Author Topic: fursWiPs: TMP Enterprise  (Read 19981 times)

Offline MarkyD

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Re: fursWiPs: Executor
« Reply #40 on: June 11, 2010, 12:48:01 PM »
I agree with the above,

.. a little OTT on the glows and not alligned.. like the omni lights need to be brought closer to the engine housing.that said

model looks great  :thumbsup:

Offline Lionus

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Re: fursWiPs: Executor
« Reply #41 on: June 11, 2010, 01:03:39 PM »
Indeed. Lord Vader will be pleased.
Star Trek Quad-nacelle fanboy Extraordinaire

StarFleet Research and Development Crash Test Dummie/Test pilot

"Beyond the rim of the star-light
My love
Is wand'ring in star-flight
I know
He'll find in star-clustered reaches
Love,
Strange love a star woman teaches.
I know
His journey ends never
His star trek
Will go on forever.
But tell him
While he wanders his starry sea
Remember, remember me."

Offline furswift

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Re: fursWiPs: Executor
« Reply #42 on: June 17, 2010, 09:59:10 AM »
I finished texturing the Executor. I wasn't sure if the community wanted me to change the glows from the engines :P, so I did it anyway. I've toned them down and repositioned them, and did a lot of refining. Right now, the model stands at 45K polys, but it only has one texture sheet at 2048. It will be released with a 1024 as a default. It also has two 10X10 textures of solid color, which will be negligible in terms of the model's weight, but made my life about a million times easier.

Oh, and the next time I say something stupid like, "This will be a breeze to texture.", somebody please reach through my monitor and punch me in the face. Hard.

Offline 1DeadlySAMURAI

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Re: fursWiPs: Executor
« Reply #43 on: June 17, 2010, 10:48:58 AM »
Oh, that is just pure fu****g win. You need a cookie.

Offline Lurok91

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Re: fursWiPs: Executor
« Reply #44 on: June 17, 2010, 11:12:47 AM »
10/10 *cookie*

(btw, is/was a B/Lakota variant of your Excelsior ever considered  :))

Offline metalnick

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Re: fursWiPs: Executor
« Reply #45 on: June 17, 2010, 11:41:24 AM »
Have a cookie for the Dark Side.
Nothing Is True. Everything Is Permitted....

Offline Toa_Kaita

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Re: fursWiPs: Executor
« Reply #46 on: June 17, 2010, 12:02:30 PM »
For your second mod looking so gorgeous, you get a cookie.

Offline Lionus

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Re: fursWiPs: Executor
« Reply #47 on: June 17, 2010, 02:00:24 PM »
I'll beta it!  :kiss: :dance :bow: :yay:
Star Trek Quad-nacelle fanboy Extraordinaire

StarFleet Research and Development Crash Test Dummie/Test pilot

"Beyond the rim of the star-light
My love
Is wand'ring in star-flight
I know
He'll find in star-clustered reaches
Love,
Strange love a star woman teaches.
I know
His journey ends never
His star trek
Will go on forever.
But tell him
While he wanders his starry sea
Remember, remember me."

Offline Kirk

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Re: fursWiPs: Executor
« Reply #48 on: June 17, 2010, 02:13:10 PM »
The baked in glows still don't look right. They start too soon, sometimes even behind the engine, and shouldn't be quite so intense. If you're using Max, I'd recommend downloading Cebas' plugin FinalRender. It allows you to add a light which uses your mesh and textures to emit light. It can have some very nice and realistic results.

Offline Locke

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Re: fursWiPs: Executor
« Reply #49 on: June 17, 2010, 04:59:41 PM »
The baked in glows still don't look right. They start too soon, sometimes even behind the engine, and shouldn't be quite so intense. If you're using Max, I'd recommend downloading Cebas' plugin FinalRender. It allows you to add a light which uses your mesh and textures to emit light. It can have some very nice and realistic results.

Isn't that system like $1000?  The only website I found that has it is here.

Offline EDD_7

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Re: fursWiPs: Executor
« Reply #50 on: June 17, 2010, 05:34:23 PM »
WOW thats nice  :thumbsup:  :thumbsup: i don't have enough post to give you a cookie. So i owe you 2 at the moment  :P

Offline Shadowknight1

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Re: fursWiPs: Executor
« Reply #51 on: June 17, 2010, 06:28:54 PM »
That is epic.

*The Imperial March begins playing in the background*

To Boldly Go...Again.

Offline Bren

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Re: fursWiPs: Executor
« Reply #52 on: June 18, 2010, 04:29:51 PM »
I have a feeling the nif conversion is going to rob this mesh of none of it's beauty! Fantastic job! :thumbsup:
"The sky calls to us, if we do not destroy ourselves, we will, one day, venture to the stars." - Carl Sagan

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Offline starship

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Re: fursWiPs: Executor
« Reply #53 on: June 22, 2010, 07:22:35 PM »
Fantastic modelling job Andrew! About textures and effects, i believe the red glow is to much intense yet. ;)

Offline Billz

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Re: fursWiPs: Executor
« Reply #54 on: June 22, 2010, 08:11:22 PM »
It might be a good idea to dial down the red glows a little, but otherwise, it looks grand. Nice job!
Can't wait for 2014 to start.

Offline metalnick

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Re: fursWiPs: Executor
« Reply #55 on: June 23, 2010, 02:33:55 PM »
I've seen some pretty cool SW meshes over at www.scifi3d.com and was wondering why any of these have not been ported to BC yet? AFAIK they have a free use policy and you can never have too many ships, right?  :idk:
Nothing Is True. Everything Is Permitted....

Offline Bren

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Re: fursWiPs: Executor
« Reply #56 on: June 23, 2010, 03:51:50 PM »
At a glance, polycount is the issue there. They're art models, with polycounts of hundreds of thousands, about ten times the range for a BC model.
"The sky calls to us, if we do not destroy ourselves, we will, one day, venture to the stars." - Carl Sagan

Klingon Academy now works on XP/Vista/Win 7 thanks to one dude's patches, click here for details. I highly recommend it!

Offline Billz

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Re: fursWiPs: Executor
« Reply #57 on: June 23, 2010, 04:13:07 PM »
At a glance, polycount is the issue there. They're art models, with polycounts of hundreds of thousands, about ten times the range for a BC model.

And also, I suspect that is far more gratifying to know that a model you built yourself is put into a game which you and loads of other people love, instead of taking the "easy" option (relative to the situation at hand of course, lol) of cutting down and porting other ships.

Its the same as in real life. When you build something without your own two hands, it is a feeling of accomplishment.
Can't wait for 2014 to start.

Offline Bren

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Re: fursWiPs: Executor
« Reply #58 on: June 23, 2010, 04:18:54 PM »
Yes, I was going to say that too.

***ON TOPIC***

I'm going to get 8 of these ships, arrange them in a circle and make SSD Pie!
"The sky calls to us, if we do not destroy ourselves, we will, one day, venture to the stars." - Carl Sagan

Klingon Academy now works on XP/Vista/Win 7 thanks to one dude's patches, click here for details. I highly recommend it!

Offline Billz

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Re: fursWiPs: Executor
« Reply #59 on: June 23, 2010, 04:28:06 PM »
Yes, I was going to say that too.

***ON TOPIC***

I'm going to get 8 of these ships, arrange them in a circle and make SSD Pie!

That would be a great idea for a POTD. :D
Can't wait for 2014 to start.