Author Topic: Baz1701 JJPrise Mark III  (Read 14709 times)

Offline baz1701

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Re: Baz1701 JJPrise Mark III
« Reply #60 on: March 22, 2009, 12:52:50 PM »
here is an evolution of my jjprises
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Offline Billz

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Re: Baz1701 JJPrise Mark III
« Reply #61 on: March 22, 2009, 01:30:14 PM »
You've come along way in such a short time baz.

I can envision you becoming one of the greats of BC modding, however much time is left in BC before it is completely abandonded for newer games.
Can't wait for 2014 to start.

Offline baz1701

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Re: Baz1701 JJPrise Mark III - in game
« Reply #62 on: March 22, 2009, 06:54:39 PM »
Ship now in game with all weapons aligned. just a few tweaks before I let her loose
Whatever knocks us back, can only make us stronger.

Offline baz1701

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Re: Baz1701 JJPrise Mark III - in game
« Reply #63 on: March 22, 2009, 07:50:37 PM »
well she does not take to well to quantum torps thats for sure!!!!
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Offline tannerwaterbury

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Re: Baz1701 JJPrise Mark III - in game
« Reply #64 on: March 22, 2009, 08:56:22 PM »
well she does not take to well to quantum torps thats for sure!!!!

Wow, Star Trek III reenactment?

Offline Villain

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Re: Baz1701 JJPrise Mark III
« Reply #65 on: March 23, 2009, 09:00:08 AM »
Damn Baz, looking at the improvements over each version, I have to agree that I can see you being one of the modding greats.


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline WileyCoyote

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Re: Baz1701 JJPrise Mark III
« Reply #66 on: March 23, 2009, 09:15:42 AM »
Quote
I have to agree that I can see you being one of the modding greats.
I agree.  If you can build something from scratch and put it ingame, you have great skill. :)
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Offline baz1701

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Re: Baz1701 JJPrise Mark III
« Reply #67 on: March 23, 2009, 10:30:08 AM »
Quote
I have to agree that I can see you being one of the modding greats.
I agree.  If you can build something from scratch and put it ingame, you have great skill. :)

Coming from you I take that as a great compliment. But I have to thanks you guys for pointing me in the right direction when I have become stuck.
Whatever knocks us back, can only make us stronger.

Offline baz1701

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Re: Baz1701 JJPrise Mark III
« Reply #68 on: March 30, 2009, 01:33:48 PM »


Having some fun with my jjprise
Whatever knocks us back, can only make us stronger.

Offline Dalek

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Re: Baz1701 JJPrise Mark III
« Reply #69 on: March 30, 2009, 01:44:48 PM »
Wonderful! I've uploaded a pic of my favourite bit! :D
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Shadowknight1

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Re: Baz1701 JJPrise Mark III
« Reply #70 on: March 30, 2009, 06:21:49 PM »
Neat vid there baz! :D  Cookie!

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Offline Billz

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Re: Baz1701 JJPrise Mark III
« Reply #71 on: March 30, 2009, 09:41:49 PM »
Those spot lights could've been done alot better. But I like how fast you work. Nice job.
Can't wait for 2014 to start.

Offline baz1701

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Re: Baz1701 JJPrise Mark III
« Reply #72 on: April 14, 2009, 09:34:01 AM »
Right this one is at the beta test phase, Dalek is already testing but would like 2 or 3 other testers to give it a whirl before I release.

PM me if you want to try her
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Offline MarkyD

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Re: Baz1701 JJPrise Mark III
« Reply #73 on: April 14, 2009, 11:12:28 AM »
oh she looks neat ingame  8)

Offline rengers

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Re: Baz1701 JJPrise Mark III
« Reply #74 on: April 14, 2009, 01:32:18 PM »
you made great improvements since your first version!

just one thing, you should increase the glows on the windows, impulse engines and deflector a bit,
there is just a light glow yet.

have a cookie for the great progress!
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Offline WileyCoyote

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Re: Baz1701 JJPrise Mark III
« Reply #75 on: April 14, 2009, 06:15:09 PM »
Also, for the registry, you can use the letter I instead of 1, because the 1's look like 7's.  I also see that you are making the good spotlights.  Good work. :)
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Offline baz1701

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Re: Baz1701 JJPrise Mark III - beta testers
« Reply #76 on: April 15, 2009, 04:00:25 AM »
I'm a bit suprised, I asked for 2 to 3 beta testers for this ship and I thought I'd get at least on PM from a volunteer. But nothing? guess the ship will have to be released warts and all.

I will look at Wiley and rengers texture sugestions.
Whatever knocks us back, can only make us stronger.

Offline baz1701

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Re: Baz1701 JJPrise Mark III
« Reply #77 on: April 15, 2009, 09:15:59 AM »
I have a couple of testers now, so thanks to them.

I have fixed the "1" on the reg. Not sure how to make the window brighter?
Whatever knocks us back, can only make us stronger.

Offline Shadowknight1

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Re: Baz1701 JJPrise Mark III
« Reply #78 on: April 15, 2009, 01:29:23 PM »
Quick suggestion, center that dorsal spot light.  It looks really odd.

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Offline baz1701

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Re: Baz1701 JJPrise Mark III
« Reply #79 on: April 15, 2009, 01:31:20 PM »
there is no spotlight on the dorsal?
Whatever knocks us back, can only make us stronger.