Author Topic: Baz1701 WIP's - Semi retired.  (Read 450043 times)

Offline Killallewoks

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Re: Baz1701 WIP's
« Reply #2700 on: February 15, 2011, 05:12:01 PM »
 :drool: nuff said.

Offline Shadowknight1

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Re: Baz1701 WIP's
« Reply #2701 on: February 15, 2011, 06:53:27 PM »
My god...it's full of win.

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Offline baz1701

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Re: Baz1701 WIP's
« Reply #2702 on: February 17, 2011, 06:14:38 AM »
Not much to show at the moment. But it is a start
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Offline 007bashir

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Re: Baz1701 WIP's
« Reply #2703 on: February 17, 2011, 06:23:00 AM »
Hey baz thats a great idea. Its really time for a new miranda. But this torpedo-pod not a bit to big?

Offline Nihilus

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Re: Baz1701 WIP's
« Reply #2704 on: February 17, 2011, 11:34:53 AM »
Not much to show at the moment. But it is a start

haha... I had a feeling  :D

Questions: Are you going to release your ships in one big awesome TMP pack?  And do you plan to make the other Miranda Variants like the Saratoga and Bozeman?

Offline JimmyB76

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Re: Baz1701 WIP's
« Reply #2705 on: February 17, 2011, 12:27:39 PM »
Hey baz thats a great idea. Its really time for a new miranda.
definitely agreed...  a nice shiny new TNG-style one would be super-sweet as well :D :P

Offline captainkirk1

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Re: Baz1701 WIP's
« Reply #2706 on: February 17, 2011, 01:09:00 PM »
@ Baz1701: The refit Enterprises and Miranda class looks absolutely great!!! Will there be a pack like you did before for each movie or a pack for the Constitution class with MVAM (deflector is powered down, warp engines light up when going to warp), I was wondering about the delta signs and lines on each side, will it look like the ones on Wiley Coyote's Enterprise? Too many questions I know. Just curious, if not no biggie. One other question, when will these be available on BC files?

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2707 on: February 18, 2011, 04:11:12 AM »
wow lots of questions. Ok I'll try and answer them.

1, torp pod from the mk1 unreleased miranda so watch this space.
2, Not planning of a TMP pack just individual class downloads or the file sizes get large.
3, The plan is these will be released as SFR&D projects.
4, The connie is working in game with it's own HP but I'm having trouble with the MVAM features.
5, Each release will have seveal vessels in (constellation pack will have Stargazer and Hathaway for example). Not sure at this stage if the Miranda pack will include a Soyuz variant. See how it goes.
6, Connie will not include a battle damaged version as I suck of damage textures.
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #2708 on: February 18, 2011, 09:03:44 AM »
Starting to shape up a little.
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Offline Villain

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Re: Baz1701 WIP's
« Reply #2709 on: February 18, 2011, 09:31:23 AM »
Looking sharp, mate!  :thumbsup:

As for damage textures... Can you not simply use some creative procedurals? Mixing a few fractals and "Smoke" style ones you can come up with some really interesting stuff.

I can provide an example of what I mean, if you'd like.


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Offline baz1701

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Re: Baz1701 WIP's
« Reply #2710 on: February 18, 2011, 10:05:11 AM »
If you could it is one area I'm definatly lacking.
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #2711 on: February 18, 2011, 11:48:51 AM »
for phoenixfett D7 Reference
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Offline nicholson

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Re: Baz1701 WIP's
« Reply #2712 on: February 18, 2011, 12:57:31 PM »
The body of the Miranda looks too long. could be an optical illusion with the bar missing.

Offline Bren

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Re: Baz1701 WIP's
« Reply #2713 on: February 18, 2011, 01:03:47 PM »
I was thinking the same thing. We'll have to wait for the bar and see. Lovely detail work, Baz.

Did you switch to a different renderer or something? Lately all your wip pics look much more "Solid" than they used to, I like :P
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #2714 on: February 18, 2011, 01:05:38 PM »
The aft section is correct scale truxt me.

Also Mark and wiley showed how to improve my renders so that is why they look better.
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Offline Phoenix Bondi

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Re: Baz1701 WIP's
« Reply #2715 on: February 18, 2011, 01:30:30 PM »
for phoenixfett D7 Reference

thanks mate, helped alot, BUT still screwed having LOT's of issues with it, so im just going to go wth it for now and work around till the end :D

Offline Lionus

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Re: Baz1701 WIP's
« Reply #2716 on: February 18, 2011, 03:31:05 PM »
Baz, the testing of the Constellation revealed that the nacelle damage is iffy.. as in pieces disappear instead of damaging.
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My love
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I know
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Love,
Strange love a star woman teaches.
I know
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His star trek
Will go on forever.
But tell him
While he wanders his starry sea
Remember, remember me."

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2717 on: February 18, 2011, 04:20:47 PM »
yeah not sure how to fix that.

It is a solid part so not a case of not unifidy.
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #2718 on: February 19, 2011, 05:07:09 PM »
Will started the underside next.
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Offline Captain_D

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Re: Baz1701 WIP's
« Reply #2719 on: February 20, 2011, 02:03:26 PM »
Nice job all around so far.

Nice touch with the detail on the top saucer sections above the shuttle bays. :thumbsup: