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Sdk And Seperate Hardpoints.
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Topic: Sdk And Seperate Hardpoints. (Read 1790 times)
CyAn1d3
MacDill Shipyards Design Team
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Sdk And Seperate Hardpoints.
«
on:
April 18, 2010, 11:15:43 PM »
So When I Go To Do The MK2s hardpoint, i have 3 maps to swap out to make 3 individual ships,NX, Sovereign A, and the Philadelphia, is there a way to have 3 seperate hardpoints with differences as well?
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Cy - 1-12-15
ACES_HIGH
BCC Roleplay Game Narrator
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Re: Sdk And Seperate Hardpoints.
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Reply #1 on:
April 19, 2010, 01:00:53 AM »
yeah, that's easy. you need to make a separate plugin for each registry anyway, just direct each one to a it's own file in scripts/ships and set each one with a different hardpoint.
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CyAn1d3
MacDill Shipyards Design Team
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Re: Sdk And Seperate Hardpoints.
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Reply #2 on:
April 19, 2010, 01:35:34 PM »
So I Would Make The Plugins With The Hps, Then Use The Sdk To Swap Out The Maps After The Plugins Are Made? Ok. Sounds Simple
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Cy - 1-12-15
JimmyB76
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Re: Sdk And Seperate Hardpoints.
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Reply #3 on:
April 19, 2010, 04:38:02 PM »
what Aces is saying, is you need a script for each ship that goes in scripts/ships...
as well as plugins for the ships either in one script, or separate, in scripts/custom/ships...
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CyAn1d3
MacDill Shipyards Design Team
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Re: Sdk And Seperate Hardpoints.
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Reply #4 on:
April 19, 2010, 05:35:47 PM »
Ok, Now I Get It, Thanks Guys
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I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15
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Sdk And Seperate Hardpoints.