Author Topic: Charleston Class Bridge, Generations Bridge Re-work  (Read 4991 times)

Offline CDR_Daxian

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Charleston Class Bridge, Generations Bridge Re-work
« on: December 13, 2010, 11:32:47 PM »
the Charleston class is my favorite ship that i can call up on bcfiles, so i made a bridge (retexture) for it.

I did a lot of work re-designing the LCARS (I used a SOV/EXCAL mix) and re-textured the doors, chairs, floor, turbolifts, running lights, alert status panels, and still working on it.

this took the better part of three weeks

no reflections though

i'll have screenshots shortly

it's a lot of  :banghead: work for me since i'm only a beginnner.
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Offline Bones

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #1 on: December 14, 2010, 05:09:48 AM »
I'm looking forward to see the results ;)

No reflections needed, they are afterall fake reflections that remain static when you move and that kinda ruins thole effect for me :P

I's always good to see new bridges ;)

Offline JimmyB76

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #2 on: December 14, 2010, 07:35:07 AM »
in the future, it might be best to hold off until you have screenshots ready before creating a new thread, but we'll let it slide this time lol j/k :P

Offline Vedic

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #3 on: December 14, 2010, 06:23:25 PM »
use the print screen button, then open up paint, save in there (as a png) then upload them as an attachment on here.

Offline JimmyB76

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #4 on: December 14, 2010, 06:27:36 PM »
save as jpeg plz :)

Offline CDR_Daxian

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #5 on: December 14, 2010, 06:42:35 PM »
thanks for the how to

here they are.
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Offline Vedic

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #6 on: December 14, 2010, 06:46:51 PM »
thanks for the how to

here they are.

No problem. On your bridge, It kinda just looks like an slightly altered Galaxy, if the page i read about this class is it official description, then this isn't a very Admiraly Bridge. But nice job never less.

Offline CDR_Daxian

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #7 on: December 14, 2010, 06:49:39 PM »
 :hithead:

I found a problem with the sideconsole display LCARS

attempting to correct it.
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Offline JimmyB76

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #8 on: December 14, 2010, 06:52:09 PM »
*thread cleared*

Offline CDR_Daxian

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #9 on: December 14, 2010, 09:50:24 PM »
fixed a number of bugs in the texutures :yay: :dance :funny :woot:

now here's a number of screenshots on the updated version

(after a lot of :bitch: :banghead: with my computer over the format)

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Offline Vedic

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #10 on: December 14, 2010, 11:31:02 PM »
I can see Star Fleet ASD, getting an angry letting for un-comfy seats.

Offline Lurok91

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #11 on: December 15, 2010, 12:32:48 AM »
Not bad if your first retexture   :).  Can see you've been trying new things, which is always good.   

I assume those aren't ingame shots as no crew?   Are all the screnshots taken at red alert state or green alert?  Bridge should look different in both.   

Offline CDR_Daxian

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #12 on: December 15, 2010, 09:04:35 AM »
they're taken from model property editor, which makes the redalert panels light up, but the status panels stay at green alert

I know, for some reason print screen doesn't work on my computer.

the chairs are supposed to be grey vinyl (not sure how to spell)

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Offline eclipse74569

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #13 on: December 15, 2010, 12:43:46 PM »
they're taken from model property editor, which makes the redalert panels light up, but the status panels stay at green alert

I know, for some reason print screen doesn't work on my computer.

the chairs are supposed to be grey vinyl (not sure how to spell)



You got it! (the spelling)

I like it so far...just waiting on ingame shots :).  And they should be in your screenshot folder in the Bridge commander directory.  They'll be in BMP Format, if you need help in converting let us know! :)
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Offline CDR_Daxian

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #14 on: December 15, 2010, 07:45:06 PM »
here they are

my first in-game, (wow am i that much of a novice?)

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Offline Bones

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #15 on: December 16, 2010, 08:21:20 AM »
LCARS need some more work to them but right now I love that cosyness of the bridge, especially in red alert mode :) big thumbs up  :thumbsup:! and, there, your first cookie ;)

Offline 007bashir

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #16 on: December 16, 2010, 08:50:09 AM »
looks great ( :thumbsup:), but know we need a new charleston class (i think i have to learn to model).

Offline CDR_Daxian

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #17 on: December 16, 2010, 09:12:41 AM »
looks great ( :thumbsup:), but know we need a new charleston class (i think i have to learn to model).

if anyone happens to make one I'll be happy to update the bridge diagrams

(with their permission of course)

i figured since they're are only a few actual bridge models out there, why not re-texture them for other ships

sure it's annoying to keep converting and placing and sizing (very repetitive work), but in the end it's worth it
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Offline Lurok91

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #18 on: December 16, 2010, 10:45:39 AM »
Agree with Bones  :)    Have another cookie

Offline CDR_Daxian

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Re: Charleston Class Bridge, Generations Bridge Re-texture
« Reply #19 on: December 16, 2010, 05:28:28 PM »
cookie?

i am not familiar about that.
Captain_Daxian
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