Author Topic: Baz1701 WIP's - Semi retired.  (Read 450132 times)

Offline Killallewoks

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Re: Baz1701 WIP's
« Reply #2760 on: February 27, 2011, 07:13:30 AM »
Im loving the new ships comming out certainly some the best BC has ever had. Keep up the remarkable work!  :dance

Offline Lionus

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Re: Baz1701 WIP's
« Reply #2761 on: February 27, 2011, 08:12:56 AM »
yes I sent it with the 1024 textures.

Hm.. I wonder if it's hardware related then..
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #2762 on: February 28, 2011, 09:45:43 AM »
A little more Miranda
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Offline Villain

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Re: Baz1701 WIP's
« Reply #2763 on: February 28, 2011, 10:09:47 AM »
Gorgeous, mate! Keep up the excellent work, and have a cookie.

I am curious what settings you use when rendering, though. Very professional.


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #2764 on: February 28, 2011, 10:16:36 AM »
bare in mind I'm using max. So this is the default scanline render engine.

Add a skylight to the scene (set to 1 on its own or less if using a omni light as a light source)

In the render settings turn on light tracer and away you go.
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Offline Villain

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Re: Baz1701 WIP's
« Reply #2765 on: February 28, 2011, 10:18:35 AM »
Definitely going to have to experiment with similar in Lightwave. Thanks!


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2766 on: March 01, 2011, 06:34:02 PM »
OK small update.
The connie shuttle bay door issues are sorted.

And with Tiqhud's help the connie now launches and retrives shuttles.

Tomorrow I'll build a TMP shuttle to suit and get it out to the beta team.

Whatever knocks us back, can only make us stronger.

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2767 on: March 02, 2011, 08:56:06 AM »
Here is the shuttle will texture it tonight.
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Offline Villain

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Re: Baz1701 WIP's
« Reply #2768 on: March 02, 2011, 09:17:24 AM »
VERY nice, mate! Looks a lot better than the one I had made a while ago!  :thumbsup: Can't wait to see the texture.


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline tiqhud

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Re: Baz1701 WIP's
« Reply #2769 on: March 02, 2011, 10:32:41 AM »
OK small update.
The connie shuttle bay door issues are sorted.

And with Tiqhud's help the connie now launches and retrives shuttles.

Tomorrow I'll build a TMP shuttle to suit and get it out to the beta team.


Uss Sovereign , did BCUT [handy tool], very nice shuttle BTW
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
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Offline nicholson

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Re: Baz1701 WIP's
« Reply #2770 on: March 02, 2011, 01:19:24 PM »
the side look a bit, err . . . . . wobbly.

Could equally be my eyes!

Offline ACES_HIGH

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Re: Baz1701 WIP's
« Reply #2771 on: March 02, 2011, 03:28:02 PM »
AWESOME!

are you thinking of building the warp sled too?

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2772 on: March 03, 2011, 10:27:32 AM »
I'd have to no to the warp sled for this version.

It will be part of the connie download and not released as a seperate mod. To be honest it will not me overly detailed so I would not consider worth its own release.

I may build a decent one in the future but no plans as yet for this.
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Offline masteraccount

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Re: Baz1701 WIP's
« Reply #2773 on: March 03, 2011, 11:27:33 PM »
I can't wait to download the Connie Refit and the Reliant.

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2774 on: March 04, 2011, 08:35:34 AM »
Here is the shuttle texture so far.
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Offline tiqhud

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Re: Baz1701 WIP's
« Reply #2775 on: March 04, 2011, 11:04:34 AM »
OH, that's nice
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2776 on: March 04, 2011, 05:18:17 PM »
shuttle done
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Offline 007bashir

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Re: Baz1701 WIP's
« Reply #2777 on: March 04, 2011, 05:54:18 PM »
looks good, but inst it a bit too much pink? Or is that just your render probrities?

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2778 on: March 04, 2011, 05:56:33 PM »
it is actually that colour
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Offline Phoenix Bondi

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Re: Baz1701 WIP's
« Reply #2779 on: March 04, 2011, 06:02:28 PM »
it is actually that colour


u pulling our leg??