Author Topic: Core Gold - BPCore v2  (Read 26797 times)

Offline LJ

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Re: Core Gold - BPCore v2
« Reply #60 on: April 05, 2007, 01:25:48 PM »
i have it - there is nothing special in my console

Offline crazyhid

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Re: Core Gold - BPCore v2
« Reply #61 on: April 05, 2007, 01:53:11 PM »
how do i a test, i know i press ` then type in a word but i cant remeber what it was testmode?

Offline JimmyB76

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Offline crazyhid

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Re: Core Gold - BPCore v2
« Reply #63 on: April 05, 2007, 02:38:41 PM »
thx u i forgot how to do the hole test thing lol ok there u go, i hope it helps, i couldnt see much wrong eithier... i think it may just be a prob that mite not be able to be fixed

Offline Mark

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Re: Core Gold - BPCore v2
« Reply #64 on: April 05, 2007, 06:17:41 PM »
managed to recreate the error, nothing in console that is relevant, this is what i did:

  • Installed BC
  • Installed patch 1.1
  • Installed Foundation
  • Installed bpcore (current release)
  • Installed Intrepid Bridge (i was testing a new animation filter)
  • Installed BPCore Gold

The error occurs on all third party bridges.

Offline MLeo

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Re: Core Gold - BPCore v2
« Reply #65 on: April 09, 2007, 06:56:41 AM »
I think I fixed it.
Somewhere along the line a faulty Bridge Fix (old thing, included in all but the oldest bridges) was introduced.
And you guys simply had the bad luck of recieving it.

I think Mark will put out a new package with it fixed soon, but before that, here's the fix for the faulty file.
Yeah, don't worry if it appears to be exactly the same as the old one, since there is only 1 character wrong.
It goes to scripts/Custom/Autoload, see if that works.

Or atleast, I would, but as you have read (you have, haven't you?) in the announcement, attachments don't work yet.
So here is how to fix it.

First, back up the following file (just a copy and change the extension to something like bck or org, or you could copy it to somewhere other than Autoload or Custom): scripts/Custom/Autoload/000-Fixes20030221.py
Now, open up the file (not the backup), I suppose Notepad will, do but remember to change the file type to All Types, and make sure the extension of the file is py). And scroll to the bottom of it.
You will see this line:
Code: [Select]
if int(Foundation.version[0:8]) > 20030221:Change the greater than sign into a lesser than sign (change the > to a <).
That's it.


Btw, the result is:
Code: [Select]
if int(Foundation.version[0:8]) < 20030221:


The other issue was with the Intrepid, that the animations didn't work.
Go to data/Animations/ and rename the intrepid directory to bp this is case sensitive.


I'll post this in the Intrepid thread as well.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline FekLeyr Targ

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Re: Core Gold - BPCore v2
« Reply #66 on: April 09, 2007, 08:35:50 AM »
my 000-Fixes20030221.py file has the < already. And I've also renamed Intrepid into BP. No effect to the crew floating problem.
TaH pagh, Tah be.

Offline MLeo

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Re: Core Gold - BPCore v2
« Reply #67 on: April 09, 2007, 11:13:51 AM »
Well, that most definitly was the problem for the install Mark described (yes, I've reproduced it that way as well).
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline Mark

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Re: Core Gold - BPCore v2
« Reply #68 on: April 09, 2007, 11:20:09 AM »
fraid you will have to wait till i get home next weekend before we can put out the new beta.

Offline MLeo

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Re: Core Gold - BPCore v2
« Reply #69 on: April 09, 2007, 07:23:42 PM »
I see that Avatars and attachments work again.
Here is the fixed file I promised.
I hope this will make it work for you FekLeyr Targ, since this single change made it work for me (and it was wrong anyway) on the install without NanoFX where it didn't work before.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline FekLeyr Targ

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Re: Core Gold - BPCore v2
« Reply #70 on: April 14, 2007, 04:09:44 PM »
Sorry, but still no effect. The only one who is on some bridges on the correct position is Felix.
PS: Kobayashi Maru Pimped is on my BC installation. And the surrendermutator files of 0.9 are still there (because I want still have the chance to surrender and give the same chance to my friends, neutrals and enemies). And the full ATP3 is also there.
TaH pagh, Tah be.

Offline MLeo

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Re: Core Gold - BPCore v2
« Reply #71 on: April 14, 2007, 05:53:45 PM »
Could you rar (or ace or preferably 7zip) your scripts directory (without NanoFX or ATP3) and send it to me?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline FekLeyr Targ

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Re: Core Gold - BPCore v2
« Reply #72 on: April 15, 2007, 08:02:10 AM »
Could you rar (or ace or preferably 7zip) your scripts directory (without NanoFX or ATP3) and send it to me?

On it's way.
TaH pagh, Tah be.

Offline JimmyB76

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Re: Core Gold - BPCore v2
« Reply #73 on: April 15, 2007, 09:44:13 AM »
PS: Kobayashi Maru Pimped is on my BC installation. And the full ATP3 is also there.
KM comes with FTech - why would you also need ATP3?

Offline MLeo

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Re: Core Gold - BPCore v2
« Reply #74 on: April 15, 2007, 09:48:39 AM »
KM comes with FTech - why would you also need ATP3?
I suppose because some parts haven't been completly ported yet.

But having ATP3 shouldn't matter at all.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline Mark

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Re: Core Gold - BPCore v2
« Reply #75 on: April 15, 2007, 11:33:40 AM »
i will release an updated beta tonight, when ive eaten :P

Offline FekLeyr Targ

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Re: Core Gold - BPCore v2
« Reply #76 on: April 15, 2007, 01:03:19 PM »
KM comes with FTech - why would you also need ATP3?

Because it's optional for some mods. I've tried to implent the FTech versions of the ATP functions on some ships, where ATP is optional, but no effect. But the Breen Drainer immumity works.
But let us come back ontopic.
TaH pagh, Tah be.

Offline MLeo

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Re: Core Gold - BPCore v2
« Reply #77 on: April 15, 2007, 02:38:52 PM »
Because it's optional for some mods. I've tried to implent the FTech versions of the ATP functions on some ships, where ATP is optional, but no effect. But the Breen Drainer immumity works.
But let us come back ontopic.
Speaking of which, I still haven't gotten it.

You sure you send it to the right e-mail address?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline Mark

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Re: Core Gold - BPCore v2
« Reply #78 on: April 15, 2007, 03:00:47 PM »
here goes guys, lemme know if this fixes it.

http://www.mdward.f2s.com/BridgePluginCore.rar

Offline FekLeyr Targ

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Re: Core Gold - BPCore v2
« Reply #79 on: April 16, 2007, 10:47:40 AM »
Speaking of which, I still haven't gotten it.

You sure you send it to the right e-mail address?

@Mleo: Yes, I am. And the file size is around 37.8 mb.
@Mark: I'm testing the new beta soon.
PS: @Mleo: If you got the file, can you also look at the ImpFighterIon.py, please?Then this weapon got fired, the game crashes. I've tried to make it to a disabler. Can you show me what I've done wrong?
TaH pagh, Tah be.