Author Topic: WileyCoyote's WIPs - Continues to Lurk Around  (Read 587464 times)

Offline FarShot

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #760 on: March 20, 2009, 11:16:37 PM »
WOW  :shock:

Offline Raven Night

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #761 on: March 21, 2009, 01:02:19 AM »
She a real beauty Wiley. Nicely done :)

Offline Dalek

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #762 on: March 21, 2009, 08:46:16 AM »
Mucho bright blue to my eyez? :P I preferred the original ones, but again, its your ship. :D

I might add the fans in other JJConnies.

Hehe. I wonder who might be doing those...:P
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Offline Shadowknight1

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #763 on: March 21, 2009, 01:12:52 PM »
Woo.  Very nice Wiley.  While I liked the bussard texture in the previous version, this is pretty cool too :D

Other JJConnies?  Come on Wiley, I love em just as much as the next guy, but there've got to be more ships that can be made. :P

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Offline Dalek

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #764 on: March 21, 2009, 01:19:05 PM »
Maybe not neccesarily Wiley doing different Connies...maybe. :P

Just a question: Will the hardpoint be different to the one seen in the JJPrise v2? Just to add a little extra spice rather than a normal TMP hardpoint.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline WileyCoyote

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #765 on: March 21, 2009, 05:43:18 PM »
Quote
Will the hardpoint be different to the one seen in the JJPrise v2? Just to add a little extra spice rather than a normal TMP hardpoint.
Right now, it is using the JJprise v2 hardpoint as a temporary file.  I am going to change the phaser textures and torpedoes so it is more like the trailer/movie.  I might combine some sfx to be like a TOS/TMP hybrid.  For the bussards, I might create an optional texture for people who don't like the blue one.
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Offline Dalek

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #766 on: March 21, 2009, 05:49:21 PM »
Hey, Wiley, I'm going to send you a PM. I discovered something interesting.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Shadowknight1

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #767 on: March 21, 2009, 05:51:26 PM »
It'd sure be nice if they'd actually show the torpedoes in the trailers.  And some sound effects would be nice too.  Stupid secretive Paramount. :P

Good luck getting the HP right on this one Wiley! :D

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Offline WileyCoyote

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #768 on: March 21, 2009, 06:08:44 PM »
Quote
It'd sure be nice if they'd actually show the torpedoes in the trailers.
The closest thing to reference is the teaser pic of Star Trek D.A.C.  It shows blue torpedoes.
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Offline Darkthunder

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #769 on: March 21, 2009, 07:46:18 PM »
Blue torpedoes is canon to TOS as well. Basically looked like "blue blobs" when fired xD
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Offline Johnnymuffintop

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #770 on: March 21, 2009, 08:02:47 PM »
I like the "blue blob" look. Something a little like a shot of plasma looks much better than the TMP dot with swirling lines IMO.

Offline WileyCoyote

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #771 on: March 21, 2009, 08:26:12 PM »
Quote
I like the "blue blob" look. Something a little like a shot of plasma looks much better than the TMP dot with swirling lines IMO.
I kind of liked the TOS torpedoes that came with Phaser's TCMP.
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Offline Shadowknight1

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #772 on: March 21, 2009, 11:10:26 PM »
Of course, we'll know for sure in 48 days.  Well, for Americans anyways.  Most everyone else will get it first. :P

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Offline FourChan

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #773 on: March 22, 2009, 02:15:55 AM »
This ships awesome. I can't wait to try this version out. I hope this wont overwrite the other one :P

Offline Billz

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #774 on: March 22, 2009, 07:30:11 AM »
Wiley, check your PM inbox.  8)
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Offline MarkyD

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #775 on: March 22, 2009, 07:46:26 AM »
Nicely done mate looks great  8)

Offline WileyCoyote

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #776 on: March 25, 2009, 11:20:04 PM »
The ID4 (Independence Day) ships are ingame.  The troop transport was the first to be ingame, it has been slightly retextured, and loads fairly easily.  I really like that ship.  It turned out looking nice, but damages horribly.  Oh well. :)  Within the last few hours, I got the GINORMOUS :shock: city destroyer ingame......after waiting about 10 minutes for it to load up ingame.  It is the largest ship I have ever made and perhaps have ever seen in BC.  Both ships still need HPs.  Enjoy! :D
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Offline Shadowknight1

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #777 on: March 25, 2009, 11:26:59 PM »
 :shock: Holy sweet Jesus!!  Enterprise is beyond boned!

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Offline WileyCoyote

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #778 on: March 25, 2009, 11:29:35 PM »
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Holy sweet Jesus!!  Enterprise is beyond boned!
The primary weapon is already opened, and currently no fighter support.  I'll say the Enterprise has a good change of defeating this "new" enemy. :)
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Offline Shadowknight1

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Re: My WIPs - Texturing the Proto-Ambassador
« Reply #779 on: March 25, 2009, 11:57:17 PM »
Depending, naturally, on how close it is on firing its weapon.  Good luck HP'ing these monsters, as well as finding a place to upload these things when ready.

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