Ok this has only just been done in the last hour, and is certainly no were near completion. It was sort of a test to see if it would work I just wanted feedback before i proceed any further.
I've been sick to death in bc of the horrid damage fx ingame. we have stunning models, but the damage is just horrid to look at. So i've come up with an idea which as you see in this videos has been put into early action.
These damage fx will have decks with fully functioning red alert status, force fields going up and failing, sparks flying, fires burning, so this is the first time this has ever been attempted.
The one you see in the video only has 10 frames so thats why the force fields go up and down quick, but the final version will go upto 31 frames so alot more detail can go into them an of course will be a lot slower. These will replace the nanofx original ones when releasedl
anyway check it out and tell me wot you all think.
~Jb06
JLS