Author Topic: WIP of TheUnknown - The Akula (mk II)  (Read 117193 times)

Offline JimmyB76

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Re: WIP of TheUnknown - Kessok Pack Completed
« Reply #580 on: December 23, 2010, 09:30:53 AM »
ya i gotta say - those are the best looking kessok ships i think i have ever seen in all of bc's history - well done!  :D
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Offline moed

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Re: WIP of TheUnknown - Kessok Pack Completed
« Reply #581 on: December 23, 2010, 12:06:17 PM »
Truly outstanding job!

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Offline X_TheUnknown_X

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Re: WIP of TheUnknown - Kessok Pack Completed
« Reply #582 on: December 24, 2010, 09:39:31 AM »
Thanks for all the kind words, everyone  :D . The ships are off on their way to BCFiles now, all I can do is wait and hope I don't need to sumbit a patch  :doh: .

Offline Captain_D

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Re: WIP of TheUnknown - Kessok Pack Completed
« Reply #583 on: December 29, 2010, 02:18:51 AM »
A success to be sure. One of the best (and needed) mods I've seen in awhile.

Awesome job X_TheUnknown_X.  :thumbsup:

Offline Nexxus21

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Re: WIP of TheUnknown - Kessok Pack Completed
« Reply #584 on: December 29, 2010, 09:12:37 AM »
I am pleased to see the Kessok get a work over this pack is exceptional and compliments the Kessok base nicely. In my opinion a lot of focus has been placed on the major powers Federation Klingon Romulan Dominion and Cardassian more needs to be placed on minor powers or lesser known races/species. Job well done cheers!  :drink2:
If we value the pursuit of knowledge, we must be free to follow wherever that search may lead us...-Adlai E. Stevenson Jr.

Offline X_TheUnknown_X

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Re: WIP of TheUnknown - Kessok Pack Completed
« Reply #585 on: January 09, 2011, 07:58:54 AM »
It seems the Kessok Ship Pack has just been put up as file of the week on BCFiles  :dance ! I post now, really to show off a little render of the Kessok Light I completed over the last few days, and while I'm here give a hint at my next project: :poke:
It will probably be a remake of something I've done before, but always thought I could have done much better with. Although I'm not certain which of the ideas I will actually attempt, yet (yes, I'm considering more than one at this time). While I'm definately not even starting it until later on this month, if I'm still undecided by then, maybe I'll decide from consenus...

Offline King Class Scout

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Re: WIP of TheUnknown - Kessok Pack Completed
« Reply #586 on: January 09, 2011, 09:01:56 AM »
well, I'll tell you right now you have to redress all your older Kessok with your newer textures.  plus I'd like the Carrier to actually BE a carrier, but I think I can pull that off myself.

only one other Scratch model has been made for the Kessok, and it's a Kitbash that looks like an insect.  i gather the author assumed the kessok were insectoid.
http://bridgecommander.filefront.com/file/Kessok_Assault;28973
this is in severe need of a retex, and would make an excellent dominion ship as well.  however, i believe the author is in the "touch it and i KILL you" group (no permissions ever)  Jimmy can clarify this, of course, and so could Sovereign.
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Offline FarShot

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Re: WIP of TheUnknown - Kessok Pack Completed
« Reply #587 on: January 09, 2011, 12:12:59 PM »
I may have said this already, but I think this would make an excellent Kessok ship:

Offline Starforce2

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Re: WIP of TheUnknown - Kessok Pack Completed
« Reply #588 on: January 09, 2011, 06:30:54 PM »
that's a mobile shipyard, but what is being built inside it defenetly appears kessok.
I just realised something. I've released over 300 fully modded ships for bridge commander. Bow to your master :D
Read my mod blog!
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Offline King Class Scout

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Re: WIP of TheUnknown - Kessok Pack Completed
« Reply #589 on: January 10, 2011, 08:18:36 AM »
hmm...that may not just make a Kessok, that may BE a kessok.  I wonder if the STO creators had something up their sleeves?
OS novel fan

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best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline X_TheUnknown_X

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Re: WIP of TheUnknown - Kessok Pack Completed
« Reply #590 on: January 10, 2011, 03:37:02 PM »
well, I'll tell you right now you have to redress all your older Kessok with your newer textures.
I may have said this already, but I think this would make an excellent Kessok ship:
No, no no; you're putting more ideas into my head now  :smack: . KCS is right though, the Kessok destroyer could do with a new set of textures - even a new model. And the same with FarShot, that ship off the STO picture would make a good destroyer... Well, looks like I've got 2011 sorted then  ;) .
About that STO ship; the shape could pass as Kessok, but I'm inclined to think they had the Dominion in mind when they designed it.

Offline X_TheUnknown_X

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Re: WIP of TheUnknown - Spacedock v2.0
« Reply #591 on: January 22, 2011, 05:34:28 PM »
It is time, I think, to announce my latest project for Bridge Commander - another attempt at a model I created not that long ago. Something that could have, nay should have been better. What is it? It's massive, two Enterprises were stolen from it, Admrial Leiu lives in it; yes it's a rebuild of the Federation Spacedock. This time, I'm making it the right way, the way I should've done it before.

I've spent hours in an exhaustive search of the internet finding as many referance images of the Stardock as I could - which, it turns out, are not that many. It seems that, after filming the effects for ST:III, ILM pretty much destroyed the model of the station; so the only images are from the two films it was featured in, and approximated blueprints based on the film model. I also have a CGI-quality model produced by Raul Mamoru on TrekMeshes.ch, which I will be referancing a lot from.

