Author Topic: WileyCoyote's WIPs - Continues to Lurk Around  (Read 619241 times)

Offline DJ Curtis

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wow man, that's pretty nice.

Offline Phoenix Bondi

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wow man, that's pretty nice.

and that ladys and gentlemen was the WORLDS BIGGEST UNDERSTATEMENT lol

Offline Shadowknight1

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LOL I think you have just made Shadowknights day.

He made it a little more tolerable. ;)  *grumbles* Stupid work and stupid moving furniture around.

To Boldly Go...Again.

Offline thewallis

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Wow! Looks absaloutly awsome. Was well hoping you were gona make a more detailed version. One thing was on my mind tho. You should well make the viewscreen seethrough, so you can see the inside of the bridge. ( Like the scene where the camera pans out from the bridge, then around the ship. ) Just a thought. Awsome wrk budd.

Offline Kirk

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^too many polys that will go unnoticed

Offline CyAn1d3

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that is one SEXY beast! :D WAY better than the prior
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15

Offline MarkyD

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Very nice work mate.

Offline Billz

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More XI goodness for me to tear through with the JLSBorg Cube!  :D

'Cookie torpedoes, full spread!'.
Can't wait for 2014 to start.

Offline Aeries

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Cool stuff Wiley dude. ;]

too many polys that will go unnoticed

Unless you're me. xD

Offline Shadowknight1

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If Wiley were to do the bridge viewscreen like in the movie, it would only be a texture.  Though that would be cool.

Okay, now that I have time, I noticed two things about the aft nacelles.  The first is one that I think you're probably going to get to shortly, the "vents" on the insides of the nacelles.  The second is the "ball" in the inside of the nacelle cap is a little small.  Beyond that, I have to say she looks bloody brilliant.

EDIT: I'm not trying to be nitpicky, those are just things that popped out at me.  This version is fantastic and I'm sure you have a few more tricks to her before she's done.  :D  Have a cookie!

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Offline StarTrekMike

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I know the last version that wiley made did not damage very well (as he specified)...will this one damage better?

 Mike
I am constant as the northern star!

Offline Aeries

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I know the last version that wiley made did not damage very well (as he specified)

It wasn't a unified mesh. If this one is, then it'll damage much nicer.

Offline thewallis

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It would be awsum if wiley used a texture. As long as you could see the bridge. Ever since iv seen that scene from the film(and of course everyones work on this forum) its made me wana start modding. Sorry all for waffling on.

Offline bankruptstudios

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She is hot stuff!! A thought jest occurred to me. For a project latter you could do a different TMP/JJ Enterprise by flipping the nacelle pylons, butting the deflector back in the engineering hull, moving the neck forward and flatting the sides of the nacelles a little, but still keep the the basic look. Jest a thought.
 


AndrewJ

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Very nice work, as I have always believed MOAR POLYS!.. bring forth ze detail.

Offline WileyCoyote

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Quote
Very nice work, as I have always believed MOAR POLYS!.. bring forth ze detail.
Then you will not have a perfect ship working ingame, if it gets ingame with all of the detail. Sure it would be cool to see the bridge through the viewsrceen/window, but I will think about just making a texture for it anyways. It's a very small portion of the ship.

For the extra stuff to be added to the ship, it will be easy to do. nd for the ship taking damage, I'll probably give the ship to Limey for mesh cleanup.
Please visit my Deviantart page at www.trekmodeler.deviantart.com.

My website is up! Download my ships here: http://www.michaelwileyart.com

Offline CyAn1d3

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Very nice work, as I have always believed MOAR POLYS!.. bring forth ze detail.

not to mention those running "antique" rigs (like me) cant handle all that detail....
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15

Offline Shadowknight1

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Well Wiley, like I said, the only detail I noticed missing was the inner-facing vents on the nacelles, but I have faith that you know what you're doing.  I've loved each version of the JJPrise you've done and they've continued to get better. :)

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Offline WileyCoyote

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Quote
not to mention those running "antique" rigs (like me) cant handle all that detail....
It's mainly texture detail that lags gameplay. It's always good to include 2048-res, 1042-res, and an optional 512-res textures for ships. My personal goal is to keep all of my ships below the maximum of 30k polys. It takes practice to get it to a much lower amount.
Please visit my Deviantart page at www.trekmodeler.deviantart.com.

My website is up! Download my ships here: http://www.michaelwileyart.com

Offline WillDecker

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I am just curious about one thing: Will the intercoolers move when the ship goes to warp like in the move. But all in all I like how the model looks awesome  :dance