Author Topic: Shield Color  (Read 1046 times)

Offline Anew9

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Shield Color
« on: January 19, 2010, 06:37:52 PM »
I recently downloaded DJ Curtis's galaxy class pack and noticed that the shields were purple. How can I change this? I would like to revert them back to stock.

Offline King Class Scout

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Re: Shield Color
« Reply #1 on: January 19, 2010, 07:18:55 PM »
the shield color is set in the hardpoints, and is independent of even Nano FX.  having some of DJ's ships, I notice that he usually sets his sheilds to white (rather than the light blue that is usual).

let me double check with this.

I have made up a "highly conspicuous shield" skin for testing shield colors while hardpointing my own ships
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Offline Morgan

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Re: Shield Color
« Reply #2 on: January 19, 2010, 07:23:35 PM »
Open the DJ Galaxy hardpoint and scroll down to the shield generator.  Look for a this line:

ShieldGeneratorShieldGlowColor.SetRGBA(0.392157, 0.392157, 1.000000, 0.466667)

You'll need to change those numbers. The easiest way to do this is to open a stock hardpoint, we'll use the Akira as an example. Copy those numbers from the Akira's shield generator and paste them in the DJ Galaxy hardpoint. Save and quit. You should be all set. Remember to ALWAYS make backups in case you screw up.

Offline deadthunder2_0

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Re: Shield Color
« Reply #3 on: January 19, 2010, 07:31:40 PM »
or use mpe, open the hp in mpe and go to the shield generator and change the color to a blue
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Offline King Class Scout

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Re: Shield Color
« Reply #4 on: January 19, 2010, 07:40:19 PM »
I've had a look myself.  the numbers posted by nero are the ones that go with all the ships, and I believe ARE the proper color. 
Edit: the default color is a bright light blue.  however, the one DJ provided with this pack is a little bit purple
"ShieldGeneratorShieldGlowColor.SetRGBA(0.203922, 0.631373, 1.000000, 0.466667)" is the setting for the default BC sheild color for federation ships.
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Offline tiqhud

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Re: Shield Color
« Reply #5 on: January 20, 2010, 08:02:40 AM »
By editting the Hardpoint in MPE, it is Less Likely to cause a problem.

You can very easily delet a , or a ) or {  and BC will not like it [so either use MPE or be very Very careful , like make a backup before you start.
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