So far, I've got the basic exterior shape laid out, and I will be continuing to add details when I have enough spare time. This time around, I'm setting myself a more generous limit of 15k polys (as opposed to the measly 7.5k of the previous attempt) - and I'm only going to texture a quater of the station (the rest can be mirrored), so I can increase the texture space two-fold. So then, here is my current work thus far:

Offline Nihilus

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Re: WIP of TheUnknown - Spacedock v2.0
« Reply #592 on: January 22, 2011, 06:14:15 PM »
It is time, I think, to announce my latest project for Bridge Commander - another attempt at a model I created not that long ago. Something that could have, nay should have been better. What is it? It's massive, two Enterprises were stolen from it, Admrial Leiu lives in it; yes it's a rebuild of the Federation Spacedock. This time, I'm making it the right way, the way I should've done it before.

I've spent hours in an exhaustive search of the internet finding as many referance images of the Stardock as I could - which, it turns out, are not that many. It seems that, after filming the effects for ST:III, ILM pretty much destroyed the model of the station; so the only images are from the two films it was featured in, and approximated blueprints based on the film model. I also have a CGI-quality model produced by Raul Mamoru on TrekMeshes.ch, which I will be referancing a lot from.

So far, I've got the basic exterior shape laid out, and I will be continuing to add details when I have enough spare time. This time around, I'm setting myself a more generous limit of 15k polys (as opposed to the measly 7.5k of the previous attempt) - and I'm only going to texture a quater of the station (the rest can be mirrored), so I can increase the texture space two-fold. So then, here is my current work thus far:

Oh. My. GAWD! :eek

It's funny that you post this now because I had mentioned on Baz's page the other day that with the Awesome TMP ships coming out it would be sweet to get a newer Spacedock.  And here you have answered my prayers lol.  I don't know if this is the same Spacedock you're using as a reference, but this one comes from scifi-meshes.com created by Mr. Wilde and it's pretty epic.

http://www.scifi-meshes.com/forums/showthread.php?76997-Spacedock

Memory Alpha has some pretty good HD screen shots taken from the Star Trek Blu-ray set also.  But from what you've posted there I'd say you're on a pretty good start  :D

http://memory-alpha.org/wiki/Earth_Spacedock

Offline Shadowknight1

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Re: WIP of TheUnknown - Spacedock v2.0
« Reply #593 on: January 22, 2011, 10:03:01 PM »
Yay!  New spacedock!  Again! lol :yay:

To Boldly Go...Again.

Offline Starforce2

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Re: WIP of TheUnknown - Spacedock v2.0
« Reply #594 on: January 22, 2011, 10:06:44 PM »
that looks excelent. I wouldn't worry about poly..it's like your going to have dozens of these on the map at once.
I just realised something. I've released over 300 fully modded ships for bridge commander. Bow to your master :D
Read my mod blog!
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Offline Captain_D

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Re: WIP of TheUnknown - Spacedock v2.0
« Reply #595 on: January 23, 2011, 06:01:29 AM »
Well you are off to a great start, though I still am a fan of your first attempt.

 Actually have it in my modded install as replacement of the stock. Even with the glitches with proper docking, I still love the thing, so this will be icing on the cake to be sure.

Can't fault anyone on trying to achieve,,, perfection.  :assimilate

Offline X_TheUnknown_X

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Re: WIP of TheUnknown - Spacedock v2.0
« Reply #596 on: January 23, 2011, 07:56:58 AM »
... though I still am a fan of your first attempt.
That's a point you and I must disagree on. Looking back, I think my first attempt was awful  :banghead: - I cut too many corners and decided "that'll do" far too many times. The interior was all wrong and texturing was not clear enough, to start with. Hopefully, with the experience I've gained from the last Kessok project (which seems to have been a success) I can create a much better model this time around.  :angel

It's funny that you post this now because I had mentioned on Baz's page the other day that with the Awesome TMP ships coming out it would be sweet to get a newer Spacedock.  And here you have answered my prayers lol.  I don't know if this is the same Spacedock you're using as a reference, but this one comes from scifi-meshes.com created by Mr. Wilde and it's pretty epic.
Actually, it was Mr Wilde's thread that got me wanting to try this again. When I saw the quality and level of detail in his model, I decided that I would love to produce something like that for BC. I'll probably referance parts of his model in mine as well. Also, after posting the starting images on my thread yesterday, I saw your comment on Baz's page and thought: "I've made the right choice here".  ;)

Offline Nihilus

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Re: WIP of TheUnknown - Spacedock v2.0
« Reply #597 on: January 23, 2011, 09:42:43 PM »
Well I definitely look forward to this one for sure.  Can't wait to see more.

Offline Lurok91

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Re: WIP of TheUnknown - Spacedock v2.0
« Reply #598 on: January 24, 2011, 11:08:04 AM »
Looking forward to this also as my retexture/remodel of stock - though an improvement - no substitute for canon model  :)    Are you going to include any static drydock ships (like Excelsior?).   And possibly animated doors?   Still working on method with USS Sovereign to have ships trigger door open on approach.

Offline baz1701

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Re: WIP of TheUnknown - Spacedock v2.0
« Reply #599 on: January 24, 2011, 11:40:12 AM »
Nice little pic I found doing my own research. But since you are doing it I can stick it back to bottom of my list
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