Author Topic: TWOK bridge - Release xmas 2010  (Read 57050 times)

Offline baz1701

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Re: TWOK bridge - Betas closed
« Reply #120 on: November 29, 2010, 04:09:31 AM »
Oka list of what has changed.

Modeled seams inbetween the wall panals. And remapped for better textures.
realigned the roof beams, and rebuilt the roof dome and the center ball.
deleted all but one "roof speaker", textured, cloned and realigned.
added consoles and extigishers to lift door ways.
replaced blocky hand rails with smoother curves.
retexture wall, roof and weapons console to be darker shade of grey (with a hint of blue) to match twok screen cap.
texture new parts.

Things I'd like to do is replace the damage control screen made up with screen caps.

Also looking at the TSFS the bridge I'd go for would be on that has burnt walls and displays reading "This station is under computer control". And loose the extras, move brex to the nav seat, saffi standing next to captains chair, felix to communinications and lose miguel.


Also depending on how good my display texturing goes there will 2 variants released shortly after, Reliant and Grisson.
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Offline Bones

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Re: TWOK bridge - Betas closed
« Reply #121 on: November 29, 2010, 10:07:21 AM »
Bad news lads ...

it seems I've lost my ST4 display textures ... I'm sure I saw them somewhere in my docs tho, I'll keep looking.

Here's the missing damage control display (the one directly over keypads)
http://dl.dropbox.com/u/3658970/damage%20control%202.bmp

about those ST3 displays, do you want me to make those when Enterprise was stolen by Kirk or from the docking scene ???

Offline baz1701

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Re: TWOK bridge - Betas closed
« Reply #122 on: November 29, 2010, 10:15:57 AM »
The stealing the enterprise version.

The pre-theft bridge was just the post battle twok bridge so pointless repeating it.


Edit Opps forgot to say your a star for the damage control update. cookie.
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Offline Bones

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Re: TWOK bridge - Betas closed
« Reply #123 on: November 29, 2010, 10:25:40 AM »
Thank's mate ;) I figured out I couldn't live with the fact I left a milestone in BC bridge modding project without proper displays :P

Offline baz1701

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Re: TWOK bridge - Betas closed
« Reply #124 on: November 29, 2010, 10:46:18 AM »
Indeed it is a shame since these textures having been used on several versions of this bridge without actually making it into a released mod.

This one is on course for a christmas release, hopefully a fititng retirement present from you BC career.
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Offline Bones

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Re: TWOK bridge - Betas closed
« Reply #125 on: November 29, 2010, 12:19:52 PM »
ST3 displays are ready
http://dl.dropbox.com/u/3658970/TSFS%20PACK.rar

in the meantime I'm gonna look for those ST4 displays

Offline baz1701

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Re: TWOK bridge - Betas closed
« Reply #126 on: November 29, 2010, 01:39:24 PM »
They look fab mate. just 2 questions.

where does the ship status display go this was not in the twok pack? and the should the automated screens read "this station is under computer control".

any way damage control texture updated :D
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Offline Bones

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Re: TWOK bridge - Betas closed
« Reply #127 on: November 29, 2010, 01:48:58 PM »
what occured to me is why they didn't actually put line like THIS STATION IS UNDER COMPUTER CONTROL, instead they put THIS STATION UNDER COMPUTER CONTROL (no IS) makes no sense to me but that's how it was in TFSF HD edition.
http://movies.trekcore.com/gallery/albums/tsfshd/tsfshd1038.jpg
notice screen on the left.

ship status ? it's probably all that's left from ST4 displays :( I've pasted it there accidentaly so simply ignore it ;)

I'm now gonna dig through every TMP bridge projects threads in search for any example pic of any ST4 screen I've probably posted ...

Ok, I've found a set of 9 different circular screens for ST4 bridge as well as a complete set for Comm station... better than nothing ;)

Offline baz1701

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Re: TWOK bridge - Betas closed
« Reply #128 on: November 29, 2010, 02:28:30 PM »
Ok, I have converted the science station to TSFS.
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Offline Bones

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Re: TWOK bridge - Betas closed
« Reply #129 on: November 29, 2010, 07:42:24 PM »
Looking good ;) here's some ST4 stuff, I hope I'll make it before OCR2010 :D

That's two complete stations so far, comm and engineering, damage console part 2 will be next as well as some weapons bay screens and aux console behind the capn's chair ;)

Offline JimmyB76

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Re: TWOK bridge - Betas closed
« Reply #130 on: November 29, 2010, 08:10:09 PM »
 :yay:
yay Bones!

see how much BC needs you to not retire???  :P

Offline Bren

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Re: TWOK bridge - Betas closed
« Reply #131 on: November 29, 2010, 08:22:15 PM »
Bones, I'm a native English speaker, so I can't give you the grammatical terms for what it is, but leaving out the "is" is a more formal, more militaristic way of saying it. It gives the impression of it being an official statement, a matter of procedure or regulation... You'd see it on safety signs and such.

I did an english course a few months ago, and I should know what it's called, but I can't remember.

It IS correct English, anyway ;)
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Offline Shadowknight1

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Re: TWOK bridge - Betas closed
« Reply #132 on: November 29, 2010, 11:14:39 PM »
:yay:
yay Bones!

see how much BC needs you to not retire???  :P

lol, what he said.  Seriously, this bridge is looking tops you guys.

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Offline baz1701

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Re: TWOK bridge - Betas closed
« Reply #133 on: November 30, 2010, 08:46:07 AM »
The TSFS conversion well under way
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Offline Joshmaul

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Re: TWOK bridge - Betas closed
« Reply #134 on: November 30, 2010, 10:13:37 AM »
Very nice - now I can fly around with Wiley's ST3 Enterprise with the real bridge. Cookied, sah. :D

Are you looking at having the ceiling dome go white on red alert? (And was that TSFS only? Because I don't remember that in TWOK. It bathed the bridge red, but that was it.)
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Offline Nexxus21

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Re: TWOK bridge - Betas closed
« Reply #135 on: November 30, 2010, 11:08:13 AM »
This is coming along quite nicely and I love the attention that is being put into it. I am definitely looking forward to the the finished product; have a cookie on me...
If we value the pursuit of knowledge, we must be free to follow wherever that search may lead us...-Adlai E. Stevenson Jr.

Offline Bones

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Re: TWOK bridge - Betas closed
« Reply #136 on: November 30, 2010, 11:47:07 AM »
Nice, tho I think the bridge needs to be a tad more beige instead of teal/grey, also I might take a look on those walls, I could put some new damage to it ;)

Offline baz1701

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Re: TWOK bridge - Betas closed
« Reply #137 on: November 30, 2010, 12:01:53 PM »
well here is the wall map template with the stations maked out
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Offline Bones

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Re: TWOK bridge - Betas closed
« Reply #138 on: November 30, 2010, 12:20:51 PM »
Ok, it's a map plan ? I'll try to play with gradients so I might achieve defferent lighting on several places.

Offline Picky

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Re: TWOK bridge - Betas closed
« Reply #139 on: November 30, 2010, 02:31:48 PM »
Really a lot of compliments :D ! About the walls, I agree with Bones: in my opinion they should be a little more beige, they were grey in TMP.