Author Topic: New BC mod and mod team: Aftermath  (Read 84497 times)

Offline Maxloef

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Re: New BC mod and mod team: Aftermath
« Reply #400 on: March 07, 2010, 11:17:32 AM »
no talaxians, more organ stealing aliens and a race who puts you in a historicaly inacurate museum ;)

Offline Bones

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Re: New BC mod and mod team: Aftermath
« Reply #401 on: March 07, 2010, 12:41:09 PM »
lol I remember how funny it was to fire torpedo barrage from that monster :

Offline Toa_Kaita

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Re: New BC mod and mod team: Aftermath
« Reply #402 on: March 08, 2010, 11:33:22 AM »
I am SERIOUSLY loving the Warship Voyager. Nice work!

Offline Maxloef

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Re: New BC mod and mod team: Aftermath
« Reply #403 on: March 11, 2010, 09:13:38 AM »
Finaly got my borg cube working the way i wanted it :D

also has a new model

Offline Bones

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Re: New BC mod and mod team: Aftermath
« Reply #404 on: March 11, 2010, 09:27:05 AM »
Epic... cookied :)

Offline Psyco Diver

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Re: New BC mod and mod team: Aftermath
« Reply #405 on: March 11, 2010, 11:05:08 AM »
Finaly got my borg cube working the way i wanted it :D

also has a new model

Oh wow my computer just shutter just by the picture. I need to start upgrading my computer cause all these new mods are starting to overwelm it

Offline CyAn1d3

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Re: New BC mod and mod team: Aftermath
« Reply #406 on: March 11, 2010, 11:29:52 AM »
Finaly got my borg cube working the way i wanted it :D

also has a new model


 :eek you have my respect on the textures for that beast.... that hull pattern is the WORST pain in the arse ive ever done
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15

Offline Maxloef

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Re: New BC mod and mod team: Aftermath
« Reply #407 on: March 12, 2010, 04:21:26 AM »
This is a shot of a battle with the locutus cube, its the wolf 359 cube in strength and so far ive only won ONE battle against this, all the other times my fleet was decimated....

it took 25 ships from the late tng era, including 2 sovereigns only of wich 1 survived (me) and the other TWO ships that survived were 1 out of 3 akiras and a excelsior (odd isnt it?)

so, be prepared for a chalange when this baby gets to your game...its multitargeting and it holds u in tractorbeams too!

well enjoy xD

Offline jonathansparta

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Re: New BC mod and mod team: Aftermath
« Reply #408 on: March 12, 2010, 08:15:16 PM »
that cube looks killer good job

Offline Maxloef

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Re: New BC mod and mod team: Aftermath
« Reply #409 on: March 15, 2010, 11:53:00 AM »
Quick Pack release coming in a second.

Federation:
- Galaxy Class
- Galaxy Class Refit
- Venture Class
- Nebula Class
- Phoenix Class
- Melbourne Class
- Korolev Class
- Intrepid Class

Misc:
- Updated Hardpoints for ships
- New Torpedo's

New Torpedo's readout:
- Photon Type 6: Fast, Low turn and tracking, medium damage
- Photon Type 5: Slow, Hight turn and tracking, Heavy damage
- Photon Type 8: Medium Speed, Slow turn, Medium tracking, Light Damage
- Photon Type 9: Medium Speed, Medium Turn, Medium track, Medium Damage


Offline CptBenSisko

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Re: New BC mod and mod team: Aftermath
« Reply #410 on: March 15, 2010, 01:00:35 PM »
are we gettin updated models with this pack?

Offline Maxloef

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Re: New BC mod and mod team: Aftermath
« Reply #411 on: March 17, 2010, 07:02:18 AM »
that cube looks killer good job

Yes it will, the Nebula's and Galaxy's have updated models and HP's

The Nebula's have been reclassified as cruisers.

The weapons pod nebula, will now have 16 aditional torpedo tubes, these extra 8 forward and aft tubes however have a reload time of 45 seconds instead of 25.

The Phoenix has 6 forward and 2 aft torpedoes

and the Melbourne 4 forward and 2 aft

The intrepid is now armed with Type 6 Photon Torpedoes

Offline CptBenSisko

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Re: New BC mod and mod team: Aftermath
« Reply #412 on: March 17, 2010, 09:29:43 AM »
psyched up!! Can't wait for this!!

Offline deadthunder2_0

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Re: New BC mod and mod team: Aftermath
« Reply #413 on: March 17, 2010, 09:30:10 AM »
Will you fix the tactical display?
Support the Post TNG Ship Pack

Tech, Nonstop, General- Modders Of Steel,
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Offline Maxloef

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Re: New BC mod and mod team: Aftermath
« Reply #414 on: March 17, 2010, 08:00:40 PM »
Reddragons publicly released saber, enhanced by me :)


Offline Bones

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Re: New BC mod and mod team: Aftermath
« Reply #415 on: March 18, 2010, 02:38:45 AM »
would look much better if you would desaturate and brighten up the hull also some panneling outlines would make it much cooler
P.S. you're missing shuttlebays in front of command module (dunno if 'saucer section' applies to this ship's main hull :P )

Offline Maxloef

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Re: New BC mod and mod team: Aftermath
« Reply #416 on: March 18, 2010, 03:52:48 AM »
well on drex files it doenst show any shuttlebays, but i guess i can add them

(http://drexfiles.wordpress.com/2009/06/10/sabre-class/)

Offline Bones

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Re: New BC mod and mod team: Aftermath
« Reply #417 on: March 18, 2010, 04:32:53 AM »

Offline Maxloef

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Re: New BC mod and mod team: Aftermath
« Reply #418 on: March 18, 2010, 08:59:25 AM »
http://www.stexcalibur.com/index.php?option=com_content&view=article&id=72:sabre-class&catid=14:ships&Itemid=31 ;) this one looks closer to what it should look like ;)

dude, that link i sent you is the ACTUAL saber from the series/first contact...is as acurate as it gets...

Offline Villain

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Re: New BC mod and mod team: Aftermath
« Reply #419 on: March 18, 2010, 09:07:04 AM »
The Saber was actually intended to be a background craft, hence why the textures on it are lower quality than say the Akira, which was used a fair lot more. This also explains the lack of textured on shuttlebay doors. That IS the shuttlebay though, so wouldn't it make sense to put it in? Also, if you're going for compleete canon, I would suggest you slap/texture on the darker raised hull section onto the shuttlebay rim, but it still looks pretty close aside from those two details.


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.