Author Topic: Game freeze  (Read 8673 times)

Offline Billz

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Game freeze
« on: April 11, 2009, 09:01:57 PM »
For some reason, whenever this ship (http://bridgecommander.filefront.com/file/Luna_Class;98591) takes even a single hit from my weapons, in which ever ship I am using, my game instantly freezes.

I have no idea why since I have damage effects turned off in the BC config and since because its a low poly port from Armada 2.

Also, after a while with playing with the non-NEM version of this ship (http://bridgecommander.filefront.com/file/_Aehlla_Class_Romulan_Scout_Ship;84368), I get a C++ error.  :? Explain that one because I am at a loss.

Its very confusing.
Can't wait for 2014 to start.

Offline MLeo

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Re: Game freeze
« Reply #1 on: April 12, 2009, 10:06:29 AM »
For the Luna problem:
Please run in Windowed mode and see if there is a popup (debug console) when the hit occurs.

About the Aehlla problem, could you describe what it was that you were doing?
I currently can't remember any C++ error during a battle.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline Billz

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Re: Game freeze
« Reply #2 on: April 12, 2009, 02:41:44 PM »
For the Luna problem:
Please run in Windowed mode and see if there is a popup (debug console) when the hit occurs.

About the Aehlla problem, could you describe what it was that you were doing?
I currently can't remember any C++ error during a battle.

U.S.S. Titan Problem

I have just tried running BC in Windowed mode.
I don't get a debug console pop up when a single hit is taken. The game still freezes.

Aehlla Problem
The C++ error only pops up half the time during warp. In Windowed, a debug console pops up. Heres a screenshot of the debug pop-up. I've always been able to warp to the Arctaurus (sp?) map set before so I have no idea why this is happening now. Sometimes, I get the C++ error when warping to Arctaurus (sp?) with any ship, other times, the game freezes just after I press 'warp' in Kiska's menu.
Summary:
Seems there isn't a problem with the Aehlla at all then. I am still stumped as to the problems with the U.S.S. Titan and the Arctaurus error though.
Can't wait for 2014 to start.

Offline MLeo

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Re: Game freeze
« Reply #3 on: April 12, 2009, 05:31:15 PM »
The Arctaurus error is a simple coding mistake, please attach the file mentioned (scripts/Systems/...) I can fix it.

About the Luna, you don't happen to know the projectile (type/name) that hit you?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline Billz

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Re: Game freeze
« Reply #4 on: April 12, 2009, 07:22:31 PM »
PYs attached.

And with the Luna, all standard types of weapons (torpedoes, phasers and pulse weapons) cause my game to freeze when they hit the U.S.S. Titan.
Can't wait for 2014 to start.

Offline MLeo

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Re: Game freeze
« Reply #5 on: April 12, 2009, 07:40:01 PM »
BC should like this a great deal more.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline MLeo

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Re: Game freeze
« Reply #6 on: April 12, 2009, 07:40:39 PM »
Does the freeze also happen if you load the luna as an ally ship and then fire on it?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline Billz

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Re: Game freeze
« Reply #7 on: April 12, 2009, 08:00:50 PM »
Does the freeze also happen if you load the luna as an ally ship and then fire on it?

No, which is very strange to me.

Arcturus works now by the way. Thanks for fixing that script. I have no idea how a syntax error ended up in that script as that planetary system never had any issues before.
Can't wait for 2014 to start.

Offline MLeo

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Re: Game freeze
« Reply #8 on: April 12, 2009, 08:14:51 PM »
What types of Tech script do you have installed?

There aren't any Foundation Technologies defined (when I downloaded it anyway), nor ATP or what I think is called "Future Tech", did you add that later on?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline Billz

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Re: Game freeze
« Reply #9 on: April 12, 2009, 08:24:18 PM »
I didn't install ATP in this installation this time. I have FTech installed and Future Technologies Addition 2.0 installed.

During game installations, I always make sure all my script-based downloaded mods are installed first before moving onto planetary systems, ships, bridges and uniforms for my crew.

I only ever used ATP before as it had a script which allowed all planetary systems to be added to the systems list during quickbattle. Once I figured out how to do that myself in LoadNanoFX.py, before reinstalling BC after it had gotten completely wiped from my harddrive in May last year, it made ATP redundent so I deleted ATP when reinstalling all my downloaded mods.
Can't wait for 2014 to start.

Offline MLeo

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Re: Game freeze
« Reply #10 on: April 12, 2009, 08:25:48 PM »
That wasn't exactly what I meant, did you add (or changed) anything to the ship itself?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline Billz

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Re: Game freeze
« Reply #11 on: April 12, 2009, 08:30:59 PM »
That wasn't exactly what I meant, did you add (or changed) anything to the ship itself?

Only a customized plugin based on established knowledge of the ship, with multivectral shields set at 70 and customized warp speeds. But I do this with all my other ships, excluding ship packs, and never once experienced a problem like this before.
Can't wait for 2014 to start.

Offline MLeo

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Re: Game freeze
« Reply #12 on: April 13, 2009, 05:42:44 AM »
Could you attach your new plugin?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline Billz

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Re: Game freeze
« Reply #13 on: April 13, 2009, 06:09:05 AM »
Here. It was made using BCUT v1.2.
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Offline MLeo

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Re: Game freeze
« Reply #14 on: April 13, 2009, 06:25:57 AM »
Could you install the attached console logger?
Put it in scripts/Custom/Autoload.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline Billz

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Re: Game freeze
« Reply #15 on: April 13, 2009, 07:39:32 AM »
Could you install the attached console logger?
Put it in scripts/Custom/Autoload.

Log attached.
Can't wait for 2014 to start.

Offline MLeo

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Re: Game freeze
« Reply #16 on: April 13, 2009, 08:12:49 AM »
Is the log from after the freeze happens?

And the log should end with: "_output.log" with in front of it the current date and start time (of the log tracking).
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline Billz

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Re: Game freeze
« Reply #17 on: April 13, 2009, 08:52:01 AM »
Is the log from after the freeze happens?

And the log should end with: "_output.log" with in front of it the current date and start time (of the log tracking).

Yep. Its from after the game crashes. I had to save the log as a txt file becuse BCCentral doesn't allow .log format files to be uploaded. The original log file name is '20090413_124154_output'.
Can't wait for 2014 to start.

Offline MLeo

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Re: Game freeze
« Reply #18 on: April 13, 2009, 11:11:36 AM »
Does it still happen when you disable the Multivectral Shielding?
I know, it shouldn't matter at all, but you can't be too sure.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline Billz

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Re: Game freeze
« Reply #19 on: April 13, 2009, 09:23:09 PM »
Does it still happen when you disable the Multivectral Shielding?
I know, it shouldn't matter at all, but you can't be too sure.

I have disabled multivectral shielding in the plugin and there now appears to be no more problems with this ship.

I don't understand why this problem came up with multivectral shielding enabled on the U.S.S. Titan though.
Can't wait for 2014 to start.