Author Topic: Strider Class for BC WIP - Phasers added 14.4.09!!  (Read 10603 times)

Offline Phoenix Bondi

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Re: Strider Class for BC WIP - NEW MESH WIP 3.4.09!!
« Reply #60 on: April 03, 2009, 02:11:26 AM »
ok after really taking a deep look at my model i found a few *MANY* faults that i really would not accept on my mesh, i wanted this to be my BEST mesh ever and there where lots of problems on it, and many vert's i didn't even need. COMPLETE waste of poly's. so i've started again and this time i've had a couple of angel's speaking in my ear.

Complete with 25 or more new skill's i have completely restarted the strider and personally feel this is the best one yet. probably could do better by the time i finish this one but at the moment i'm more than happy with this one, both of my savious are plsed with it so far too. now firstly i want to say a huge thank you to both Adonis and Marky D for all the time and trouble they've been through explaining things to me, in short 3d max modeling 101 lol. so with out my gabbling on for another 2 pages here is the new strider class (untextured and no smoothing groups as yet) i would like to add that as this is not a cannon ship i've added a few things and changed others. it's going to be a frigate NOT a scout as i think she should be more for attack than scouting, imagin a tmp defiant for example. also i've given her Aft torp's

Rear part of the Impulse housing: this i actually found patically hard till i broke it down in my head


This is the rear Trop launchers: Now i know in legacy it don't have them, but its my model and it's not a cannon ship so :P.


Just the basic look of the ship so far.


Just incase anyone wants a wireframe

Offline FourChan

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Re: Strider Class for BC WIP - NEW MESH WIP 3.4.09!!
« Reply #61 on: April 03, 2009, 02:23:46 AM »
Looks fantastic

Offline MarkyD

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Re: Strider Class for BC WIP - NEW MESH WIP 3.4.09!!
« Reply #62 on: April 04, 2009, 05:13:04 AM »
Mesh is taking shape mate, look's pretty clean, and unified..

oh.. try this for the front of the impulse dome thing...

Offline MarkyD

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Re: Strider Class for BC WIP - NEW MESH WIP 3.4.09!!
« Reply #63 on: April 04, 2009, 12:32:25 PM »
Trying to upload here due to your msn issue  8)

**edit**

sorry jimmy his msn is now fixed, thanks for ur patience  :)

Offline Phoenix Bondi

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Re: Strider Class for BC WIP - Weapon pod and bridge update 6.4.09!!
« Reply #64 on: April 07, 2009, 12:29:50 AM »
Hi guys, just an update. its me bday today and decided i wanted to get stuck into this and a bottle of JD. *im going out on sat before any one say why am i not partying*

Here is an update of the strider first off the fwd torp launchers


and here is one of the bridge


Offline FourChan

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Re: Strider Class for BC WIP - Weapon pod and bridge update 6.4.09!!
« Reply #65 on: April 07, 2009, 01:26:26 AM »
Nice, this was always my favorite little ship.

Offline MarkyD

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Re: Strider Class for BC WIP - Weapon pod and bridge update 6.4.09!!
« Reply #66 on: April 07, 2009, 07:02:48 AM »
Looks good, slight mesh error around the bridge, torps look great.

Offline Dalek

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Re: Strider Class for BC WIP - Weapon pod and bridge update 6.4.09!!
« Reply #67 on: April 07, 2009, 07:04:57 AM »
Looks wonderful! Can't wait to HP this little beauty.

And happy B'day. :D
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Offline Aeries

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Re: Strider Class for BC WIP - Weapon pod and bridge update 6.4.09!!
« Reply #68 on: April 07, 2009, 01:48:53 PM »
Happy B-day little dude!! :D Like the progress so far. :]

Offline gdata

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Re: Strider Class for BC WIP - Weapon pod and bridge update 6.4.09!!
« Reply #69 on: April 07, 2009, 03:31:47 PM »
Hm...imo those launchers don't fit. The parts connecting it with the saucer should be thinner and in a smaller angle. Maybe only the half of the current angle. Hm...that's hard to explain. Do you get what I mean? Otherwise I'll make a drawing.
Apart from that these renders look really good.

Offline Phoenix Bondi

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Re: Strider Class for BC WIP - Weapon pod and bridge update 6.4.09!!
« Reply #70 on: April 08, 2009, 01:43:35 AM »
i think i do, but i wanted it to look more tuff as i'm ditching the SCOUT crap and making her a frigate,

Offline Phoenix Bondi

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Re: Strider Class for BC WIP - Main mesh complete 8.4.09!!
« Reply #71 on: April 08, 2009, 04:52:42 PM »
ok guys heres an update for you, the MAIN mesh is finished now time for updates/detale shes holding steady at 6500 polys im going to go for max of 9k least then she'll work in bc and legacy :D hope u like her



Offline rengers

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Re: Strider Class for BC WIP - Weapon pod and bridge update 6.4.09!!
« Reply #72 on: April 08, 2009, 05:30:56 PM »
looks very nice, can't wait to see textures on her :D
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Offline MarkyD

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Re: Strider Class for BC WIP - Weapon pod and bridge update 6.4.09!!
« Reply #73 on: April 08, 2009, 06:25:12 PM »
Good job, its really coming together  8)

Offline Phoenix Bondi

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Re: Strider Class for BC WIP - Weapon pod and bridge update 6.4.09!!
« Reply #74 on: April 13, 2009, 01:56:05 AM »
ok people, i think she's ready to be textured now, more or less...sent her to marky D for final say to see if i need to do more work on her...

anyway, now just so u guys can see the final product


Note the detale on the impulse housing

Offline szekeres2008

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Re: Strider Class for BC WIP - MESH COMPLETE *i hope* update 13.4.09!!
« Reply #75 on: April 13, 2009, 04:56:09 AM »
Nice ship!

Offline Villain

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Re: Strider Class for BC WIP - MESH COMPLETE *i hope* update 13.4.09!!
« Reply #76 on: April 13, 2009, 06:07:34 AM »
Great work, was a little unsure of the design at first but it's turned out brilliant. Have a cookie.


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Offline MarkyD

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Re: Strider Class for BC WIP - MESH COMPLETE *i hope* update 13.4.09!!
« Reply #77 on: April 13, 2009, 06:13:00 AM »
Looks great mate, been busy this weekend, so I will take a look at her at lunch time, but to be honest im sure its gonna be sweet, as ur meshing is getting to a very good standard now mate, so top notch single unified yummy meshyness  :P

Offline Billz

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Re: Strider Class for BC WIP - MESH COMPLETE *i hope* update 13.4.09!!
« Reply #78 on: April 13, 2009, 06:17:59 AM »
So this ship doesn't have phasers then, lol?

Otherwise, its looking excellent.
Can't wait for 2014 to start.

Offline Darkthunder

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Re: Strider Class for BC WIP - MESH COMPLETE *i hope* update 13.4.09!!
« Reply #79 on: April 13, 2009, 08:58:43 AM »
So this ship doesn't have phasers then, lol?

Otherwise, its looking excellent.

Modelled phasers ALWAYS look better. If the polycount can support modelled phasers, i'd suggest adding them.
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