on: January 01, 2008, 02:15:49 PM »
wow,that is indeed very promising :D
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." - Albert Einstein (1879-1955)

Offline Jb06

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Re: Federation Damage FX
« Reply #11 on: January 01, 2008, 08:32:19 PM »
SWEEEEEEEEEEEeeeeeeeeeeeeeeeeeeeeeeTTTTTTTTTT :D

Quetion:

If the bridge got breached, would the bridge of the ship actually be seen? Maybe with crew in there............. maybe with Saffi getting sucked out into space? :P

Nope sorry, it doesnt define which part of the ship should show what, which would be cool but not gonna happen... yet lol

Ok ive now got 30 frames and the force fields fail a lot slower. I'll make a video in abit, but for now here's a screenie. Screenies jsut dont do these justice.

~Jb06

JLS

Offline Vanguard

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Re: Federation Damage FX
« Reply #12 on: January 01, 2008, 09:30:43 PM »
i feel sorry for that intrepid  :lol:

lovely work JB, now these ships are beginning to look real (damage wise )

looks very promising, keep it up!

Offline Billz

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Re: Federation Damage FX
« Reply #13 on: January 01, 2008, 10:40:11 PM »
Very cool.
Can't wait for 2014 to start.

Offline Shinzon

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Re: Federation Damage FX
« Reply #14 on: January 01, 2008, 11:34:49 PM »
indeed, although im looking forward to the video

Offline FekLeyr Targ

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Re: Federation Damage FX
« Reply #15 on: January 02, 2008, 05:01:57 AM »
year of hell ;)
As I said on msn, I'm looking forward to this mod.
TaH pagh, Tah be.

Offline Voyager16

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Re: Federation Damage FX
« Reply #16 on: January 02, 2008, 12:08:47 PM »
Great JB, really great! :D

Offline Firestar

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Re: Federation Damage FX
« Reply #17 on: January 02, 2008, 12:19:07 PM »
 :D :D :D :D :D I love it JB.  :deadimage

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yanlou

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Re: Federation Damage FX
« Reply #18 on: January 02, 2008, 04:47:32 PM »
will this become some sort of race specific damage mod?, it be wicked to have seperate damage textures for klingons, roms and the other races,

Offline WileyCoyote

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Re: Federation Damage FX
« Reply #19 on: January 02, 2008, 09:37:55 PM »
This will look nice with the Year of Hell Voyager. :)  Really good job.
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